Dungeon Crawl Stone Soup version 0.32-a0-530-gb6d6f0d (webtiles) character file. Game seed: 1198479275823251973 7 Tanach the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on Feb 27, 2024. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (326 turns). Tanach the Caller (Merfolk Summoner) Turns: 326, Time: 00:01:07 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 4% Magic: 2/5 EV: 12 Int: 14 God: Gold: 31 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of attraction {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting + Level 4.2 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 67% 4 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your quokka closely misses the hobgoblin. The goblin hits you with a +0 dagger. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka disappears in a puff of smoke! Your bat closely misses the bat. x2; The bat hits you. The goblin hits you with a +0 dagger. You hit the goblin but do no damage. The hobgoblin shouts! The bat hits you but does no damage. Your bat hits the bat. The bat closely misses you. Your bat closely misses the hobgoblin. A bat comes into view. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. You hit the goblin. The goblin is heavily wounded. The bat hits you but does no damage. Your bat barely misses the bat. Your bat misses the hobgoblin. The hobgoblin barely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You miss the goblin. The goblin is heavily wounded. The bat closely misses you. Your bat closely misses the bat. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. Your bat misses the bat. The bat misses you. Sorry, you're not good enough to have a special ability. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat disappears in a puff of smoke! The bat hits you. You die... . ..........##.#########. #.#...................... #.....#.###.##.###...###. #.#...#?# #.##.# #...###. #.....#.###.##.# #....... #........##.# #.....†. ###....######.# ####.... .......rbg...(.# #.... ...#.#.§@####..# #.... ## #.#.b.g..# #.... . #..b#.....# #...[ # #.......... #.... g.#.# ..... #.... .#.#.# ..#.# #.###.# .# # . ... .. You could see 2 hobgoblins, a goblin, 2 bats, a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A quokka (D:1) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tanach the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 239 | D:1 | Reached XP level 2. HP: 9/19 MP: 1/5 326 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 29 Cast: Summon Small Mamm || 13 Stab: Sleeping || 1 Armour: Robe || 25 Dodge: Dodged || 24 Repelled || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 326 | 326 | 0 | 0 | 252 | 1 | 326.0 | Dungeon | 326 | 326 | 0 | 0 | 252 | 1 | 326.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 326 daAuts