Taxman66 Level 1 of the Dungeon (0, 0, D:1) 4 stones (0, 38, D:1) a +0 ring mail (5, 12, D:1) a +0 dagger a +0 leather armour (5, 14, D:1) 6 stones (10, 34, D:1) a +0 dagger (12, 18, D:1) a +0 whip (18, -4, D:1) a +0 leather armour (27, 32, D:1) a +0 short sword (30, 9, D:1) a +0 dagger (38, 25, D:1) a +0 club (39, 25, D:1) 3 stones Level 2 of the Dungeon [Shop] Xopulin's Jewellery Boutique a ring of protection from cold (250 gold) a ring of see invisible (150 gold) a +6 ring of dexterity (360 gold) a ring of resist corrosion (200 gold) a ring of willpower (250 gold) a ring of resist corrosion (200 gold) the amulet "Zivi" {Regen+ rCorr Int+3} (489 gold) [amulet of regeneration] Int: It affects your intelligence (+3). Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a ring of magical power (200 gold) a ring of ice (250 gold) [Shop] Xuqedgh's Antique Weapon Shoppe a +0 sling (30 gold) a +0 whip (50 gold) the +10 eveningstar of Deothuf {vamp, *Noise rC- rN+++ Int+10} (2446 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+10). rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. *Noise: It may make noises in combat. a +0 sling (30 gold) a +0 whip (50 gold) a +0 falchion of draining (148 gold) a +4 giant spiked club (478 gold) a +0 short sword (60 gold) the +7 dagger of Boripadgh {venom, Str+4 Stlth+} (1112 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+4). Stlth: It makes you more stealthy. [Shop] Piekhlu Peda's Weapon Emporium a +0 war axe (35 gold) a +0 spear (30 gold) a +0 club (10 gold) a stone (1 gold) the +12 sling of Abuse {speed, Contam rElec Int+8 Stlth+} (925 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+8). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a +0 dagger (20 gold) a +0 short sword (30 gold) a +0 dagger (20 gold) a +0 short sword (30 gold) a +0 dagger (20 gold) [Shop] Bing's Jewellery Emporium a +4 ring of protection (504 gold) a +6 ring of strength (504 gold) an amulet of magic regeneration (420 gold) a ring of protection from cold (350 gold) the amulet "Hiyr Veepa" {Harm rF+ Regen+} (616 gold) [amulet of regeneration] rF: It protects you from fire. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. a ring of protection from cold (350 gold) a ring of fire (350 gold) a ring of poison resistance (280 gold) (7, 10, D:2) a +0 whip (9, -2, D:2) a +0 robe (9, 0, D:2) a -3 mace (14, 5, D:2) a staff of poison (29, 1, D:2) a +0 club (33, 9, D:2) a +0 leather armour (35, -15, D:2) a +0 scimitar (38, -7, D:2) a +0 leather armour (49, 2, D:2) a +0 club (50, 3, D:2) a +0 spear Level 3 of the Dungeon [Shop] Saethrya's Jewellery Shop a +6 ring of strength (360 gold) a +4 ring of evasion (360 gold) the amulet "Catumpiu" {-Cast Rampage Regen+ Str+7 Dex+3} (510 gold) [amulet of regeneration] Str: It affects your strength (+7). Dex: It affects your dexterity (+3). -Cast: It prevents spellcasting. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. a ring of resist corrosion (200 gold) a ring of positive energy (200 gold) a ring of positive energy (200 gold) an amulet of the acrobat (300 gold) a ring of positive energy (200 gold) (4, 24, D:3) a +0 short sword 5 stones (5, 2, D:3) 5 stones (6, 0, D:3) a stone (6, 21, D:3) 5 stones (9, -3, D:3) 6 stones (16, 8, D:3) a +0 spear (25, 30, D:3) a +0 flail (27, 13, D:3) a +1 robe of fire resistance (28, 25, D:3) a +0 scale mail (29, -9, D:3) a +0 hand axe (33, 12, D:3) a +0 club (33, 31, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, -35, D:4) a +0 club (19, -32, D:4) a +0 short sword (37, -3, D:4) a +0 halberd (44, 1, D:4) a +0 