Dungeon Crawl Stone Soup version 0.28-a0-561-gc724527 (webtiles) character file. Game seed: 3084410646235197588 591720 Taxman66 the Ruinous (level 27, -16/201 HPs) Began as an Octopode Fire Elementalist on Sept 23, 2021. Was a High Priest of Ashenzari. Killed from afar by an ancient lich (88 damage) ... with a crystal spear ... on level 5 of the Vaults on Sept 28, 2021. The game lasted 08:12:15 (88270 turns). Taxman66 the Ruinous (Octopode Fire Elementalist) Turns: 88270, Time: 08:12:15 Health: -16/201 AC: 4 Str: 8 XL: 27 Magic: 27/54 EV: 39 Int: 33 God: Ashenzari [*****.] Gold: 4863 SH: 21 Dex: 27 Spells: 2/80 levels left rFire + + + SeeInvis + a - staff of fire rCold + + . Faith . V - +5 kite shield of Toth-Mos's Legacy {AC+3, Cun, Bglg} (curse) rNeg + + . Spirit . S - +0 hat of Apeoromancy {Self, Comp} (curse) rPois + Reflect . s - amulet of Supernal Wisdom {rF+ rC+ rN+ Regen+, Fort, Cun} (curse) rElec + Harm . k - ring "Stellar Bitterness" {rPois, Fort, Evo} (curse) rCorr + Rampage . q - ring "Enlightened Free Will" {Dex+6, Elem, Melee} (curse) Will +++.. Clarity + C - ring of Ashenzari's Vision {Dex+6, Bglg, Self} (curse) Stlth +++++..... G - ring "Eternal Omen" {rC+ rCorr, Self, Elem} (curse) HPRegen 1.43/turn M - ring "Portent of the Cosmos" {rF+, Alch, Elem} (curse) MPRegen 0.34/turn d - ring "Repose of the Welkin" {rElec rN+, Elem, Alch} (curse) H - ring of Desmomancy {Will+, Alch, Cun} (curse) X - ring "At What Cost Knowledge?" {Int+6, Fort, Cun} (curse) @: very slightly contaminated, studying 4 skills A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles }: 3/15 runes: serpentine, barnacled, abyssal a: Renounce Religion, Curse Item, Shatter the Chains You were on level 5 of the Vaults. You worshipped Ashenzari. Ashenzari was extremely pleased with you. You visited 10 branches of the dungeon, and saw 47 of its levels. You visited the Abyss 1 time. You also visited: Trove, Bailey, Ice Cave and Wizlab. You collected 9939 gold pieces. You spent 5076 gold pieces at shops. Inventory: Missiles m - 9 curare-tipped darts (quivered) I - 6 throwing nets Armour S - the cursed +0 hat of Apeoromancy (worn) {Self, Comp} (You found it on level 1 of the Lair of Beasts) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Companions: Summonings and Necromancy. V - the cursed +5 kite shield of Toth-Mos's Legacy (worn) {AC+3, Cun, Bglg} (You bought it in a shop on level 2 of the Orcish Mines) It has a curse which improves the following skills: Cunning: Dodging and Stealth. Beguiling: Conjurations, Hexes and Translocations. Magical Staves a - a staff of fire (weapon) b - a staff of poison c - a staff of conjuration Jewellery d - the cursed ring "Repose of the Welkin" (on tentacle) {rElec rN+, Elem, Alch} (You bought it in a shop on level 1 of the Shoals) [ring of positive energy] rElec: It insulates you from electricity. rN: It protects you from negative energy. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Alchemy: Poison Magic and Transmutations. k - the cursed ring "Stellar Bitterness" (left tentacle) {rPois, Fort, Evo} (You took it off a gnoll on level 2 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison. It has a curse which improves the following skills: Fortitude: Shields. Evocations: Evocations. q - the cursed ring "Enlightened Free Will" (right tentacle) {Dex+6, Elem, Melee} (You found it on level 2 of the Lair of Beasts) [ring of dexterity] Dex: It affects your dexterity (+6). It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. s - the cursed amulet of Supernal Wisdom (around mantle) {rF+ rC+ rN+ Regen+, Fort, Cun} (You took it off a vampire knight on level 3 of the Crypt) [amulet of regeneration] rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. It has a curse which improves the following skills: Fortitude: Shields. Cunning: Dodging and Stealth. C - the cursed ring of Ashenzari's Vision (on tentacle) {Dex+6, Bglg, Self} (You took it off an orc on level 7 of the Dungeon) [ring of dexterity] Dex: It affects your dexterity (+6). It has a curse which improves the following skills: Beguiling: Conjurations, Hexes and Translocations. Introspection: Fighting and Spellcasting. G - the cursed ring "Eternal Omen" (on tentacle) {rC+ rCorr, Self, Elem} (You bought it in a shop on level 3 of the Dungeon) [ring of resist corrosion] rC: It protects you from cold. rCorr: It protects you from acid and corrosion. