Seeded DCSS version 0.33-b1 (webtiles) character file. Game seed: 1856019668108937409 (custom seed) 47 Taxman66 the Apothecary (level 3, 0/26 HPs) Began as a Merfolk Alchemist on June 28, 2025. Slain by Natasha (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:40 (1352 turns). Taxman66 the Apothecary (Merfolk Alchemist) Turns: 1352, Time: 00:06:41 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 70% Magic: 5/7 EV: 11 Int: 16 God: Gold: 93 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . a - +0 short sword rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slowed, very slow A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) b - a +0 sling Armour c - a +0 robe (worn) Jewellery l - a +4 ring of slaying (worn) Wands n - a wand of polymorph (8) Scrolls g - 4 scrolls of identify {unknown} h - 2 scrolls of amnesia {unknown} i - a scroll of poison {unknown} j - a scroll of enchant weapon {unknown} m - a scroll of noise {unknown} Potions d - a potion of moonshine {unknown} e - a potion of magic f - a potion of heal wounds {unknown} k - 2 potions of curing {unknown} Skills: + Level 1.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth * Level 2.7 Spellcasting + Level 1.1 Conjurations * Level 4.8 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d2 8% 1 b - Mercury Arrow Conj/Alch 22% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 17% N/A 26% 4 Jinxbite Hex 4% N/A 28% 2 Sticky Flame Fire/Alch 9% 2d5 58% 4 Yara's Violent Unravell Hex/Alch 4% 3d4 90% 5 Enfeeble Hex 1% N/A 100% 7 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha, Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Natasha stares at you and mumbles some strange words. You feel yourself slow down. You shoot a sling bullet. The sling bullet closely misses Natasha. Natasha casts a spell at you. You feel as though you will be slow longer. You shoot a sling bullet. The sling bullet closely misses Natasha. Natasha hisses. Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: Natasha Poisonous fumes billow around Natasha! Natasha is poisoned. Natasha closely misses you. x2 Unknown command. Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: Natasha (lightly wounded, poisoned) Poisonous fumes billow around Natasha! Natasha looks even sicker. Natasha claws you. Unknown command. You unwield your +0 sling. a - a +0 short sword (weapon) Natasha claws you! Natasha claws you. You barely miss Natasha. Natasha is lightly wounded. Natasha mewls in sadness. Natasha claws you. * * * LOW HITPOINT WARNING * * * You hit Natasha but do no damage. Natasha is moderately wounded. Natasha mumbles some strange words. You feel troubled. Natasha claws you! You die... Natasha begins licking her fur clean. #.....# .>.. #####.###... # ######...#.# #. #...###.## # ##. # #.......# ##PP.# #...##### #PP#P# ##.#######. #....# #.[.......# ####@h#####>######.# #.....)............# #..#..#####.#####..# ##..##.# #.# #..# ##......# #.#####..## #.....#.# #.......... ##...##.###########†#.# #..........# #.#.# #.####.###.# #.#.# You could see Natasha (poisoned). Vanquished Creatures 2 adders A ribbon worm (D:2) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 hobgoblins 6 jackals A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:2) 3 goblins 6 kobolds A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Taxman66 the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 208 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 513 | D:1 | Reached skill level 1 in Conjurations 984 | D:2 | Noticed Terence 986 | D:2 | Noticed Natasha 993 | D:1 | Reached XP level 3. HP: 19/25 MP: 3/6 997 | D:1 | Learned a level 2 spell: Mercury Arrow 1091 | D:2 | Reached skill level 1 in Fighting 1101 | D:2 | Found a faded altar of an unknown god. 1352 | D:2 | Slain by Natasha Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_ring, minmay_tripent D:2: layout_loops_ring, hellmonk_ecumenical_altar_crossroads, uniq_terence, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.1 Fighting | 1 | 1.2 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.7 Alchemy | | 4.8 Action || total ---------------------------++------- Melee: Short sword || 22 Fire: Sling || 36 Cast: Poisonous Vapours || 23 Armour: Robe || 28 Dodge: Dodged || 30