Seeded DCSS version 0.28-a0-1005-g4b78bf2 (webtiles) character file. Game seed: 7182132626229169713 (custom seed) 19 Taxman66 the Grave Robber (level 2, 0/28 HPs) Began as an Ogre Necromancer on Dec 6, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:34 (632 turns). Taxman66 the Grave Robber (Ogre Necromancer) Turns: 632, Time: 00:03:34 Health: 0/28 AC: 3 Str: 11 XL: 2 Next: 75% Magic: 1/5 EV: 9 Int: 16 God: Gold: 29 SH: 0 Dex: 9 Spells: 4/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles d - 20 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of blinking {unknown} Potions c - a potion of invisibility {unknown} f - a potion of magic {unknown} Skills: + Level 1.6 Fighting - Level 1.7 Dodging - Level 1.4 Stealth + Level 2.9 Spellcasting + Level 3.8 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 56% 1d6 3% 1 b - Animate Skeleton Necr 28% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 14% 2d7 12% 3 Animate Dead Necr 7% N/A 36% 4 Agony Necr 14% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 85%) The jackal writhes in agony. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 85%) The jackal writhes in agony. The jackal bites you but does no damage. Unknown command. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 85%) The jackal writhes in agony. You kill the jackal! The jackal barely misses you. Unknown command. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 85%) The jackal writhes in agony. The jackal bites you but does no damage. Unknown command. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... #..# ......)........ #..# ##.. .#...#...# ##.## # ##.......##.?#...# #..# #.##>......##......# ...# ##.#........##.....## ..#####........#..###....# ..#......#....# ..##...#.# # # ..#....#....#.###.#..#.#.# ###.## ................@......#.. ....## ..#...........###h.###†# ## #...# .............###..g###.#######... ....##.......###....h......##)... ###.##...#.####.....h............ ###.##.##..#..................... #.........##..................... #........###..................... #........# ######............†... You could see 3 jackals and a goblin. Vanquished Creatures 3 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) A goblin (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Taxman66 the Ogre Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 7 | D:1 | Noticed an elephant 10 | D:1 | Noticed an anaconda 293 | D:1 | Reached skill level 1 in Fighting 293 | D:1 | Reached XP level 2. HP: 27/27 MP: 3/5 627 | D:1 | HP: 1/28 [jackal (1)] 632 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_2, layout_rooms, serial_shops, shop, hellmonk_ecumenical_altar_heavens_door Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.6 Dodging | | 1.7 Stealth | | 1.4 Spellcasting | | 2.9 Necromancy | | 3.8 Action || total -------------------------++------- Melee: Unarmed || 12 Dagger || 38 Cast: Pain || 22 Animate Skeleton || 3 Armor: Robe || 23 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 631 | 631 | 0 | 351 | 11 | 1 | 631.0 | Dungeon | 631 | 631 | 0 | 351 | 11 | 1 | 631.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 631 daAuts