Dungeon Crawl Stone Soup version 0.34-a0-708-gca918cc23e (webtiles) character file. Game seed: 8195757223734479406 21 Taxman66 the Apothecary (level 2, 0/21 HPs) Began as a Merfolk Alchemist on Aug 27, 2025. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (304 turns). Taxman66 the Apothecary (Merfolk Alchemist) Turns: 304, Time: 00:01:25 Health: 0/21 AC: 3 Str: 8 XL: 2 Next: 87% Magic: 2/5 EV: 11 Int: 14 God: Gold: 15 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: flying A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 helmet (worn) d - a +0 robe (worn) Jewellery c - a ring of flight (worn) Scrolls c - a scroll of amnesia {unknown} Potions g - a potion of magic Skills: + Level 1.0 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 1.1 Conjurations + Level 0.6 Air Magic + Level 4.3 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d2 9% 1 b - Mercury Arrow Conj/Alch 18% 2d6 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 24% 1 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 36% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You see here a scroll labelled TONNAT FOFEU. You hit the hobgoblin. The hobgoblin is heavily wounded. A gnoll comes into view. It is wielding a +0 spear. The hobgoblin completely misses you. You hit the hobgoblin. The hobgoblin is almost dead. You kill the hobgoblin! Your Fighting skill increases to level 1! The gnoll misses you. You barely miss the gnoll. The gnoll hits you with a +0 spear. Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear Poisonous fumes billow around the gnoll! The gnoll is poisoned. The gnoll closely misses you. Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (lightly wounded, poisoned) Poisonous fumes billow around the gnoll! The gnoll looks even sicker. The gnoll hits you with a +0 spear. Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (lightly wounded, very poisoned) Poisonous fumes billow around the gnoll! The gnoll looks even sicker. The gnoll hits you with a +0 spear. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You die... ## .# .# #.## .# .#....###.# .?....j@†.# ...#..##?.# #. #..###### .### #........ .... #.######. ..... #.# #.# #.....##.#### #.# #.......†# #.# #.###.##.# #.# You could see a gnoll (very poisoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 8 jackals (D:1) 2 ball pythons (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Taxman66 the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 166 | D:1 | Reached skill level 1 in Conjurations 166 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 207 | D:1 | Learned a level 2 spell: Mercury Arrow 298 | D:1 | Reached skill level 1 in Fighting 304 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.1 Fighting | 1 | 1.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.2 Air Magic | | 0.6 Alchemy | | 4.3 Action || total ---------------------------++------- Attack: Normal || 42 Melee: Dagger || 41 Unarmed || 1 Cast: Poisonous Vapours || 16 Stab: Sleeping || 1 Armour: Robe || 19 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 301 | 301 | 0 | 0 | 165 | 1 | 301.0 | Dungeon | 301 | 301 | 0 | 0 | 165 | 1 | 301.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 301 daAuts