Taxman1966 Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -3, D:1) a quokka skeleton (3, -1, D:1) a +0 sling (7, -6, D:1) a +0 ring mail (8, 41, D:1) a +0 whip a kobold corpse (skeletalised by now) (11, 32, D:1) a +0 dagger (13, -8, D:1) a +0 mace (16, -1, D:1) a +0 dagger (25, 30, D:1) an amulet of guardian spirit (36, 19, D:1) a +0 short sword a kobold skeleton a frilled lizard skeleton (38, 34, D:1) a +0 dagger (39, -2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (39, 16, D:1) a +0 dagger 5 stones a goblin skeleton (43, -1, D:1) a +0 short sword (45, 26, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, 5, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (13, -18, D:2) a +0 spear (13, -4, D:2) a +0 mace (15, -2, D:2) a ball python skeleton (16, 3, D:2) a bat skeleton (19, -22, D:2) a bat skeleton (22, -25, D:2) an amulet of guardian spirit (22, -18, D:2) a +0 great sword (25, 1, D:2) a +0 dagger (26, -17, D:2) 8 stones (32, -22, D:2) a +0 sling a +0 dagger a goblin skeleton (34, -22, D:2) a +0 leather armour (34, -14, D:2) a +0 short sword 5 stones (35, -33, D:2) a rat corpse (skeletalised by now) (35, -15, D:2) a +0 club a goblin skeleton (36, -34, D:2) the +7 hand axe of Eternal Night {flame, ^Drain +Blink rElec Int+3} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). (37, -32, D:2) a +0 spear (37, -31, D:2) a gnoll corpse (skeletalised by now) (37, -10, D:2) a hobgoblin skeleton (38, -10, D:2) a frilled lizard skeleton (41, -4, D:2) a +0 dagger a +0 sling a goblin skeleton (42, -6, D:2) a +0 club a goblin skeleton a jackal skeleton (42, -4, D:2) a frilled lizard skeleton (42, 3, D:2) a +0 rapier (43, -19, D:2) 3 stones (44, -18, D:2) a +0 spear (45, -18, D:2) a +0 dagger 4 stones a kobold skeleton (48, -34, D:2) a +0 leather armour (49, -19, D:2) 3 stones (51, -31, D:2) 7 stones Level 3 of the Dungeon (10, -26, D:3) a rat corpse (skeletalised by now) (13, -29, D:3) a rat corpse (skeletalised by now) (18, -39, D:3) the +9 mace of the Battered Deaths {spect, ^Contam Will+ Int+3} ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (18, -38, D:3) a +0 plate armour (19, -38, D:3) a +0 sling (35, -29, D:3) a ball python corpse (skeletalised by now) (35, -10, D:3) a +0 leather armour (38, -14, D:3) a +0 club (41, -43, D:3) a quokka corpse (skeletalised by now) (44, -29, D:3) a jackal skeleton (49, -23, D:3) a frilled lizard corpse (skeletalised by now) (59, -26, D:3) 4 boomerangs (59, -19, D:3) the +2 leather armour of Eternal Vigilance {*Silence rN+++ Str+4} *Silence: It may silence you when you take damage. rN+++: It renders you almost immune to negative energy. Str+4: It affects your strength (+4). Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (5, 18, D:4) a +0 sling (11, 26, D:4) 6 stones (12, 1, D:4) a +0 spear (22, 1, D:4) 8 stones (22, 23, D:4) a +0 plate armour (24, 27, D:4) a +0 whip a +0 robe (29, -4, D:4) a ball python skeleton (31, -14, D:4) a +0 falchion (31, -13, D:4) a +0 short sword a +0 ring mail (32, -15, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, 24, D:4) a +0 club (47, -9, D:4) a hobgoblin corpse (skeletalised by now) (59, -3, D:4) a quokka corpse (skeletalised by now) (60, -21, D:4) 5 stones (60, 20, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 0, D:5) a +0 flail a +0 dagger a +0 leather armour a hound corpse an orc corpse (11, 0, D:5) an adder corpse (12, -24, D:5) 12 gold pieces (18, 3, D:5) a bombardier beetle corpse (21, -29, D:5) a quokka corpse (27, -19, D:5) a book of Cantrips