Tenaya Level 1 of the Dungeon (0, 0, D:1) a +0 club (15, 12, D:1) a +0 dagger (17, -31, D:1) a +0 club (20, -14, D:1) a +0 club (28, -7, D:1) a +0 club (32, 16, D:1) a +0 club (35, -24, D:1) a +0 dagger (48, -23, D:1) a +0 flail (49, -7, D:1) a +0 club (49, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 26, D:2) a +0 dagger (8, -9, D:2) a +0 club (8, 1, D:2) a +0 short sword (18, 4, D:2) a +0 club (unseen) (18, 5, D:2) a +0 robe a +0 club (22, 9, D:2) a +0 club (32, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, -7, D:3) a +0 dagger (9, 13, D:3) a +0 club (10, 14, D:3) a +0 leather armour (15, 6, D:3) a +0 dagger (16, 5, D:3) 12 sling bullets (27, -4, D:3) a +0 club (27, 13, D:3) a +0 club Level 4 of the Dungeon (8, -35, D:4) a +0 ring mail a cursed -3 club a +3 leather armour a +0 club a +0 dagger (15, -2, D:4) a +0 leather armour (20, 6, D:4) a +0 robe (27, 0, D:4) a +0 mace (36, -6, D:4) a +0 ring mail (44, -31, D:4) a +0 robe a +0 dagger (45, -6, D:4) a +0 trident (46, -31, D:4) a +0 leather armour a +0 club a +0 chain mail (46, -6, D:4) a +0 dagger a +0 chain mail a +0 dagger a +0 robe (50, -1, D:4) a +0 morningstar (53, -1, D:4) a +0 club (54, -1, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, -7, D:5) a +0 giant spiked club (9, -22, D:5) a +0 dagger (14, 1, D:5) a +0 ring mail (19, -3, D:5) a +0 short sword (19, 3, D:5) a +0 ring mail (25, -8, D:5) a +0 dagger (25, 4, D:5) a +0 hunting sling (50, 2, D:5) a +0 giant club (53, 0, D:5) a +0 robe (60, -21, D:5) a +0 flail a cursed -2 scale mail (62, -23, D:5) a +0 war axe Level 6 of the Dungeon (4, 11, D:6) a +0 short sword (7, 16, D:6) a scarf of harm (19, 51, D:6) a +0 spear (20, 10, D:6) a +0 trident (20, 51, D:6) a +0 halberd (30, 41, D:6) 31 sling bullets (39, 45, D:6) an uncursed amulet of faith a +2 hand axe of venom (42, 45, D:6) the +2 flail of Mamih {pain, MP+9 Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It affects your magic capacity (+9). (43, 12, D:6) a +1 rapier of venom Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (7, -19, D:7) a +0 quarterstaff (8, -17, D:7) a +0 leather armour (10, -19, D:7) a +0 whip a +0 dagger (10, -18, D:7) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (13, -26, D:7) a +0 shortbow (13, -20, D:7) 12 sling bullets (14, -35, D:7) a +0 dagger (14, -20, D:7) a +0 short sword a +0 club a +0 ring mail (15, -38, D:7) a +0 giant club (15, -21, D:7) a +0 trident (15, -20, D:7) a +0 trident (16, 3, D:7) a necrophage skeleton (17, -28, D:7) a +0 shortbow (17, -5, D:7) a +0 dagger (23, -16, D:7) a +0 club a +0 halberd (24, -15, D:7) a +0 halberd (29, -42, D:7) 22 sling bullets (33, -5, D:7) a +0 dagger (37, -31, D:7) a lightning rod (4/4) (38, -31, D:7) a scroll of immolation (39, -31, D:7) an uncursed staff of cold Level 8 of the Dungeon (0, 0, D:8) a +0 whip (31, -30, D:8) a +0 flail (unseen) (32, -30, D:8) 11 poisoned darts (34, -13, D:8) an uncursed amulet of regeneration (36, 0, D:8) a +0 shortbow a centaur skeleton the Ecumenical Temple