Taxman1966 Level 1 of the Dungeon [Shop] Cukosm's Weapon Shop a +0 glaive (84 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1370 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 dagger (26 gold) a +2 morningstar of freezing (249 gold) a +0 dagger (26 gold) 2 poisoned darts (15 gold) a +0 club (13 gold) (2, -9, D:1) 5 stones (10, 12, D:1) 5 stones (11, 5, D:1) a bat skeleton (13, -18, D:1) a goblin skeleton (13, -4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (13, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 11, D:1) a +0 spear (14, 13, D:1) a human corpse (skeletalised by now) (22, -1, D:1) a +0 dagger (23, 21, D:1) a +0 ring mail (26, -30, D:1) 5 stones (29, 21, D:1) a hobgoblin skeleton (30, -27, D:1) a +0 ring mail (38, 21, D:1) a frilled lizard skeleton (42, -1, D:1) a rat corpse (skeletalised by now) (46, -20, D:1) a hobgoblin corpse (skeletalised by now) (48, -18, D:1) a ring of poison resistance (58, -16, D:1) 5 stones (59, -4, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 16, D:2) a +0 leather armour (5, 18, D:2) a hobgoblin skeleton (5, 28, D:2) a quokka corpse (skeletalised by now) (7, 27, D:2) a +0 quarterstaff (10, 39, D:2) a rat corpse (skeletalised by now) (23, 37, D:2) a +0 short sword 4 stones (38, -12, D:2) a +0 hand axe (39, 32, D:2) a +0 short sword 4 stones (41, 30, D:2) a +0 scale mail (49, -15, D:2) a +0 robe (49, 34, D:2) a +0 pair of boots (50, 26, D:2) a rat skeleton (53, 9, D:2) a +0 hand axe a +0 leather armour an orc skeleton (57, 17, D:2) a +0 sling (62, 24, D:2) a jackal corpse (skeletalised by now) (63, 25, D:2) a jackal skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -32, D:3) a +0 robe (5, -26, D:3) a +0 club a goblin corpse (skeletalised by now) (13, -39, D:3) a +0 dagger 4 stones a goblin skeleton (15, -10, D:3) 9 stones (20, -2, D:3) a rat corpse (skeletalised by now) (21, -37, D:3) 3 stones (25, -41, D:3) a bat corpse (skeletalised by now) (28, -9, D:3) a quokka skeleton (31, -42, D:3) an adder corpse (skeletalised by now) (40, -42, D:3) a +0 whip a +0 leather armour a +0 ring mail (41, -6, D:3) a +0 whip a +0 scale mail a +0 flail an orc skeleton (42, -42, D:3) a +0 short sword a +0 mace a +0 leather armour (43, -6, D:3) a +0 flail an orc skeleton (44, -6, D:3) a +0 hand axe (45, -24, D:3) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (46, -30, D:3) 7 stones (49, -39, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (50, -30, D:3) a hobgoblin corpse (skeletalised by now) (57, -39, D:3) the +7 whip of Taxation {antimagic, rPois rF- rC- Str+7} Str+7: It affects your strength (+7). rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Level 4 of the Dungeon (0, 0, D:4) an adder corpse Level 7 of the Dungeon (0, 0, D:7) 2 scrolls of teleportation (4, 0, D:7) a +0 giant club an ogre corpse