ring mail (49, 10, D:4) 7 stones (50, 1, D:4) a +0 short sword (56, -5, D:4) a +0 robe (57, -10, D:4) a +0 flail a +0 spear a +0 club Level 5 of the Dungeon (3, -19, D:5) 6 poisoned darts (14, -22, D:5) a +0 leather armour (15, -7, D:5) 4 poisoned darts (16, -17, D:5) a +0 halberd (17, -15, D:5) a +0 spear (17, -14, D:5) a +0 spear (17, 5, D:5) a +0 halberd (20, 0, D:5) a +0 halberd (26, -4, D:5) a +0 spear (28, -4, D:5) a +0 club (44, 7, D:5) 6 stones (46, 3, D:5) a +0 leather armour a +5 vampiric rapier (55, 4, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (7, -21, D:6) a +0 ring mail (7, -18, D:6) a +0 leather armour (8, -21, D:6) a +0 chain mail (21, 5, D:6) a +0 leather armour (23, 7, D:6) a +0 trident (24, 14, D:6) a +0 club (31, -8, D:6) a +0 halberd (35, -21, D:6) a +0 whip a +0 leather armour a +0 club a +0 hand axe (36, -21, D:6) a +0 short sword (36, -15, D:6) a +0 scale mail (41, -16, D:6) a scroll of fear (43, -10, D:6) a +0 glaive (47, 12, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (14, 7, D:7) a +0 leather armour a +0 dagger (16, 0, D:7) a +0 dagger a +0 robe (28, 40, D:7) 3 stones (30, 5, D:7) a +0 ring mail (33, 23, D:7) a +0 dagger (34, -12, D:7) a +0 leather armour a +0 hand axe (34, -11, D:7) a +0 club a +0 ring mail a +0 short sword (35, -12, D:7) a +0 scale mail a +1 dagger of flaming (35, -10, D:7) a +0 leather armour a +0 antimagic hand axe (39, 28, D:7) a +0 short sword a +0 robe a +0 dagger a +0 robe (40, 28, D:7) a +0 robe a +0 dagger (41, 30, D:7) a +0 club (41, 31, D:7) a +0 flail (43, 35, D:7) a +0 short sword (44, -9, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (7, 15, D:8) a +0 trident a +0 ring mail (7, 17, D:8) a +0 short sword a stone a +0 dagger (8, 16, D:8) a +0 whip 5 stones (8, 17, D:8) a +0 short sword 3 stones a +0 dire flail a +0 plate armour (8, 18, D:8) a +0 mace a +0 ring mail a +0 dagger 4 poisoned darts (8, 19, D:8) a +0 dagger 6 poisoned darts (10, 2, D:8) a staff of earth (20, -14, D:8) a +0 rapier (20, -10, D:8) +0 swamp dragon scales (23, 7, D:8) 5 boomerangs a +0 leather armour a +0 whip (26, 9, D:8) 2 poisoned darts (27, -17, D:8) a +0 leather armour a +0 quarterstaff a +0 sling (27, 29, D:8) a ring of wizardry (27, 30, D:8) a +0 dagger (27, 31, D:8) 4 stones (still there?) a +0 whip (still there?) 8 poisoned darts (still there?) a +0 short sword (still there?) (27, 32, D:8) 2 stones a +0 whip (28, -9, D:8) 4 stones (29, -11, D:8) 2 potions of degeneration (29, 26, D:8) a +0 leather armour (29, 30, D:8) a +0 robe a +4 great sword (29, 31, D:8) 5 poisoned darts (still there?) a +0 short sword (still there?) a +0 robe (still there?) a +0 short sword (still there?) (30, 30, D:8) 4 stones a +0 robe a +0 hand axe (32, 25, D:8) a There-And-Back Book (35, -7, D:8) a +0 spear a +0 ring mail (36, -9, D:8) a +0 halberd a +0 flail (36, -8, D:8) a +0 flail a +2 whip of electrocution (40, 23, D:8) a +0 shortbow (46, 16, D:8) the +1 robe of the Camelopard {Harm} Harm: It increases damage dealt and taken. Level 9 of the Dungeon (0, 0, D:9) a scroll of fear (0, 5, D:9) 14 gold pieces (1, 14, D:9) a scroll of enchant weapon (2, -1, D:9) 18 gold pieces (2, 9, D:9) a +0 flail a boomerang a +0 ring mail (3, 9, D:9) a +0 flail (4, 3, D:9) a +0 dagger a +0 robe a +0 club (4, 4, D:9) a +0 flail a +0 leather armour a +0 mace a +0 leather armour (4, 5, D:9) a +4 dagger a +0 robe (4, 9, D:9) a scroll of summoning (5, 5, D:9) a +0 dagger a +0 robe (6, 5, D:9) a +0 short sword a bullfrog corpse an orc corpse (8, 14, D:9) a potion of attraction the Ecumenical Temple