Taxman1966 Level 1 of the Dungeon [Shop] Cukosm's Weapon Shop a +0 glaive (84 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1370 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 dagger (26 gold) a +2 morningstar of freezing (249 gold) a +0 dagger (26 gold) 2 poisoned darts (15 gold) a +0 club (13 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (4, -6, D:1) 5 stones (12, -8, D:1) a frilled lizard skeleton (12, 15, D:1) 5 stones (14, -1, D:1) a +0 short sword (16, -13, D:1) a goblin skeleton (16, 14, D:1) a +0 spear (16, 16, D:1) a human corpse (skeletalised by now) (17, 7, D:1) a +0 club a goblin skeleton (19, 17, D:1) a bat corpse (skeletalised by now) (24, 1, D:1) a +0 dagger a goblin skeleton (25, 24, D:1) a +0 ring mail (28, -27, D:1) 5 stones (30, 24, D:1) a hobgoblin corpse (skeletalised by now) (32, -24, D:1) a +0 ring mail (42, 0, D:1) a rat corpse (skeletalised by now) (45, 24, D:1) a frilled lizard corpse (skeletalised by now) (60, -21, D:1) a hobgoblin corpse (skeletalised by now) (60, -13, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 16, D:2) a +0 leather armour (5, 29, D:2) a quokka corpse (skeletalised by now) (7, 27, D:2) a +0 quarterstaff (9, 20, D:2) a rat corpse (skeletalised by now) (16, -3, D:2) a rat corpse (skeletalised by now) (23, 38, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (38, -12, D:2) a +0 hand axe (38, 33, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (41, 30, D:2) a +0 scale mail (42, 14, D:2) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (49, -15, D:2) a +0 robe (50, 7, D:2) a +0 hand axe a +0 leather armour (57, 17, D:2) a +0 sling (57, 25, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (5, -31, D:3) a +0 robe (6, -25, D:3) a +0 club (7, -47, D:3) a +0 mace a +0 leather armour (16, -9, D:3) 9 stones (18, -11, D:3) a +0 flail an orc corpse (skeletalised by now) (20, -3, D:3) a rat skeleton (22, -36, D:3) 3 stones (23, -44, D:3) a +0 leather armour a +0 whip (27, -34, D:3) a +0 ring mail a +0 club (29, -32, D:3) 4 stones (31, -41, D:3) a +0 short sword (37, -20, D:3) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (37, -16, D:3) a +0 hand axe (38, -20, D:3) a +0 flail an orc corpse (skeletalised by now) (41, -41, D:3) a +0 ring mail (47, -29, D:3) 7 stones (52, -12, D:3) a +0 dagger (58, -38, D:3) the +7 whip of Taxation {antimagic, rPois rF- rC- Str+7} Str+7: It affects your strength (+7). rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 sling a goblin skeleton (1, -23, D:4) a +0 robe (3, -4, D:4) a +0 scale mail (9, -1, D:4) a potion of heal wounds