Dungeon Crawl Stone Soup version 0.32-a0-938-g40ac7a0 (webtiles) character file. Game seed: 8703285723693936560 39 Tanach the Conjurer (level 3, -9/26 HPs) Began as a Human Conjurer on Apr 14, 2024. Was an Initiate of Vehumet. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:01:24 (1600 turns). Tanach the Conjurer (Human Conjurer) Turns: 1600, Time: 00:01:24 Health: -9/26 AC: 2 Str: 11 XL: 3 Next: 47% Magic: 0/7 EV: 16 Int: 20 God: Vehumet [......] Gold: 102 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ n - ring "Mytzyps" {rPois EV+5 Str+4 Dex-2 Stlth+} HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Armour a - a +0 robe (worn) k - a +0 helmet Jewellery n - the ring "Mytzyps" (left hand) {rPois EV+5 Str+4 Dex-2 Stlth+} (You found it on level 2 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). rPois: It protects you from poison. Stlth+: It makes you more stealthy. Scrolls c - 3 scrolls of enchant weapon {unknown} g - a scroll of fear {unknown} h - a scroll of silence {unknown} j - a scroll of fog {unknown} l - a scroll of identify {unknown} m - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of curing {unknown} e - a potion of cancellation {unknown} i - a potion of might {unknown} o - a potion of haste {unknown} p - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Vehumet Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The searing ray misses the orc. x2; The orc closely misses you. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc. The orc is moderately wounded. The orc hits you but does no damage. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. The searing ray hits the orc priest. The orc priest is lightly wounded. You finish channelling your searing ray. You barely miss the orc. The orc is moderately wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The magic dart hits the orc priest but does no damage. The orc priest is lightly wounded. The orc closely misses you. You hit the orc priest but do no damage. The orc priest is lightly wounded. The orc completely misses you. The orc priest hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest is lightly wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc priest misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The magic dart hits the orc priest! The orc priest is severely wounded. The orc completely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .#....................# #............#.#.#.#.# .....#..............## ....#...##.#.#.#.#..# ... #..###............. #.#.##...#.#.#.#..### .......................# .........#.o#.#.#.#....# ...........@o.........## ...........##..#......## ...........###.#.......# ..[....#.#.###.#.......# .............#.......... ......)..### ###....#### ..#.####o## #o#..# #....#..# #..### ####.#..## ##.### You could see an orc priest and an orc. Vanquished Creatures 2 adders 2 orcs (D:3) A bat (D:2) An endoplasm (D:2) A giant cockroach (D:2) 3 goblins 2 hobgoblins A quokka (D:2) A ball python (D:2) A kobold (D:2) 4 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tanach the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 682 | D:2 | Found a sacrificial altar of Ru. 811 | D:2 | Reached XP level 2. HP: 20/20 MP: 1/5 949 | D:2 | Identified the ring "Mytzyps" {rPois EV+5 Str+4 Dex-2 | Stlth+} 970 | D:2 | Reached skill level 1 in Fighting 1320 | D:2 | Learned a level 2 spell: Searing Ray 1371 | D:3 | Reached XP level 3. HP: 21/26 MP: 0/6 1480 | D:3 | Found a radiant altar of Vehumet. 1490 | D:3 | Became a worshipper of Vehumet 1600 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, chequers_serial_rivers_large_b D:2: layout_rooms, basic_altar D:3: layout_rooms, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_chevrons, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_unsneaky_path_d, co_window_corner_cb, co_window_cross_2, co_window_broadway_c, co_window_2corner, co_window_paths_c, co_window_4corner_b, glass_columns_c, glass_columns_a, shapermc_ecumenical_altar_mp_highgroup, grunt_ministairs_12, minmay_crystal_room Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.7 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Short sword || 7 Cast: Magic Dart || 36 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1627 | 1555 | 72 | 0 | 1418 | 3 | 542.3 | Dungeon | 1627 | 1555 | 72 | 0 | 1418 | 3 | 542.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 710 daAuts D:2: 668 daAuts D:3: 248 daAuts