Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 3714472588299320603 0 TallGoblin the Apothecary (level 1, 0/13 HPs) Began as a Merfolk Alchemist on Mar 18, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:08 (87 turns). TallGoblin the Apothecary (Merfolk Alchemist) Turns: 87, Time: 00:02:09 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of boots Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d2 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 14% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal misses you. The jackal bites you but does no damage. The jackal pauses to sniff the ground. The jackal attacks as it pursues you! The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal misses you. An endoplasm comes into view. The jackal attacks as it pursues you! The jackal bites you but does no damage. Found a stone staircase leading down. The jackal attacks as it pursues you! The jackal bites you but does no damage. x2 A rat comes into view. The endoplasm quivers. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you but does no damage. The endoplasm hits you. The jackal stops to sniff the ground. The jackal bites you. The endoplasm attacks as it pursues you! The endoplasm hits you. The jackal attacks as it pursues you! The jackal barely misses you. A quokka comes into view. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. There is a stone staircase leading down here. The jackal bites you. * * * LOW HITPOINT WARNING * * * You climb downwards. There is a stone staircase leading up here. You closely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. You die... ### #@# #h# #+# You could see a jackal. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TallGoblin the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 87 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_ring D:2: layout_basic, angelslayer_ecumenical_altar_broken_walls_simple Action || total ---------------------------++------- Melee: Unarmed || 10 Armour: Robe || 21 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 56 | 30 | 0 | 0 | 2 | 43.0 | Dungeon | 86 | 56 | 30 | 0 | 0 | 2 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 83 daAuts D:2: 3 daAuts