Taxman1966 Level 1 of the Dungeon [Shop] Cukosm's Weapon Shop a +0 glaive (84 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1370 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 dagger (26 gold) a +2 morningstar of freezing (249 gold) a +0 dagger (26 gold) 2 poisoned darts (15 gold) a +0 club (13 gold) (2, -9, D:1) 5 stones (9, -14, D:1) a goblin skeleton (10, 12, D:1) 5 stones (13, -4, D:1) a +0 short sword (13, 4, D:1) a +0 club a goblin skeleton (14, 11, D:1) a +0 spear (14, 13, D:1) a human corpse (skeletalised by now) (15, 1, D:1) a bat skeleton (23, -4, D:1) a +0 dagger (23, 5, D:1) a book of Blood (23, 21, D:1) a +0 ring mail (26, -30, D:1) 5 stones (29, 21, D:1) a hobgoblin corpse (skeletalised by now) (30, -27, D:1) a +0 ring mail (40, -20, D:1) a hobgoblin corpse (skeletalised by now) (48, -18, D:1) a ring of poison resistance (58, -17, D:1) a hobgoblin corpse (skeletalised by now) (58, -16, D:1) 5 stones (59, 1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -8, D:2) a book of Frost (4, 2, D:2) an adder corpse (skeletalised by now) (4, 16, D:2) a +0 leather armour (5, 18, D:2) a hobgoblin corpse (skeletalised by now) (5, 29, D:2) a quokka corpse (skeletalised by now) (7, 27, D:2) a +0 quarterstaff (11, 30, D:2) a bat corpse (skeletalised by now) (16, 29, D:2) a ring of flight (17, 7, D:2) an adder skeleton (18, -7, D:2) a rat corpse (skeletalised by now) (23, 37, D:2) a +0 short sword 4 stones (28, -9, D:2) a +0 leather armour a +0 hand axe an orc skeleton (38, -12, D:2) a +0 hand axe (40, 31, D:2) a +0 short sword 4 stones (41, 30, D:2) a +0 scale mail (49, -15, D:2) a +0 robe (49, 34, D:2) a +0 pair of boots (50, 28, D:2) a rat corpse (skeletalised by now) (54, 29, D:2) a book of Power (57, 17, D:2) a +0 sling (59, 22, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (5, -30, D:3) a +0 robe (12, -33, D:3) a +0 club a goblin corpse (skeletalised by now) (16, -8, D:3) 9 stones (22, -35, D:3) 3 stones (29, -41, D:3) a +0 short sword (29, -5, D:3) a quokka skeleton (33, -29, D:3) a +0 dagger 4 stones a +0 ring mail (36, -33, D:3) a +0 mace a +0 leather armour a +0 dagger a +0 scale mail (36, -32, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (37, -38, D:3) a +0 whip a +0 leather armour an orc skeleton (47, -28, D:3) 7 stones (49, -9, D:3) a +0 whip a +0 scale mail (50, -8, D:3) a +0 flail an orc skeleton (52, -28, D:3) a hobgoblin skeleton (52, -12, D:3) a +0 flail an orc skeleton (52, -11, D:3) a +0 hand axe an orc skeleton (58, -37, D:3) the +7 whip of Taxation {antimagic, rPois rF- rC- Str+7} Str+7: It affects your strength (+7). rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Level 4 of the Dungeon (2, -37, D:4) 8 stones (5, -11, D:4) a +0 club a +0 sling (8, -5, D:4) a +2 flail of holy wrath a +2 chain mail of cold resistance (9, -34, D:4) a quokka corpse (13, -33, D:4) 6 stones (14, 6, D:4) an adder skeleton (20, -24, D:4) a +0 robe (22, -5, D:4) a +0 scale mail (28, -2, D:4) a potion of heal wounds (30, -28, D:4) a +0 club a goblin skeleton (31, -7, D:4) a book of Fire (35, -9, D:4) a hobgoblin skeleton (41, 0, D:4) a +0 short sword (43, 15, D:4) a +0 sling a +0 club (43, 21, D:4) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (45, -31, D:4) 3 stones (45, -4, D:4) a hobgoblin skeleton (48, 3, D:4) 5 stones (51, -27, D:4) a ball python skeleton (51, 14, D:4) a +0 quarterstaff (53, 18, D:4) a book of the Moon