Dungeon Crawl Stone Soup version 0.23.2 (webtiles) character file. Game seed: 8715096096778570140 198 Temamet the Conjurer (level 5, -6/28 HPs) Began as a Deep Elf Fire Elementalist on May 25, 2019. Mangled by a worm (10 damage) ... on level 3 of the Dungeon. The game lasted 00:11:26 (3096 turns). Temamet the Conjurer (Deep Elf Fire Elementalist) Turns: 3096, Time: 00:11:26 Health: -6/28 AC: 7 Str: 5 XL: 5 Next: 47% Magic: 1/11 EV: 13 Int: 21 God: Gold: 131 SH: 0 Dex: 15 Spells: 4/10 levels left rFire . . . SeeInvis . j - +1 dagger (protect) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . u - +2 helmet rElec . Reflect . n - +0 cloak rCorr . Harm + o - +0 pair of gloves MR ..... (no boots) Stlth ++........ H - amulet of harm HPRegen 0.09/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting * Level 4.9 Conjurations + Level 4.7 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Conjure Flame Conj/Fire ###..... 5% 3 ###.... f - Throw Flame Conj/Fire ###... 2% 2 ##..... z - Flame Tongue Conj/Fire ###.. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire ##...... 16% 3 ###.... Sticky Flame Conj/Fire ###..... 19% 4 ####... Fireball Conj/Fire ###....... 45% 5 ######. Inventory: Hand Weapons j - a +1 dagger of protection (weapon) Armour a - a +0 robe (worn) n - a +0 cloak (worn) o - a +0 pair of gloves (worn) u - a +2 helmet (worn) Jewellery H - an amulet of harm (around neck) Scrolls b - a scroll of fear {unknown} d - 2 scrolls of fog {unknown} f - a scroll of magic mapping {unknown} g - 2 scrolls of identify {unknown} h - a scroll of amnesia {unknown} i - 2 scrolls of random uselessness {unknown} k - 2 scrolls of remove curse {unknown} m - 4 scrolls of blinking {unknown} s - a scroll of immolation {unknown} t - a scroll of noise {unknown} Potions e - a potion of lignification {unknown} l - a potion of berserk rage {unknown} q - a potion of ambrosia {unknown} r - a potion of curing {unknown} Comestibles c - 7 rations {@e1} p - 5 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Trog #...##.##.#).(.......... #.####%####)..(###...... ###.......###### #..... ##.........## +..... #...........# #.... #....###....# #...##y##...# #....###w÷..# ##.....@...## #.)..⚑....# ##))...).## ###...### ##### You could see a moth of wrath and a worm (berserk). Message History The flame tongue hits the worm! The worm is heavily wounded. Unknown command. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, berserk, fast, unusually strong) The puff of flame hits the worm. The worm is severely wounded. You completely miss the worm. The worm is severely wounded. The worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the worm but do no damage. Your weapon exudes an aura of protection. The worm is severely wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * Casting: Throw Flame (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Throw Flame (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The worm barely misses you. You see here a rat skeleton. The worm bites you! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 4 | 4.9 Fire Magic | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 33 | 25 || 58 Cast: Flame Tongue | 50 | 21 || 71 Throw Flame | 15 | 11 || 26 Conjure Flame | 2 | 1 || 3 Eat: Chunk | 5 | 3 || 8 Armor: Robe | 4 | 5 || 9 Dodge: Dodged | 17 | 27 || 44 Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_rooms, minmay_tiny_reverse_x D:2: layout_basic, bloody_makhleb, uniq_crazy_yiuf_cottage D:3: layout_basic, tgw_trog, first_ration Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Temamet the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 107 | D:1 | Reached skill level 2 in Conjurations 213 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 902 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 925 | D:2 | Learned a level 2 spell: Throw Flame 929 | D:2 | Learned a level 3 spell: Conjure Flame 1345 | D:2 | Reached skill level 3 in Conjurations 1597 | D:2 | Reached skill level 4 in Fire Magic 2014 | D:2 | Found a burning altar of Makhleb. 2240 | D:2 | Found a runed translucent door. 2241 | D:2 | Noticed Crazy Yiuf 2251 | D:2 | Killed Crazy Yiuf 2251 | D:2 | Reached XP level 4. HP: 24/24 MP: 0/10 2363 | D:3 | Noticed a centaur 2567 | D:3 | Killed a centaur 2567 | D:3 | Reached skill level 4 in Conjurations 2567 | D:3 | Reached XP level 5. HP: 18/28 MP: 4/11 3024 | D:3 | Noticed a moth of wrath 3027 | D:3 | Found a bloodstained altar of Trog. 3096 | D:3 | Mangled by a worm Vanquished Creatures A centaur (D:3) Crazy Yiuf (D:2) 2 adders (D:2) 5 worms 2 dart slugs A leopard gecko (D:1) 2 orcs (D:3) 5 bats 3 giant cockroaches 2 goblins 6 hobgoblins 2 jackals (D:2) 5 kobolds 4 frilled lizards 12 rats A fungus (D:2) 54 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.0 | 39.8 | 46.8 | 1011.0 Dungeon | 100.0 | 100.0 | 2.0 | 39.8 | 46.8 | 1011.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 227 | 56 | 19.8 | 46 | 7 | 13.2 +---------+---------+-------+---------+---------+------- D:1 | 22 | 3 | 12.0 | 13 | 2 | 13.3 D:2 | 65 | 41 | 38.7 | 22 | 1 | 4.3 D:3 | 140 | 12 | 7.9 | 11 | 4 | 26.7 +---------+---------+-------+---------+---------+-------