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. H - the cursed ring of Desmomancy (on tentacle) {Will+, Alch, Cun} (You found it on level 10 of the Dungeon) [ring of willpower] Will: It increases your willpower. It has a curse which improves the following skills: Alchemy: Poison Magic and Transmutations. Cunning: Dodging and Stealth. M - the cursed ring "Portent of the Cosmos" (on tentacle) {rF+, Alch, Elem} (You found it on level 9 of the Dungeon) [ring of protection from fire] rF: It protects you from fire. It has a curse which improves the following skills: Alchemy: Poison Magic and Transmutations. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. X - the cursed ring "At What Cost Knowledge?" (on tentacle) {Int+6, Fort, Cun} (You found it on level 14 of the Dungeon) [ring of intelligence] Int: It affects your intelligence (+6). It has a curse which improves the following skills: Fortitude: Shields. Cunning: Dodging and Stealth. Wands w - a wand of mindburst (62) x - a wand of iceblast (21) D - a wand of charming (20) K - a wand of acid (71) O - a wand of digging (23) R - a wand of paralysis (27) Scrolls l - 22 scrolls of teleportation n - 12 scrolls of magic mapping o - 6 scrolls of fear p - 9 scrolls of immolation t - 10 scrolls of blinking L - 5 scrolls of fog Y - 5 scrolls of summoning Potions h - 2 potions of haste j - 4 potions of lignification r - 11 potions of heal wounds z - 6 potions of resistance A - 3 potions of invisibility B - 10 potions of brilliance F - 5 potions of ambrosia N - 6 potions of flight P - 8 potions of might Q - a potion of berserk rage U - a potion of magic Miscellaneous v - a condenser vane T - a lightning rod (4/4) Z - a phial of floods Skills: + Level 14.7(20.1) Fighting - Level 2.7(4.9) Long Blades - Level 9.2(12.0) Staves + Level 18.5(24.9) Dodging - Level 2.6(7.6) Stealth - Level 10.8(16.3) Shields - Level 22.1(27) Spellcasting + Level 22.3(26.0) Conjurations - Level 3.0(6.4) Hexes + Level 6.8(12.2) Transmutations - Level 20.6(27) Fire Magic - Level 1.3(5.1) Air Magic - Level 0.9(4.1) Earth Magic - Level 9.2(14.6) Poison Magic - Level 6.8(9.5) Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 0% 1 b - Scorch Fire 100% 2d10 0% 2 c - Conjure Flame Conj/Fire 100% 6-21 0% 3 d - Inner Flame Hex/Fire 100% N/A 0% 3 e - Flame Wave Conj/Fire 100% 3d16 0% 4 f - Fireball Conj/Fire 73% 3d27 0% 5 g - Ignite Poison Fire/Tmut/Pois 100% N/A 0% 3 h - Fire Storm Conj/Fire 73% 8d18 1% 9 i - Ignition Fire 73% 3d19 1% 8 k - Sticky Flame Conj/Fire 100% 2d11 0% 4 n - Eringya's Noxious Bo Tmut/Pois 46% N/A 1% 6 o - Orb of Destruction Conj 60% 9d17 0% 7 r - Iron Shot Conj/Erth 48% 9d9 1% 6 t - Starburst Conj/Fire 73% 6d19 0% 6 v - Poisonous Vapours Pois/Air 100% N/A 0% 2 I - Irradiate Conj/Tmut 53% 3d31 0% 5 O - Olgreb's Toxic Radia Pois 96% N/A 0% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 0% 1 Sting Tmut/Pois 100% 1d8 0% 1 Searing Ray Conj 100% 2d8 0% 2 Static Discharge Conj/Air 99% N/A 0% 2 Animate Skeleton Necr 92% N/A 1% 1 Apportation Tloc 96% N/A 1% 1 Freeze Ice 100% 1d11 1% 1 Pain Necr 100% 1d9 1% 1 Sandblast Erth 100% 2d20 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Blink Tloc N/A N/A 1% 2 Corpse Rot Necr/Air N/A N/A 1% 2 Passwall Tmut/Erth 65% N/A 1% 2 Sublimation of Blood Necr 23% N/A 1% 2 Dazzling Flash Conj/Hex 100% N/A 0% 3 Stone