Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 12990648986941977772 24 Taxman66 the Chiller (level 3, 0/27 HPs) Began as a Barachi Ice Elementalist on June 22, 2025. Frozen to death by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:06:11 (1744 turns). Taxman66 the Chiller (Barachi Ice Elementalist) Turns: 1744, Time: 00:06:12 Health: 0/27 AC: 2 Str: 13 XL: 3 Next: 2% Magic: 4/7 EV: 11 Int: 16 God: Gold: 97 SH: 0 Dex: 11 Spells: 6/7 levels left rFire + . . a - +5 dagger rCold . . . (no offhand) rNeg . . . h - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ p - ring of poison resistance HPRegen 0.24/turn k - ring of protection from fire MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS, horns 1, strong 1 a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +5 dagger (weapon) b - a +0 sling c - a +0 spear Missiles m - 3 poisoned darts Armour h - a +0 robe (worn) q - a +0 buckler Jewellery k - a ring of protection from fire (worn) p - a ring of poison resistance (worn) Scrolls f - a scroll of torment {unknown} g - a scroll of enchant armour {unknown} i - 3 scrolls of identify {unknown} l - a scroll of noise {unknown} n - a scroll of poison {unknown} o - a scroll of blinking {unknown} Potions d - a potion of haste {unknown} e - a potion of magic j - a potion of mutation Skills: + Level 1.6 Fighting - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 5.2 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d6 7% 3 Ozocubu's Armour Ice 18% N/A 7% 3 Magic Dart Conj 8% 1d3 19% 1 Summon Ice Beast Ice/Summ 10% N/A 21% 3 Searing Ray Conj 4% 2d4 28% 2 Fulminant Prism Conj/Alch 1% 3d5 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Shops: D:1 * Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. You have a pair of small horns on your head. You are strong. (Str +4, Int/Dex -1) Message History The goblin hits you with a +0 club. A rat comes into view. You closely miss the goblin. The goblin is severely wounded. The rat squeaks loudly. The goblin closely misses you. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! An endoplasm comes into view. The goblin hits you with a +0 club. The endoplasm quivers. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. An adder comes into view. The adder hisses angrily. You puncture the goblin! You kill the goblin! The rat barely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You closely miss the rat. The rat bites you. You barely miss the rat. The endoplasm freezes you. You are frozen. The rat bites you but does no damage. You barely miss the rat. The endoplasm hits you. The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the rat. You kill the rat! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The adder barely misses you. It was a potion of mutation. You feel extremely strange. A pair of horns grows on your head! You feel stronger. The endoplasm freezes you. You are frozen. You die... .##..#.#####..#.#.##.###. †.##...#........#..#..... #..##....#########.#.###. #..##...............###. #..###..#######......#. #..##....# #......#. #..##...# #......## #.S##..# #......# #.J@#..#####......# #...#...........#..### #.. ##............÷### #.. ###.#####.......) #.. #.....# #.._..### #.. #.....###.....# .. #....)........# . #....##>#...##### #....##.##.####.. You could see an adder and an endoplasm. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 4 hobgoblins 4 ball pythons 3 bats A frilled lizard (D:1) 3 goblins (D:2) 4 kobolds 2 rats (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Taxman66 the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 529 | D:1 | Reached skill level 5 in Ice Magic 602 | D:1 | Reached skill level 1 in Fighting 602 | D:1 | Reached XP level 2. HP: 21/21 MP: 5/5 1030 | D:1 | Found Vuotteac's General Store. 1141 | D:1 | Found a faded altar of an unknown god. 1395 | D:2 | Found a glowing silver altar of Zin. 1740 | D:2 | Reached XP level 3. HP: 14/27 MP: 4/7 1744 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1744 | D:2 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 1744 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_corners, shapermc_ecumenical_altar_mp_highgroup, serial_shops, shop D:2: minmay_alternating_diamond, layout_basic, basic_altar Skill XL: | 1 | ---------------+----+----- Ice Magic | 5 | 5.2 Fighting | 1 | 1.6 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 13 Fire: Sling || 35 Cast: Freeze || 17 Use: Potion || 1 Armour: Robe || 18 Dodge: Dodged || 17