Taxman1966 Level 1 of the Dungeon [Shop] Cukosm's Weapon Shop a +0 glaive (84 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1370 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 dagger (26 gold) a +2 morningstar of freezing (249 gold) a +0 dagger (26 gold) 2 poisoned darts (15 gold) a +0 club (13 gold) (2, -9, D:1) 5 stones (10, 12, D:1) 5 stones (11, 8, D:1) a +0 club (12, -19, D:1) a goblin skeleton (13, -19, D:1) a frilled lizard skeleton (14, 11, D:1) a +0 spear (14, 13, D:1) a human skeleton (15, -23, D:1) a hobgoblin skeleton (15, -4, D:1) a +0 short sword (17, 12, D:1) a bat skeleton (22, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 21, D:1) a +0 ring mail (26, -30, D:1) 5 stones (29, 21, D:1) a hobgoblin skeleton (30, -27, D:1) a +0 ring mail (41, -21, D:1) a hobgoblin skeleton (42, -1, D:1) a rat skeleton (48, -18, D:1) a ring of poison resistance (58, -16, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 16, D:2) a +0 leather armour (5, 32, D:2) a quokka corpse (skeletalised by now) (7, 27, D:2) a +0 quarterstaff (12, 31, D:2) a bat corpse (skeletalised by now) (18, -7, D:2) a rat skeleton (20, 40, D:2) a rat corpse (skeletalised by now) (23, 35, D:2) a +0 short sword 4 stones (38, -12, D:2) a +0 hand axe (39, 29, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (40, -4, D:2) an adder skeleton (41, 30, D:2) a +0 scale mail (42, -4, D:2) a +0 hand axe a +0 leather armour an orc skeleton (42, 16, D:2) a potion of degeneration (49, -15, D:2) a +0 robe (49, 34, D:2) a +0 pair of boots (50, 27, D:2) a rat skeleton (57, 17, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 32, D:3) a +0 club a goblin corpse (skeletalised by now) (2, 6, D:3) a +0 club a goblin corpse (skeletalised by now) (8, -8, D:3) a +0 whip a +0 leather armour an orc skeleton (9, -7, D:3) a +0 mace a +0 leather armour a +0 club a +0 ring mail an orc skeleton (11, 22, D:3) 9 stones (12, -10, D:3) a +0 dagger 4 stones (13, -6, D:3) a +0 dagger a +0 scale mail (17, -5, D:3) 3 stones (21, -9, D:3) an adder skeleton (25, -9, D:3) a +0 short sword (36, -10, D:3) a +0 ring mail (42, 1, D:3) a ball python corpse (skeletalised by now) (42, 2, D:3) 7 stones (46, 2, D:3) a hobgoblin corpse (skeletalised by now) (47, 4, D:3) a potion of degeneration (52, 17, D:3) a +0 flail an orc corpse (skeletalised by now) (52, 18, D:3) a +0 hand axe (53, -7, D:3) the +7 whip of Taxation {antimagic, rPois rF- rC- Str+7} Str+7: It affects your strength (+7). rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. (62, 16, D:3) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (63, 16, D:3) a +0 flail Level 4 of the Dungeon (17, 0, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (19, -4, D:4) a +0 scale mail (25, -1, D:4) a potion of heal wounds (32, -8, D:4) a hobgoblin corpse (skeletalised by now) (38, 1, D:4) a +0 short sword (42, 17, D:4) a +0 sling a +0 club (43, 17, D:4) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (45, 4, D:4) 5 stones (48, 15, D:4) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 robe (19, 29, D:6) a +0 dagger a +0 club 5 stones a kobold corpse a kobold corpse (19, 30, D:6) a +0 whip 2 stones a kobold corpse (20, 30, D:6) a +0 short sword a kobold corpse (21, -5, D:6) a water moccasin corpse (skeletalised by now) (22, 0, D:6) a +0 dagger (23, 33, D:6) a +0 short sword 4 stones a kobold corpse (23, 34, D:6) a +0 club a kobold corpse (24, 18, D:6) a black bear corpse (skeletalised by now) (28, 23, D:6) 3 javelins