Taxman1966 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 19, D:1) a hobgoblin corpse (skeletalised by now) (10, 10, D:1) a +0 dagger (19, 22, D:1) a frilled lizard skeleton (20, 22, D:1) a +0 leather armour (21, 9, D:1) a ball python corpse (skeletalised by now) (22, 16, D:1) a +0 ring mail (26, 36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, 1, D:1) a quokka corpse (skeletalised by now) (31, -20, D:1) a +0 robe (32, -21, D:1) a +0 club (33, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (34, 23, D:1) a bat skeleton (35, 24, D:1) a +0 short sword 3 stones (36, 23, D:1) a +0 short sword a kobold skeleton (37, 24, D:1) a +0 club (39, -11, D:1) a +0 ring mail (41, 2, D:1) a +0 club (45, -1, D:1) a +0 dagger (50, 9, D:1) a ball python corpse (skeletalised by now) (54, 11, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (59, 16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (5, -8, D:2) a stone a kobold skeleton (6, -8, D:2) a +0 short sword (7, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -7, D:2) a quokka skeleton (16, -5, D:2) a +0 short sword (18, -28, D:2) an adder corpse (skeletalised by now) (21, 6, D:2) 4 stones a kobold corpse (skeletalised by now) (22, -34, D:2) a +0 scale mail (23, 1, D:2) a +0 short sword (33, -33, D:2) a +0 helmet (36, -20, D:2) a +0 long sword (37, 1, D:2) a +0 dagger a kobold skeleton (51, -29, D:2) a rat corpse (skeletalised by now) (63, -16, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +1 mace of protection (still there?) a +0 short sword (still there?) an orc corpse (still there?) (4, 8, D:3) a scroll of fear (4, 10, D:3) a scroll of enchant armour (5, -1, D:3) a rat corpse (5, 0, D:3) a +0 flail a +0 leather armour an orc corpse (5, 7, D:3) 18 gold pieces (6, 7, D:3) a potion of invisibility (6, 9, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (6, 11, D:3) a potion of lignification (12, 15, D:3) 18 gold pieces