Dungeon Crawl Stone Soup version 0.34-a0-742-g35a1f1af79 (webtiles) character file. Game seed: 9508409467745919085 442 Tablelion the Conjurer (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on Sept 7, 2025. Succumbed to Ijyb's poison ... on level 5 of the Dungeon. The game lasted 00:12:15 (3543 turns). Tablelion the Conjurer (Deep Elf Conjurer) Turns: 3543, Time: 00:12:15 Health: -1/32 AC: 9 Str: 6 XL: 6 Next: 71% Magic: 1/17 EV: 11 Int: 32 God: Gold: 175 SH: 0 Dex: 13 Spells: 10/17 levels left rFire . . . (100%) b - +0 long sword (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) d - +1 cloak rCorr . (100%) (no gloves) SInv . e - +0 pair of boots {Stlth+} Will ..... (no amulet) Stlth ++++ f - ring "Maip Zyi" {rElec AC+4 Int+3 Stlth+} HPRegen 0.25/turn c - +6 ring of intelligence MPRegen 0.30/turn %: no passive effects @: lethally poisoned (-1 -> -7), about to teleport, blinded A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 217 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons b - a +0 long sword of freezing (weapon) Armour a - a +0 robe (worn) d - a +1 cloak (worn) e - a +0 pair of boots of stealth (worn) Jewellery c - a +6 ring of intelligence (worn) f - the ring "Maip Zyi" (worn) {rElec AC+4 Int+3 Stlth+} (You found it on level 2 of the Dungeon) [ring of protection] rElec: It insulates you from electricity. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Wands a - a wand of flame (4) Scrolls w - 2 scrolls of enchant weapon h - a scroll of immolation {unknown} W - a scroll of brand weapon r - a scroll of revelation m - a scroll of poison {unknown} n - a scroll of noise {unknown} o - a scroll of blinking {unknown} u - a scroll of butterflies {unknown} e - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} m - 3 potions of might k - a potion of mutation {unknown} h - a potion of haste Skills: + Level 0.1 Short Blades + Level 2.8 Dodging + Level 3.3 Stealth * Level 6.3 Spellcasting * Level 7.1 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Momentum Strike Conj/Tloc 64% 3d9 1% 2 Call Imp Summ 20% N/A 7% 2 Ensorcelled Hibernation Hex/Ice 20% N/A 7% 2 Fulminant Prism Conj/Alch 16% 3d10 11% 4 Passwall Erth 10% N/A 14% 3 Sigil of Binding Hex 10% N/A 14% 3 Swiftness Air 10% N/A 14% 3 Forge Blazeheart Golem Fire/Frge 10% N/A 41% 4 Orb of Destruction Conj 27% 9d9 90% 7 Death Channel Necr 5% N/A 100% 6 Spellspark Servitor Conj/Frge 16% N/A 100% 7 Summon Horrible Things Summ 5% N/A 100% 8 Platinum Paragon Frge 5% 4d11 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Trog Wu Jian The Shining One Shops: D:1 [ D:3 ! Annotations: D:5 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Ijyb hits you with a +1 dagger of venom. You are poisoned. The searing ray misses Ijyb. You feel very sick. Ijyb misses you. You feel better. You stop channelling your searing ray. Ijyb hits you with a +1 dagger of venom. You are poisoned. A goblin comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +1 dagger of venom, wearing a +0 scale mail and carrying a wand of light (56% to hit at this distance) You focus your ray upon Ijyb. The searing ray misses Ijyb. (Press . to maintain the ray.) The goblin shouts! Your vision returns to normal. You feel sick. Ijyb hits you with a +1 dagger of venom. The searing ray hits Ijyb but does no damage. You feel sick. Ijyb zaps a wand. The bolt of light misses you. The searing ray hits Ijyb but does no damage. The searing ray hits the ogre. The ogre is lightly wounded. You feel sick. Ijyb hits you but does no damage. You are more poisoned. The searing ray hits Ijyb. Ijyb is lightly wounded. The searing ray hits the ogre! The ogre is heavily wounded. You finish channelling your searing ray. You feel very sick. Ijyb barely misses you. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel sick. Ijyb zaps a wand. The bolt of light hits you! You are blinded! * * * LOW HITPOINT WARNING * * * You die... ...).....# .........# .........# .........# .........# ####..gO.# ####g####### #.#...... #@#...... #........ ##########........ #######...............## #.......########.####.# #.......# #......# #.......# ######## #.......# #.......# You could see an ogre, Ijyb and a goblin. Vanquished Creatures A phantom (D:4) 2 scorpions A hound (D:5) Natasha (twice) (D:2) Robin (D:5) 8 adders A shadow imp (D:4) 5 dart slugs 4 ribbon worms (D:2) 3 endoplasms 4 hobgoblins 5 jackals 2 orcs (D:3) 6 quokkas 10 ball pythons 4 bats 7 frilled lizards 7 giant cockroaches 13 goblins 6 kobolds A rat (D:1) 93 creatures vanquished. Vanquished Creatures (others) A goblin (D:5) 1 creature vanquished. Grand Total: 94 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tablelion the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 143 | D:1 | Found Xoylec Noy's Antique Armour Shoppe. 255 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 258 | D:1 | Learned a level 2 spell: Searing Ray 910 | D:1 | Reached skill level 5 in Conjurations 1117 | D:2 | Found a glowing golden altar of the Shining One. 1232 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1447 | D:2 | Noticed Natasha 1452 | D:2 | Killed Natasha 1453 | D:2 | Reached XP level 4. HP: 19/24 MP: 1/11 1577 | D:2 | Noticed Natasha 1644 | D:2 | Killed Natasha 1732 | D:2 | Reached skill level 6 in Conjurations 1752 | D:2 | Identified the ring "Maip Zyi" {rElec AC+4 Int+3 Stlth+} 1918 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/14 1925 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2244 | D:3 | Found a bloodstained altar of Trog. 2364 | D:3 | Found Ledeg's Distillery. 2367 | D:3 | Bought a potion of curing for 42 gold pieces 2644 | D:3 | Reached skill level 5 in Spellcasting 2942 | D:4 | Identified the medusa talisman "Matatzun" {rN+ Will+} 3082 | D:4 | Reached XP level 6. HP: 32/32 MP: 9/16 3164 | D:4 | Found an ornate altar of the Wu Jian Council. 3393 | D:5 | Entered Level 5 of the Dungeon 3424 | D:5 | Reached skill level 7 in Conjurations 3519 | D:5 | Noticed Robin 3523 | D:5 | Noticed Ijyb 3531 | D:5 | Killed Robin 3542 | D:5 | HP: 1/32 [Ijyb/bolt of light (12)] 3543 | D:5 | Succumbed to Ijyb's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic, serial_shops, nicolae_lakefront_shop, minmay_distorted D:2: layout_rooms, basic_altar, uniq_natasha D:3: layout_loops_corners, trog_butcher_becter, serial_shops, shop, minmay_box_of_dots D:4: layout_rooms, nicolae_wu_jian_wuxing_cycle D:5: layout_basic, minmay_temple_entry_mist, dreamdust_wishing_well, st_stairs_9, nicolae_goblin_pals Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.1 Spellcasting | 4 5 6 | 6.3 Stealth | 3 | 3.3 Short Blades | | 0.1 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 23 || 23 Melee: Short sword | | 15 || 15 Long sword | | 8 || 8 Cast: Magic Dart | 66 | 93 || 159 Searing Ray | 5 | 9 || 14 Drink: Curing | | 1 || 1 Haste | | 1 || 1 Read: Enchant weapon | 1 | || 1 Revelation | | 1 || 1 Identify | | 2 || 2 Teleportation | | 2 || 2 Brand weapon | | 1 || 1 Armour: Robe | 2 | 37 || 39 Dodge: Dodged | 3 | 31 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3527 | 3341 | 186 | 0 | 2896 | 5 | 705.4 | Dungeon | 3527 | 3341 | 186 | 0 | 2896 | 5 | 705.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1041 daAuts D:1: 1028 daAuts D:2: 826 daAuts D:4: 483 daAuts D:5: 147 daAuts