Tanach Level 1 of the Dungeon (0, 29, D:1) a +0 sling (1, -7, D:1) a bat skeleton (3, 16, D:1) a bat skeleton (12, 13, D:1) a +6 ring of dexterity (26, 13, D:1) 5 stones (31, 10, D:1) a +0 sling (34, -11, D:1) a rat skeleton (34, 34, D:1) a +0 leather armour (37, -10, D:1) 4 stones (38, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 26, D:1) a +2 whip of pain 4 stones (43, -10, D:1) a +0 leather armour (43, 23, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ring of wizardry (3, -9, D:2) a +0 ring mail (8, -16, D:2) a hobgoblin skeleton (10, -15, D:2) an adder skeleton a rat skeleton (12, -19, D:2) a +0 short sword (12, -18, D:2) a +0 short sword a kobold skeleton (16, 3, D:2) a +0 club (18, -46, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, -29, D:2) a +0 dagger (20, -41, D:2) a ball python skeleton (27, 4, D:2) a +0 whip (29, -42, D:2) a rat skeleton (29, -4, D:2) a ball python corpse (skeletalised by now) (32, -17, D:2) a +2 short sword of electrocution a +0 ring mail the human corpse of Terence (skeletalised by now) (41, -16, D:2) an amulet of regeneration (48, -26, D:2) a +0 rapier (52, -20, D:2) 7 stones Level 3 of the Dungeon [Shop] Jashodet's Armour Emporium a +0 chain mail (63 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) the +0 cloak of the Thief {Quiet Slay-3 SInv Stlth+} (82 gold) Quiet: All noise in your surroundings is dampened. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) (2, 0, D:3) a +0 club a +0 dagger a +0 dagger a +0 club a +0 animal skin a +0 spear a goblin skeleton a hobgoblin skeleton a goblin skeleton a goblin skeleton (2, 1, D:3) a hobgoblin skeleton (2, 2, D:3) a +0 dagger (2, 8, D:3) a +0 ring mail (4, 1, D:3) a +0 dagger a +0 sling (5, -4, D:3) a +0 club a goblin corpse (skeletalised by now) (5, 1, D:3) a +0 dagger a +0 sling a +0 dagger a goblin skeleton (5, 7, D:3) a +0 whip (5, 23, D:3) a +0 short sword (8, 23, D:3) a +0 mace (11, 9, D:3) 4 stones (17, 19, D:3) a +0 chain mail (24, -3, D:3) a +0 trident (25, 21, D:3) a +0 robe (26, -3, D:3) 3 stones (26, 27, D:3) a +0 whip a kobold skeleton (32, 2, D:3) a +0 spear (36, 38, D:3) 4 stones (39, 27, D:3) a +0 dagger of pain a kobold skeleton (40, 28, D:3) a rat skeleton (46, 7, D:3) a +0 whip 5 stones a kobold skeleton (48, 9, D:3) a +0 whip a +0 leather armour an orc skeleton Level 4 of the Dungeon (1, 2, D:4) a +0 ring mail (6, 2, D:4) a +0 cloak (6, 3, D:4) a +0 hand axe (12, -11, D:4) a quokka skeleton (13, -11, D:4) a +0 halberd a gnoll skeleton (15, -23, D:4) a +0 spear (16, -37, D:4) a +0 trident (16, -31, D:4) 3 javelins (16, -10, D:4) a +0 flail (16, -9, D:4) a +0 club (17, -22, D:4) a +0 whip a gnoll skeleton (18, -22, D:4) a hound skeleton (19, -21, D:4) a hobgoblin skeleton (21, -20, D:4) a +0 robe (22, 3, D:4) a +0 spear (29, -12, D:4) an adder skeleton (30, -29, D:4) a +0 ring mail (35, -25, D:4) a +0 robe (40, -2, D:4) a +0 war axe (41, -33, D:4) a +0 pair of gloves (45, -10, D:4) a +0 trident (45, -2, D:4) a +0 hand axe a +0 hand axe a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (51, -21, D:4) a +0 robe (55, 9, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (6, 19, D:5) a +0 dagger a +0 robe (7, 19, D:5) a +0 falchion a +0 club (9, 12, D:5) a +0 spear (9, 18, D:5) a +0 mace a +0 leather armour an orc skeleton (10, 5, D:5) a +0 hand axe a gnoll corpse (skeletalised by now) (14, 6, D:5) a +0 