Dungeon Crawl Stone Soup version 0.32-a0-886-g41c5271 (webtiles) character file. Game seed: 5231956597069148314 39 Tanach the Chiller (level 3, -6/27 HPs) Began as a Merfolk Ice Elementalist on Apr 2, 2024. Mangled by a gnoll ... wielding a +2 whip of venom (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (1578 turns). Tanach the Chiller (Merfolk Ice Elementalist) Turns: 1578, Time: 00:01:25 Health: -6/27 AC: 2 Str: 8 XL: 3 Next: 47% Magic: 3/6 EV: 11 Int: 16 God: Gold: 110 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-6 -> -13), freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery l - a +4 ring of slaying Scrolls c - a scroll of fear {unknown} d - a scroll of blinking {unknown} e - 3 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of vulnerability {unknown} k - a scroll of immolation {unknown} Potions b - a potion of magic h - a potion of brilliance {unknown} j - a potion of degeneration {unknown} Skills: + Level 1.7 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting + Level 4.8 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Frozen Ramparts Ice 34% 1d6 8% 3 c - Lesser Beckoning Tloc 4% N/A 30% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 17% N/A 8% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Maxwell's Portable Pile Tloc 2% 2d(5-14) 52% 3 Teleport Other Tloc 2% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:1 exclusion: downstairs Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You see here an adder corpse. You see here a +0 whip. There is an open door here. There is an open door here. A rat is nearby! A rat is nearby! A rat is nearby! The gnoll shouts! The gnoll shouts! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the rat. You kill the rat! Casting: Frozen Ramparts (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lesser Beckoning (quite dangerous; 30% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 whip of venom and wearing a +0 leather armour (100% to hit) Okay, then. The wall freezes the gnoll. The wall freezes the gnoll but does no damage. You hit the gnoll. The gnoll is lightly wounded. The wall freezes the gnoll but does no damage. The gnoll hits you with a +2 whip of venom! You are poisoned. The wall freezes the gnoll. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The wall freezes the gnoll. The wall freezes the gnoll but does no damage. The gnoll hits you with a +2 whip of venom! You die... ....... #.# ....... ####.# ....... #.##.# ....... #....# ....... #.#### .......## #..... ......g.################# #gg..[........ #.@........... ##............ #............ #............ ######.######## ########...##.# #......#...'..# #.####.#...#### ###### #....#.#รท..# #..... You could see 3 gnolls. Vanquished Creatures 2 adders (D:2) 2 dart slugs An endoplasm (D:1) 2 giant cockroaches A goblin (D:2) A hobgoblin (D:2) A kobold (D:1) 2 quokkas (D:1) 4 bats 2 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tanach the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 225 | D:1 | Found Dalap's General Store. 241 | D:1 | Reached XP level 2. HP: 18/20 MP: 3/5 683 | D:2 | Reached skill level 1 in Fighting 1236 | D:2 | Reached XP level 3. HP: 25/26 MP: 2/6 1356 | D:1 | Learned a level 3 spell: Frozen Ramparts 1359 | D:1 | Learned a level 2 spell: Lesser Beckoning 1578 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_rooms, serial_shops, nicolae_shop_tiny_real_fake_doors D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.5 Ice Magic | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 4 Unarmed || 1 Cast: Freeze || 37 Frozen Ramparts || 1 Armour: Robe || 19 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1571 | 1537 | 34 | 0 | 1359 | 2 | 785.5 | Dungeon | 1571 | 1537 | 34 | 0 | 1359 | 2 | 785.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 947 daAuts D:1: 624 daAuts