Arrow Conj/Erth 100% 3d13 0% 3 Fulminant Prism Conj/Hex 50% 3d23 0% 4 Iskenderun's Battlesphe Conj 100% 2d15 0% 5 Frozen Ramparts Ice 100% 1d12 1% 3 Gell's Gravitas Tloc 24% N/A 1% 3 Lesser Beckoning Tloc 48% N/A 1% 3 Summon Guardian Golem Hex/Summ 61% N/A 1% 3 Swiftness Air 67% N/A 1% 3 Teleport Other Tloc 48% N/A 1% 3 Vampiric Draining Necr 23% 2d9 1% 3 Hailstorm Conj/Ice 93% 3d18 1% 4 Ice Form Ice/Tmut 73% N/A 1% 4 Iskenderun's Mystic Bla Conj/Tloc 93% 2d18 1% 4 Petrify Tmut/Erth 78% N/A 1% 4 Alistair's Intoxication Tmut/Pois 62% N/A 1% 5 Blade Hands Tmut 45% N/A 1% 5 Silence Hex/Air 35% N/A 1% 5 Conjure Ball Lightning Conj/Air 49% 3x3d17 1% 6 Spellforged Servitor Conj/Summ 46% N/A 1% 7 Lee's Rapid Deconstruct Erth 32% 3d17* 2% 5 Dragon Form Tmut 45% N/A 2% 7 Animate Dead Necr 23% N/A 4% 4 Dispel Undead Necr 46% 3d18 4% 4 Borgnjor's Vile Clutch Necr/Erth 28% N/A 5% 5 Invisibility Hex 36% N/A 5% 6 Manifold Assault Tloc 48% N/A 11% 5 Agony Necr 46% N/A 12% 5 Excruciating Wounds Necr 23% N/A 12% 5 Storm Form Tmut/Air 40% N/A 12% 7 Simulacrum Ice/Necr 24% N/A 50% 6 Dispersal Tloc 24% N/A 52% 6 Death Channel Necr 23% N/A 54% 6 Necromutation Tmut/Necr 36% N/A 94% 8 Haunt Necr/Summ 23% N/A 98% 7 Borgnjor's Revivificati Necr 23% N/A 100% 8 Disjunction Tloc 24% N/A 100% 8 Death's Door Necr 23% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (6/6) D:10 Shoals (4/4) Lair:3 Snake (4/4) Lair:4 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (3/3) Vaults:2 Tomb (0/3) Crypt:3 Depths (4/4) D:15 Zot (0/5) Depths:4 Bailey (visited) IceCv (visited) WizLab (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 ! D:3 :=== D:4 [ D:15 ![*(= Orc:2 ?:[( Elf:2 * Shoals:1 = Snake:1 :? Snake:2 * Snake:3 ? Depths:3 : Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:2 Depths:3 Pandemonium: Depths:2 Depths:3 Ziggurat: Depths:1 Annotations: D:11 Need -tele to get curare needle Lair:6 Slimes Depths:2 Flyx2 for 4 Pot of Mut Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bolt of acid hits your fire vortex!!! Your fire vortex dissipates! The bolt of acid hits your fire vortex!!! Your fire vortex dissipates! The ettin misses you. The ettin hits you with a +0 dire flail!! Casting: Fire Storm (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The ancient lich is blasted with magical radiation! The ancient lich is heavily damaged. The ironbound preserver is blasted with magical radiation!! The ironbound preserver is lightly wounded. The ironbound preserver twists and deforms. The ettin is blasted with magical radiation!!! You kill the ettin! You are very lightly contaminated with residual magic. The ancient lich touches you! You partially resist. You feel drained. You block the ironbound preserver's attack. The iron dragon breathes metal splinters at you. The spray of metal splinters hits you!!! The ancient lich is engulfed in blazing flames. Your life force feels restored. Casting: Irradiate (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The ancient lich is blasted with magical radiation!! The ancient lich is almost destroyed. The ironbound preserver is blasted with magical radiation!!! The ironbound preserver is severely wounded. The ironbound preserver twists and deforms. The ancient lich mumbles some strange words. The ancient lich flickers and vanishes for a moment. The ironbound preserver mumbles some strange words. The ironbound preserver begins to accept its allies' injuries. You block the ancient lich's attack. The ancient lich is engulfed in blazing flames. The ancient lich casts a spell at you. The crystal spear hits you!!!! You die... ,, *, ,#.* #....# .... * ** , * ,, **..# #....#....# **,,,, ,, ,....#....#...# , * , , ,, #...#....#..# *{ * *** ,,,,,,..[...[[...#* *, ,,, * * ** ###..[[.[D.##### * * , , .....[C.[....... , , , ,,,, ..v[!.<<[.[..... ,,,, ,,, , , ..vvv○○L@(.(.... , ,,, , ,,, ,,,,.°v[.[○