Taxman1966 Level 1 of the Dungeon [Shop] Cukosm's Weapon Shop a +0 glaive (84 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1370 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 dagger (26 gold) a +2 morningstar of freezing (249 gold) a +0 dagger (26 gold) 2 poisoned darts (15 gold) a +0 club (13 gold) (0, 0, D:1) a bat skeleton (6, -7, D:1) 5 stones (14, 14, D:1) 5 stones (15, 10, D:1) a +0 club (17, -2, D:1) a +0 short sword a kobold skeleton (18, 13, D:1) a +0 spear (18, 15, D:1) a human corpse (skeletalised by now) (20, -9, D:1) a frilled lizard skeleton (22, -14, D:1) a hobgoblin skeleton (23, -14, D:1) a goblin skeleton (26, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, 23, D:1) a +0 ring mail (30, -28, D:1) 5 stones (32, 23, D:1) a hobgoblin corpse (skeletalised by now) (34, -25, D:1) a +0 ring mail (44, -1, D:1) a rat skeleton (46, -18, D:1) a hobgoblin skeleton (48, 12, D:1) a rat corpse (skeletalised by now) (62, -15, D:1) a hobgoblin corpse (skeletalised by now) (62, -14, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 16, D:2) a +0 leather armour (7, 27, D:2) a +0 quarterstaff (15, 10, D:2) an adder skeleton (23, 38, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (38, -12, D:2) a +0 hand axe (39, 29, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (41, 30, D:2) a +0 scale mail (42, 14, D:2) a +0 ring mail a +0 club (42, 16, D:2) a +0 scale mail a +0 dagger an orc skeleton (49, -15, D:2) a +0 robe (49, 34, D:2) a +0 pair of boots (50, 26, D:2) a rat corpse (skeletalised by now) (57, -13, D:2) a +0 hand axe a +0 leather armour (57, 17, D:2) a +0 sling (59, 22, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -32, D:3) a +0 robe (3, -49, D:3) a +0 mace a +0 leather armour an orc skeleton (3, -26, D:3) a +0 club a goblin corpse (skeletalised by now) (12, -10, D:3) 9 stones (15, -46, D:3) a +0 leather armour a +0 whip (15, -40, D:3) a +0 dagger (18, -37, D:3) 3 stones (25, -33, D:3) 4 stones (27, -43, D:3) a +0 short sword (37, -42, D:3) a +0 ring mail (43, -30, D:3) 7 stones (47, -30, D:3) a hobgoblin corpse (skeletalised by now) (48, -39, D:3) a +0 flail (49, -39, D:3) a +0 flail (53, -42, D:3) a +0 hand axe (54, -39, D:3) the +7 whip of Taxation {antimagic, rPois rF- rC- Str+7} Str+7: It affects your strength (+7). rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. (61, -16, D:3) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a poisoned dart (1, -1, D:4) a poisoned dart (5, 2, D:4) a dart slug corpse (23, -21, D:4) a +0 robe (25, -2, D:4) a +0 scale mail (26, -18, D:4) a +0 club a goblin corpse (skeletalised by now) (28, -31, D:4) a +0 club a +0 sling (31, 1, D:4) a potion of heal wounds (44, 3, D:4) a +0 short sword (48, -28, D:4) 3 stones (48, 20, D:4) a +0 sling a +0 club (49, 21, D:4) a +0 mace a +0 leather armour (51, -24, D:4) a ball python corpse (skeletalised by now) (51, 6, D:4) 5 stones (54, 17, D:4) a +0 quarterstaff