Taxman66 Level 1 of the Dungeon (6, 16, D:1) a ball python corpse (skeletalised by now) (8, 4, D:1) a +0 pair of boots (9, 4, D:1) a +0 club an orb of guile (10, -1, D:1) a +0 dagger (15, 46, D:1) a stone (17, -12, D:1) a maw talisman (17, 24, D:1) a rat skeleton (17, 38, D:1) a +0 robe (19, 25, D:1) a +0 club a quokka skeleton (19, 26, D:1) a +0 club (21, -4, D:1) a hobgoblin skeleton (22, -6, D:1) a +0 club a goblin skeleton (30, -1, D:1) a ball python skeleton (34, 22, D:1) a +0 hand axe (36, 33, D:1) a +0 hand axe (40, 19, D:1) a +0 whip 3 stones a frilled lizard skeleton (42, -1, D:1) 2 stones (44, 38, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 5, D:1) a quokka corpse (skeletalised by now) (53, 24, D:1) a rat corpse (skeletalised by now) (55, 28, D:1) a +0 ring mail (58, -11, D:1) a +0 ring mail (61, 16, D:1) a +0 club (62, 7, D:1) a +0 mace (65, -7, D:1) a +2 dagger of venom Level 2 of the Dungeon (13, 14, D:2) a +0 whip (15, 13, D:2) a frilled lizard corpse (skeletalised by now) (16, 39, D:2) a jackal corpse (skeletalised by now) (17, 21, D:2) 6 stones (17, 39, D:2) a rat corpse (skeletalised by now) (18, 5, D:2) a +0 dagger (18, 39, D:2) a +0 club (19, 39, D:2) a +0 short sword (21, 7, D:2) a +0 sling (21, 9, D:2) a rat corpse (skeletalised by now) (27, 15, D:2) a +0 dagger a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, 16, D:2) a jackal corpse (skeletalised by now) (28, 16, D:2) a jackal corpse (skeletalised by now) (29, 11, D:2) a +0 club (30, 7, D:2) a +0 dagger 4 stones an adder corpse (skeletalised by now) a kobold corpse (skeletalised by now) (37, 45, D:2) a frilled lizard corpse (skeletalised by now) (40, 10, D:2) a +0 leather armour (40, 28, D:2) a +0 dagger (45, 0, D:2) a hobgoblin corpse (skeletalised by now) (51, 35, D:2) a rat skeleton (52, 7, D:2) 5 stones (53, 35, D:2) a quokka skeleton (55, 26, D:2) a stone (55, 37, D:2) a +0 club a kobold skeleton (57, 28, D:2) a ball python skeleton (60, 31, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quill talisman (1, 31, D:3) a +0 halberd (4, 11, D:3) a quokka skeleton (6, 12, D:3) a +0 short sword (10, 16, D:3) a +0 club a +0 club a goblin skeleton (11, 6, D:3) 3 flux baubles (11, 43, D:3) an amulet of faith (14, 38, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (15, 10, D:3) a +1 short sword of speed a +0 ring mail the human skeleton of Terence (17, -6, D:3) a +0 sling (18, 42, D:3) an adder corpse (skeletalised by now) (28, 31, D:3) 4 stones a +0 dagger a kobold skeleton (44, 27, D:3) a +0 whip (49, 18, D:3) a +0 mace (53, 19, D:3) the +1 robe "Ykip Rea" {*Slow Int+6 Dex+3} *Slow: It may slow you when you take damage. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (2, 4, D:4) the +2 great sword of Ejagiaf {antimagic, *Rage rC+ Dex+2 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (4, -14, D:4) 12 gold pieces (still there?) a +0 dagger (still there?) 6 poisoned darts (still there?) (6, -11, D:4) a +0 dagger a goblin corpse (7, -10, D:4) 12 gold pieces (9, 4, D:4) a howler monkey corpse (9, 5, D:4) a +0 club