halberd (34, -6, D:5) a hound corpse (skeletalised by now) (39, 13, D:5) a +0 robe (54, 28, D:5) a hound corpse (skeletalised by now) (57, 28, D:5) a +0 scale mail (58, 10, D:5) the +1 robe "Oloorar" {Rampage rElec} rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. Level 6 of the Dungeon (0, 0, D:6) a +2 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (1, -36, D:6) a +0 mace a +0 leather armour (3, -37, D:6) a +0 trident (6, -16, D:6) 4 stones (16, -32, D:6) a water moccasin skeleton (19, -4, D:6) 4 stones (30, 8, D:6) a black bear corpse (skeletalised by now) (31, 0, D:6) a +0 ring mail (31, 1, D:6) a +0 ring mail (33, 3, D:6) 3 stones (42, -17, D:6) a +0 short sword (50, -25, D:6) a +0 pair of gloves Level 7 of the Dungeon [Shop] Minniorch's Clear Minds Boutique the +1 whip "Beastbane" {flame, Str+3 Clar} (368 gold) Str+3: It affects your strength (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. the +3 leather armour "Wyx Daz" {rPois MP+9 Stlth+ Clar} (639 gold) rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Clar: It protects you from confusion, rage, mesmerisation and fear. Stlth+: It makes you more stealthy. the ring "Lium" {Wiz rElec rN++ Clar} (685 gold) [ring of wizardry] Wiz: It improves your spell success rate. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Clar: It protects you from confusion, rage, mesmerisation and fear. the staff of the Wary Nightmares {rElec Int+2 Stlth- Clar Hexes Tloc Air} (600 gold) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. Clar: It protects you from confusion, rage, mesmerisation and fear. Stlth-: It makes you less stealthy. Hexes: It increases the power of your Hexes spells. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. the dragon-blood talisman of Action {rC+ Will+ Slay+3 Clar} (2475 gold) [dragon-blood talisman] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. Will+: It increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 0, D:7) a +0 shortbow a centaur skeleton (2, 2, D:7) a +0 club (3, -1, D:7) a +1 scale mail of fire resistance a +0 whip an orc skeleton (3, 2, D:7) a +0 dagger (3, 3, D:7) a +0 mace a +0 chain mail an orc skeleton (8, 2, D:7) a +0 shortbow a centaur skeleton (19, -11, D:7) a +0 leather armour (19, 10, D:7) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (19, 16, D:7) 3 boomerangs (21, 11, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, 26, D:7) a +0 dagger a +0 robe (24, 27, D:7) a +5 flail a +0 robe (25, 12, D:7) a +1 battleaxe of freezing a +0 robe (25, 15, D:7) a +2 spear a +0 robe (33, -19, D:7) a +0 scale mail (34, -19, D:7) a +0 trident of protection (42, -8, D:7) a +0 great sword (46, -11, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 spear (3, -7, D:8) a +0 dagger a +0 robe a +0 mace a +0 chain mail a +0 whip a +0 ring mail (3, -6, D:8) a +0 leather armour a +0 flail (14, -13, D:8) a +0 ring mail (15, -1, D:8) a +0 short sword an orc corpse (skeletalised by now) (16, -6, D:8) a +0 helmet (29, 0, D:8) 7 stones (31, 19, D:8) a +0 ring mail a +0 short sword an orc skeleton (32, 19, D:8) a +0 robe a +1 battleaxe (34, -29, D:8) a +0 sling (37, -19, D:8) a +0 leather armour (41, -1, D:8) a yak corpse (skeletalised by now) (42, -20, D:8) a +0 glaive Level 9 of the Dungeon (0, 0, D:9) a +1 dagger of venom {Kagemori} a +0 dagger {Udom} a +0 falchion {Citlalmina} 3 boomerangs a +0 plate armour an orc corpse (skeletalised by now) (1, 0, D:9) a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 1, D:9) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 48, D:9) a +0 flail a +0 dagger a +0 robe an orc skeleton (11, 49, D:9) a +0 flail an orc skeleton (12, 45, D:9) a +0 leather armour a +0 dagger (20, 22, D:9) a +0 trident an orc skeleton (20, 23, D:9) a +0 chain mail a +0 short sword an orc skeleton (20, 24, D:9) a +0 hand axe (21, 24, D:9) a +0 robe a +0 short sword (21, 25, D:9) a +0 robe (22, 21, D:9) a +0 chain mail a +0 hand axe (23, 9, D:9) a yak skeleton a yak skeleton a yak skeleton (23, 28, D:9) a +0 robe a +5 great sword (27, 48, D:9) a +0 giant club a +0 giant spiked club (28, 27, D:9) +0 steam dragon scales a steam dragon skeleton (35, 46, D:9) a +0 helmet (38, 31, D:9) a +0 hand axe a +3 chain mail (47, 18, D:9) a +0 cloak (50, 31, D:9) a +0 club a +0 club a +0 club a +0 club 3 boomerangs a +0 flail a +3 chain mail an orc skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton (53, 7, D:9) a potion of degeneration (56, 6, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (60, 47, D:9) a +0 spear (64, 34, D:9) a +0 giant club a +0 dire flail a two-headed ogre skeleton (64, 47, D:9) a +0 robe Level 10 of the Dungeon [Shop] Qaracoash's Book Boutique a There-And-Back Book (330 gold) a book of Storms (286 gold) a book of Necromancy (374 gold) a book of Armaments (396 gold) a Young Poisoner's Handbook (220 gold) the Compendium of Metallic Striking (374 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Borgnjor's Vile Clutch Necromancy/Earth 5 Maxwell's Memoranda (440 gold) a book of the Senses (440 gold) a book of Chaos (550 gold) a book of Armaments (396 gold) (0, 0, D:10) a +0 leather armour (5, 10, D:10) a stone (5, 12, D:10) a scroll of teleportation (6, 7, D:10) 5 large rocks (6, 8, D:10) a stone (7, 11, D:10) 5 large rocks (8, 9, D:10) a stone (9, 7, D:10) a stone (31, 1, D:10) a +2 dagger of venom a +0 robe a kobold skeleton (32, 2, D:10) a boomerang (38, 11, D:10) a +0 war axe (40, -6, D:10) 3 large rocks (42, -18, D:10) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (49, -4, D:10) an orb of mayhem (59, -5, D:10) a +2 falchion {Kaede} (59, 3, D:10) a +0 pair of gloves Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (11, -31, D:11) a +1 halberd a +0 animal skin a wolf corpse (skeletalised by now) (11, -30, D:11) a +0 giant club a +0 giant club a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (19, 3, D:11) the macabre finger necklace {Finger+ rN+} [amulet of nothing] Finger+: It enables you to equip an extra ring. rN+: It protects you from negative energy. (30, -15, D:11) 3 large rocks a cyclops skeleton (30, 11, D:11) the amulet of the Merwolf {Spirit Dex+3 Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (32, 6, D:11) a +0 sling (36, -25, D:11) a +0 scale mail Level 12 of the Dungeon [Shop] Umeshrel's Hallowed Reliquary a +1 robe of positive energy (164 gold) an amulet of faith (680 gold) a +2 robe of positive energy (249 gold) a +1 halberd of holy wrath (241 gold) a ring of positive energy (340 gold) (0, 0, D:12) a +0 long sword (2, 14, D:12) a +0 dagger a +0 robe (2, 16, D:12) a +2 trident of protection a +0 ring mail (3, 14, D:12) a +0 morningstar a +0 ring mail an orc corpse (skeletalised by now) (3, 19, D:12) a staff of conjuration (18, 0, D:12) 3 stones (18, 38, D:12) a troll corpse (skeletalised by now) (19, 39, D:12) a +0 ring mail (20, 9, D:12) 3 silver javelins (20, 10, D:12) an ugly thing skeleton (20, 25, D:12) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (23, 1, D:12) 6 stones (33, 27, D:12) a +0 shortbow (34, 27, D:12) a +0 robe of fire resistance (36, 2, D:12) an amulet of guardian spirit (46, 20, D:12) a +0 short sword a +0 dagger a +0 robe (46, 21, D:12) a +2 dagger of venom a +0 robe (47, 21, D:12) a +0 whip (52, 27, D:12) the amulet of Vitality {Regen++ RegenMP++} [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. (52, 28, D:12) a +0 buckler (still there?) a +1 great mace of protection (still there?) (52, 29, D:12) a +2 long sword of holy wrath (unseen) (53, 26, D:12) a wand of charming (6) (53, 28, D:12) a -1 robe (53, 30, D:12) 10 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (4, -21, Lair:1) a komodo dragon corpse (skeletalised by now) (11, 30, Lair:1) a +0 whip (24, -5, Lair:1) a +0 leather armour (27, 9, Lair:1) a +6 ring of intelligence (35, -16, Lair:1) a bullfrog skeleton (35, -6, Lair:1) a yak skeleton a bullfrog skeleton (63, -11, Lair:1) a water moccasin skeleton (69, 27, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scimitar (2, 2, Lair:2) a blink frog skeleton (3, -5, Lair:2) a blink frog corpse (skeletalised by now) (3, 22, Lair:2) a wolf skeleton a wolf skeleton (3, 23, Lair:2) an elephant skeleton (5, -3, Lair:2) a blink frog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (7, 12, Lair:2) a +0 quarterstaff (11, 33, Lair:2) a +0 flail (15, -14, Lair:2) a water moccasin skeleton (17, -14, Lair:2) a blink frog skeleton (19, -17, Lair:2) a blink frog skeleton (20, 29, Lair:2) an elephant skeleton (21, 35, Lair:2) a yak skeleton a yak skeleton a yak skeleton a yak skeleton (22, 36, Lair:2) a +0 long sword of freezing {Octavius} the +1 long sword of the Globe {flame, Fly rElec Dex-4} Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. Fly: It grants you flight. a +2 ring mail of willpower a +0 helmet a boomerang (24, 27, Lair:2) a hell rat corpse (skeletalised by now) (24, 31, Lair:2) a hell rat corpse (skeletalised by now) (25, 5, Lair:2) a +0 giant spiked club (25, 23, Lair:2) a wolf skeleton (25, 31, Lair:2) a hell rat corpse (skeletalised by now) (26, 27, Lair:2) a hell rat corpse (skeletalised by now) (27, 22, Lair:2) a rime drake skeleton (33, 20, Lair:2) a wolf skeleton a wolf skeleton (34, 19, Lair:2) a wolf skeleton (36, 17, Lair:2) a +0 hand axe of electrocution (38, 36, Lair:2) 2 stones (41, -3, Lair:2) 4 stones (41, 1, Lair:2) a black mamba skeleton (41, 11, Lair:2) a +0 spear (56, 7, Lair:2) the +7 morningstar of Insufficient Pleasure {elec, rC- Str+3 Dex+4 SInv} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. (57, 9, Lair:2) a yak skeleton a yak skeleton a yak skeleton (58, 9, Lair:2) a yak corpse (skeletalised by now) Level 3 of the Lair of Beasts (13, -3, Lair:3) a +0 rapier (13, 0, Lair:3) a +0 helmet (21, 5, Lair:3) a water moccasin corpse (skeletalised by now) (25, -30, Lair:3) a water moccasin corpse (skeletalised by now) (25, 24, Lair:3) a +0 robe (32, 17, Lair:3) a +0 robe (33, 18, Lair:3) a bullfrog skeleton (37, -2, Lair:3) a cane toad corpse (skeletalised by now) (45, 2, Lair:3) a scroll of poison (46, 2, Lair:3) a scroll of fear (46, 20, Lair:3) a +0 great sword (47, 2, Lair:3) a potion of invisibility (55, -6, Lair:3) a +0 chain mail