Dungeon Crawl Stone Soup version 0.28-a0-602-g9b3319b (webtiles) character file. Game seed: 1875879949216285077 55 Taxman66 the Skirmisher (level 4, 37/37 HPs) Began as a Djinni Wanderer on Oct 4, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:05:43 (1695 turns). Taxman66 the Skirmisher (Djinni Wanderer) Turns: 1695, Time: 00:05:44 Health: 37/37 AC: 2 Str: 11 XL: 4 Next: 14% Gold: 30 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 shortbow rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . g - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) b - a +0 hand crossbow Missiles d - 23 bolts f - 43 arrows (quivered ammo) Armour g - a +0 robe (worn) Scrolls e - 2 scrolls of fear Potions c - 2 potions of berserk rage Skills: + Level 3.9 Fighting - Level 1.0 Bows - Level 2.0 Armour - Level 1.0 Stealth - Level 2.0 Unarmed Combat + Level 1.6 Spellcasting - Level 1.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 12% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the gnoll. The gnoll is almost dead. The zap hits the gnoll. You kill the gnoll! You have reached level 4! You feel agile. Things that are here: a +0 whip; a gnoll corpse f - 43 arrows (gained 1) An endoplasm comes into view. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The zap hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 97% to hit) The zap hits the endoplasm. You kill the endoplasm! Found a short sword. You now have 30 gold pieces (gained 8). There is a stone staircase leading down here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. Done exploring. Saving game... please wait. Welcome back, Taxman66 the Djinni Wanderer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....###...).. #.....###...... ####....#...... #.##.#...... #######.##.##..### #..............### #.######.#.###.##. #####'###......# #.#.. #....@..#.##..## #.#.. #.......#...#.####.#.. #.......##.........##. #.......##..##.####### #.......##.[##..# ### #####.####..###.####.. ######..†....# #.##.... #.......##...# #.#..... #.......##...# #.#....⌠ There were no monsters in sight! Vanquished Creatures 2 gnolls (D:1) 2 dart slugs (D:1) A ball python (D:1) 2 bats (D:1) 3 endoplasms (D:1) 4 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins (D:1) 5 kobolds (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Taxman66 the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 127 | D:1 | Reached XP level 2. HP: 23/25 MP: 0/0 215 | D:1 | Found a faded altar of an unknown god. 238 | D:1 | Reached skill level 1 in Spellcasting 444 | D:1 | Reached XP level 3. HP: 30/30 MP: 0/0 444 | D:1 | Learned a level 1 spell: Shock 1414 | D:1 | Reached XP level 4. HP: 21/37 MP: 0/0 1695 | D:1 | Upgraded the game from 0.28-a0-595-g9f6c0e1 to | 0.28-a0-602-g9b3319b 1695 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, shapermc_ecumenical_altar_pompeii Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 1 | 1.6 Fighting | | 3.9 Bows | | 1.0 Armour | | 2.0 Stealth | | 1.0 Unarmed Combat | | 2.0 Evocations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Shortbow | 42 | || 42 Hand crossbow | 6 | || 6 Cast: Shock | 40 | 2 || 42 Use: Scroll | 2 | || 2 Potion | 1 | || 1 Armor: Robe | 7 | || 7 Dodge: Dodged | 25 | || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1705 | 1705 | 0 | 88 | 1408 | 1 | 1705.0 | Dungeon | 1705 | 1705 | 0 | 88 | 1408 | 1 | 1705.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1705 daAuts