Tanach Level 1 of the Dungeon [Shop] Wisme's Weapon Boutique a +2 short sword of venom (202 gold) the +4 quarterstaff "Killer Klown's Peril" {drain, Dex+5} (581 gold) Dex+5: It affects your dexterity (+5). a +0 dagger (26 gold) the +6 mace of Virtue {protect, Int+2} (582 gold) Int+2: It affects your intelligence (+2). a +0 sling (19 gold) a +0 short sword (39 gold) 4 boomerangs (104 gold) a +0 antimagic war axe (162 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (7, 5, D:1) 6 poisoned darts (7, 9, D:1) 5 stones (7, 10, D:1) a +0 robe (15, 5, D:1) a +0 leather armour (16, 43, D:1) a ball python corpse (skeletalised by now) (16, 44, D:1) a +0 club a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) (23, 27, D:1) a frilled lizard corpse (skeletalised by now) (24, 35, D:1) a +0 club a +0 dagger a goblin skeleton (24, 36, D:1) a bat skeleton a hobgoblin skeleton (27, 34, D:1) a +0 whip 4 stones a kobold skeleton (29, 8, D:1) a +0 dagger a kobold skeleton (29, 34, D:1) a bat corpse (skeletalised by now) (30, 8, D:1) a bat corpse (skeletalised by now) (34, 21, D:1) a +0 hand axe (36, 21, D:1) a stone (37, 25, D:1) a human corpse (skeletalised by now) (38, 9, D:1) a +0 dagger (42, 34, D:1) a jackal skeleton (42, 35, D:1) a +0 whip (43, 34, D:1) a +0 flail (43, 35, D:1) a jackal skeleton (43, 55, D:1) a jackal corpse (skeletalised by now) (43, 56, D:1) a jackal corpse (skeletalised by now) (47, 23, D:1) a ball python corpse (skeletalised by now) (49, 11, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Isyet's Weapon Shop a +0 dagger (28 gold) a +2 rapier of freezing (268 gold) a +0 hand axe (42 gold) a +0 dagger (28 gold) the +3 morningstar of Tetuezxo {flame, rF+ Int+3 Dex+3} (683 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. a +0 falchion (42 gold) a +0 spear (42 gold) a +0 mace (42 gold) (0, 0, D:2) the staff "Embalmer" {rC+ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (7, -25, D:2) a +1 dagger of venom a stone (8, -17, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (10, -14, D:2) 4 stones (12, -17, D:2) a hobgoblin corpse (skeletalised by now) (13, 6, D:2) a hobgoblin skeleton (22, 11, D:2) a +0 leather armour (23, 11, D:2) a +0 dagger (25, -16, D:2) a +0 club (26, 2, D:2) a +0 sling (28, -11, D:2) an adder skeleton (31, -21, D:2) 5 stones (33, -3, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 10, D:3) the +1 falchion "Ynliz" {drain, ^Contam Dex+3} Dex+3: It affects your dexterity (+3). ^Contam: It causes magical contamination when unequipped. (2, -6, D:3) a ball python corpse (skeletalised by now) (8, 15, D:3) a +0 dagger (9, 14, D:3) a flux talisman (10, 12, D:3) a +0 halberd (10, 13, D:3) a rat skeleton (11, 11, D:3) a +0 club a gnoll corpse (skeletalised by now) (14, 26, D:3) a +0 flail (15, -5, D:3) a +0 spear (22, 8, D:3) a human skeleton (23, 10, D:3) a human skeleton (23, 11, D:3) a human skeleton (24, 7, D:3) a human skeleton (25, 13, D:3) a human skeleton (29, 2, D:3) 4 javelins (48, 28, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 chain mail the elf corpse of Duvessa