Seeded DCSS version 0.34-a0-669-ge8778ee6be (webtiles) character file. Game seed: 10413773142686059563 (custom seed) 3 Taxman66 the Chiller (level 1, 13/13 HPs) Began as a Merfolk Ice Elementalist on Aug 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (183 turns). Taxman66 the Chiller (Merfolk Ice Elementalist) Turns: 183, Time: 00:00:44 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 14 God: Gold: 10 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) b - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of fog {unknown} Potions g - a potion of magic Skills: + Level 0.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth * Level 2.1 Spellcasting * Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History There is a dry fountain here. There is a dry fountain here. A hobgoblin comes into view. The hobgoblin shouts! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) You freeze the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, 100% to hit) You freeze the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! Found an escape hatch in the floor. You open the door. There is an open door here. Found a stone staircase leading down. A ball python comes into view. Found a scroll labelled SITUIB JOUG. The helpless ball python fails to defend itself. You hit the ball python. You kill the ball python! No target in view! d - a scroll labelled SITUIB JOUG You now have 10 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .... #..# #. #..# #.# #..# #.# #..##### #.#######......##### #.##...........'.... #....ß#ß.......##### #..@.#$#.......# #....ß#ß.......##### #................... #.......#.......#### #.>......>.####.#... #.........## #.#... ##.######## #.#### #.# #.. .. #.# ### ## There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Taxman66 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 183 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, minmay_misc_feat_alley, corexii_item_surrounded_by_moat, minmay_statues_item, chequers_arboretum, minmay_misc_feat_enclosed Action || total ---------------------------++------- Melee: Club || 3 Unarmed || 2 Cast: Freeze || 5 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 183 | 183 | 0 | 0 | 142 | 1 | 183.0 | Dungeon | 183 | 183 | 0 | 0 | 142 | 1 | 183.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 183 daAuts