Seeded DCSS version 0.34-a0-475-g86861419c1 (webtiles) character file. Game seed: 15630531415071388 (custom seed) 46 Taxman66 the Gusty (level 3, -1/20 HPs) Began as a Tengu Air Elementalist on Aug 2, 2025. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:03:20 (1653 turns). Taxman66 the Gusty (Tengu Air Elementalist) Turns: 1653, Time: 00:03:20 Health: -1/20 AC: 2 Str: 8 XL: 3 Next: 68% Magic: 1/8 EV: 11 Int: 17 God: Gold: 17 SH: 5 Dex: 14 Spells: 4/7 levels left rFire . . . (100%) a - +1 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - amulet of reflection Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.11/turn %: reflection, acrobat @: lethally poisoned (-1 -> -28) A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 dagger of electrocution (weapon) Armour b - a +0 robe (worn) Magical Staves d - a staff of cold Jewellery c - an amulet of reflection (worn) Scrolls c - 2 scrolls of poison {unknown} e - a scroll of fog {unknown} h - a scroll of blinking {unknown} m - a scroll of identify {unknown} Potions g - a potion of magic d - 3 potions of heal wounds {unknown} f - a potion of lignification {unknown} j - a potion of curing {unknown} k - 2 potions of mutation {unknown} l - a potion of berserk rage {unknown} Skills: + Level 1.1 Fighting + Level 1.1 Short Blades - Level 2.1 Dodging - Level 2.0 Stealth * Level 2.7 Spellcasting + Level 2.0 Conjurations + Level 4.3 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 b - Static Discharge Conj/Air 26% 3-5/arc 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 17% N/A 9% 3 Airstrike Air 8% 2d(2-18) 30% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 68% to hit) The zap misses the scorpion. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 68% to hit) The zap hits the scorpion but does no damage. The scorpion is lightly wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 68% to hit) The zap hits the scorpion. The scorpion is lightly wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The scorpion is struck by an arc of lightning. The scorpion is moderately wounded. You are struck by an arc of lightning. The lightning grounds out. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. Your kick misses the scorpion. The scorpion is moderately wounded. You feel very sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You hit the scorpion. Lightning courses through the scorpion! Your kick misses the scorpion. The scorpion is almost dead. You die... #....#####...###. ###....#......... #........#†.... #....#...#..... #####.....#.##.#.#. #............# .... #............# ..#. #............... w. #.@............#### ##.s.....##..... #.....### #...[ #.....# ... #.....# #.....# #.....# #.....# You could see a scorpion. Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) 4 hobgoblins (D:2) 3 bats A frilled lizard (D:1) 4 goblins 2 kobolds (D:1) 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Taxman66 the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 620 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 704 | D:1 | Learned a level 2 spell: Static Discharge 1215 | D:2 | Reached XP level 3. HP: 18/20 MP: 1/7 1404 | D:2 | Reached skill level 1 in Fighting 1404 | D:2 | Reached skill level 1 in Short Blades 1645 | D:2 | Noticed a scorpion 1653 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring D:2: layout_basic, hangedman_decor_lopped, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.1 Short Blades | 1 | 1.1 Conjurations | 2 | 2.0 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.7 Air Magic | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Shock || 57 Static Discharge || 2 Armour: Robe || 8 Dodge: Dodged || 5 Block: Other || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1649 | 1631 | 18 | 21 | 1451 | 2 | 824.5 | Dungeon | 1649 | 1631 | 18 | 21 | 1451 | 2 | 824.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 927 daAuts D:2: 721 daAuts