Dungeon Crawl Stone Soup version 0.31-a0-971-g75a2e9a (webtiles) character file. Game seed: 12348193968420348813 9 TemporaryHome the Vexing (level 2, -2/21 HPs) Began as a Formicid Hexslinger on Oct 28, 2023. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (66 turns). TemporaryHome the Vexing (Formicid Hexslinger) Turns: 66, Time: 00:01:04 Health: -2/21 AC: 2 Str: 12 XL: 2 Next: 25% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of teleportation {unknown} Skills: - Level 1.1 Fighting + Level 2.1 Ranged Weapons - Level 2.0 Dodging * Level 1.2 Spellcasting * Level 4.0 Hexes + Level 1.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 17% 3 Inner Flame Hex/Fire 6% N/A 30% 3 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History No target in view! No target in view! A kobold comes into view. It is wielding a +0 whip. The kobold shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club! The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll barely misses you. The gnoll hits you with a +0 club. You die... ###..##....# .. ##....##.†..# #.####...†......## ..).#............## ..................# ...†..............# ..................# ......g...........# .....>.@..........# #####............## ##..........## ############ You could see a gnoll. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TemporaryHome the Formicid Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 34 | D:1 | Reached skill level 4 in Hexes 34 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 37 | D:1 | Learned a level 2 spell: Jinxbite 66 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_rooms, serial_shops, shop, minmay_pentomino_o4 Skill XL: | 1 2 | ---------------+-------+----- Hexes | 4 | 4.0 Dodging | 2 | 2.0 Fighting | | 1.1 Ranged Weapons | | 2.1 Spellcasting | | 1.2 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 24 Ability: Dig || 3 Armour: Robe || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 0 | 29 | 1 | 72.0 | Dungeon | 72 | 72 | 0 | 0 | 29 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 72 daAuts