Dungeon Crawl Stone Soup version 0.34-a0-742-g35a1f1af79 (webtiles) character file. Game seed: 14643293788799642493 156 Tablelion the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Sept 7, 2025. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 3 of the Dungeon. The game lasted 00:07:20 (1638 turns). Tablelion the Conjurer (Deep Elf Conjurer) Turns: 1638, Time: 00:07:21 Health: -1/28 AC: 4 Str: 6 XL: 5 Next: 15% Magic: 7/13 EV: 11 Int: 23 God: Gold: 64 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . (100%) e - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +1 pair of boots Will ..... (no amulet) Stlth ++ b - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons e - a +0 sling (weapon) Armour a - a +0 robe (worn) d - a +1 pair of boots (worn) Jewellery b - a ring of poison resistance (worn) c - a ring of positive energy Scrolls c - 2 scrolls of teleportation {unknown} e - 2 scrolls of revelation {unknown} h - a scroll of noise {unknown} Potions g - 2 potions of magic d - a potion of lignification {unknown} f - a potion of invisibility {unknown} j - a potion of curing {unknown} k - a potion of resistance {unknown} l - a potion of brilliance {unknown} Skills: + Level 0.4 Fighting + Level 1.8 Ranged Weapons + Level 2.5 Dodging + Level 2.4 Stealth * Level 4.6 Spellcasting * Level 6.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 10% 1 Flame Wave Conj/Fire 19% 2d7 28% 4 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Launch Clockwork Bee Frge 5% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A hobgoblin comes into view. The gnoll moves out of view. Found 2 fuming white potions. The gnoll attacks as it pursues you! The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +3 heavy flail (lightly wounded, 83% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) The gnoll hits you with a +3 heavy flail!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. The gnoll hits you from afar with a +0 halberd! You die... #......##..........######### #.####.##..........<## #.# #.##............#####.# #.# #....#'##+............# #.# ####.#...+......####### #.# #######......# ..# ...........## #.# #######.#### ..# #@# #.# #)# ..# #.j.j...g .## ###...### .. .!.# ##. .g# .... .... .... You could see a gnoll and a hobgoblin. Vanquished Creatures Natasha (D:2) 3 gnolls 5 adders 3 dart slugs (D:1) 5 endoplasms 4 hobgoblins (D:1) 14 jackals 2 quokkas 5 ball pythons 2 bats 2 frilled lizards 2 giant cockroaches (D:1) 3 goblins 2 kobolds 8 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tablelion the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 233 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 236 | D:1 | Learned a level 2 spell: Searing Ray 289 | D:1 | Reached skill level 5 in Conjurations 374 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 845 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1329 | D:2 | Noticed Natasha 1335 | D:2 | Killed Natasha 1336 | D:2 | Reached skill level 6 in Conjurations 1545 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1545 | D:3 | Found an ornate altar of the Wu Jian Council. 1574 | D:3 | Reached skill level 1 in Ranged Weapons 1574 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 1638 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_rooms, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_fake, aquarium_view_2e, aquarium_view_2d, aquarium_pool_corner, minmay_hedge_maze D:2: layout_loops_ring, uniq_natasha D:3: layout_basic, lemuel_crystal_altar, vehumet_altar_wand_db Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.6 Ranged Weapons | 1 | 1.8 Fighting | | 0.4 Dodging | | 2.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | | 22 || 22 Cast: Magic Dart | 69 | 17 || 86 Searing Ray | 2 | 6 || 8 Armour: Robe | 2 | 7 || 9 Dodge: Dodged | 5 | 10 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1644 | 1605 | 39 | 15 | 1304 | 3 | 548.0 | Dungeon | 1644 | 1605 | 39 | 15 | 1304 | 3 | 548.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 788 daAuts D:2: 714 daAuts D:3: 140 daAuts