Terra Level 1 of the Dungeon (0, 0, D:1) a staff of cold (1, 16, D:1) a +0 ring mail (6, -2, D:1) a +0 war axe (20, 17, D:1) 6 large rocks (23, 19, D:1) a +0 whip (37, 46, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -10, D:2) a +0 trident (6, -2, D:2) a +0 ring mail (20, 21, D:2) a +0 mace (23, 22, D:2) a +4 quarterstaff of chaos (27, 10, D:2) a +0 leather armour (30, 24, D:2) a +0 mace (36, -8, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (13, 27, D:3) a +0 club (14, 27, D:3) a +0 dagger (49, 13, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Cummeroa's Antique Armour Shop a +3 ring mail of fire resistance (806 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 ring mail (124 gold) a +0 ring mail (124 gold) a +4 ring mail of willpower (961 gold) a +2 scale mail of fire resistance (651 gold) a +0 robe (21 gold) a +0 ring mail (124 gold) (0, 0, D:4) a +0 quarterstaff (1, 12, D:4) the +1 ring mail of a wizard's laboratory {rN+} rN: It protects you from negative energy. (3, 5, D:4) a +0 halberd a +0 flail (4, 5, D:4) a +0 club a +0 whip (7, -5, D:4) a +0 long sword (9, -8, D:4) a +0 club (9, -3, D:4) a +0 dagger (19, 15, D:4) a +0 mace (24, 18, D:4) a +0 dagger (32, 2, D:4) a +0 leather armour (35, 4, D:4) a +0 giant spiked club (40, -12, D:4) a +0 mace (44, -12, D:4) a +0 club a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour a +0 mace a +0 dagger a +0 robe (1, 0, D:5) a +3 trident (2, 0, D:5) a +0 flail of draining a +0 chain mail (12, 11, D:5) a +0 chain mail (14, 4, D:5) a +0 giant club (15, 16, D:5) a +0 club a +0 scale mail (16, 14, D:5) a +0 dagger a +0 robe (27, 7, D:5) a +0 dagger a +0 short sword (27, 8, D:5) a +0 hand axe (29, 4, D:5) a +0 short sword a +0 leather armour (29, 7, D:5) a +0 dagger a +1 short sword of speed (30, 4, D:5) a +0 giant club (40, -11, D:5) a +0 mace (52, 8, D:5) a +0 lajatang (58, 41, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (12, 12, D:6) a +0 robe (13, -20, D:6) a +0 ring mail (13, -4, D:6) a +2 leather armour (14, -1, D:6) a +0 plate armour a +0 scimitar (15, -1, D:6) a +0 chain mail a +0 dagger (16, 1, D:6) a staff of poison (17, 2, D:6) a +0 leather armour a +0 club (17, 6, D:6) +0 steam dragon scales (18, 21, D:6) a +0 rapier (20, -7, D:6) a +0 robe (20, -6, D:6) a +0 short sword (21, 0, D:6) a +0 club (22, -3, D:6) a +0 whip (22, 0, D:6) a +0 trident (29, -6, D:6) a +1 dagger of venom (31, -1, D:6) a +0 ring mail a +0 hand axe (32, -1, D:6) a +0 whip (33, -7, D:6) a +0 robe Level 7 of the Dungeon [Shop] Dyroiqeiph's Antique Weapon Emporium a +0 falchion (87 gold) a +0 falchion (87 gold) a +0 dagger (58 gold) the +7 short sword "Cimosiok" {vamp, Will+} (1641 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Will: It increases your willpower. the +8 morningstar of Cusch {elec, Int+2} (1774 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+2). a +0 flail (101 gold) a +0 club (29 gold) a +0 hunting sling (43 gold) a +0 short sword (87 gold) a +0 morningstar (116 gold) a +1 dire flail of holy wrath (411 gold) [Shop] Zaewk's Antique Weapon Boutique a +0 mace (99 gold) a +0 rapier (132 gold) a +0 battleaxe (214 gold) a +0 shortbow (99 gold) a +0 mace (99 gold) a +3 whip (643 gold) a +0 war axe (115 gold) the +8 hand crossbow of the Freezing Jester {venom, Str+3} (1897 gold) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+3). a +2 rapier of protection (554 gold) [Shop] Noygavalust's Antique Armour Emporium a +1 chain mail of willpower (511 gold) a +0 ring mail (124 gold) a +0 robe (21 gold) a +0 chain mail (139 gold) a +0 plate armour (713 gold) a +0 pair of gloves (139 gold) a +0 ring mail (124 gold) a +0 chain mail (139 gold) a +0 leather armour (62 gold) a +1 helmet of intelligence (511 gold) [Shop] Kosimi's Magic Scroll Boutique a scroll of amnesia (38 gold) a scroll of fear (38 gold) a scroll of magic mapping (38 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a scroll of noise (11 gold) a scroll of brand weapon (220 gold) a scroll of identify (22 gold) (0, 0, D:7) a +0 flail (4, 17, D:7) a +0 hunting sling (18, 23, D:7) a +0 helmet (22, -14, D:7) a +0 dagger a +0 robe (23, -17, D:7) a +0 short sword (23, -14, D:7) a +0 falchion (36, 1, D:7) a +0 robe a +0 dagger (37, 1, D:7) a +0 robe a +0 dagger (37, 36, D:7) a +0 flail a +0 chain mail (38, 2, D:7) a +0 scale mail a +0 short sword (40, 15, D:7) a +0 shortbow of freezing (41, -3, D:7) a +0 halberd a +0 robe a +0 club (42, -4, D:7) a +0 halberd (42, -3, D:7) a +0 whip (43, -22, D:7) a +0 halberd (43, -4, D:7) a +0 spear (45, 28, D:7) a +0 leather armour (61, 29, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (2, 5, D:8) a +0 dagger (6, -28, D:8) a +0 chain mail (8, 3, D:8) a +0 short sword (8, 4, D:8) a +0 dagger (9, 3, D:8) a +0 club (9, 4, D:8) a +0 club a +0 whip a +0 short sword a +0 club a +0 club a +0 hand crossbow (9, 5, D:8) a +0 whip a +0 whip a +0 short sword a +0 whip a +0 whip (10, 4, D:8) a +1 dagger of venom (10, 5, D:8) a +0 short sword (10, 6, D:8) a +0 short sword (11, 5, D:8) a +0 club a +0 hand crossbow (11, 6, D:8) a +0 dagger (16, 15, D:8) a +0 dagger (25, 7, D:8) a +0 shortbow (27, 8, D:8) a +0 leather armour a +0 short sword (33, 12, D:8) a +0 shortbow (43, -14, D:8) a +0 shortbow (55, -14, D:8) a +0 short sword (63, -7, D:8) a +0 quarterstaff (68, -20, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) the +7 war axe "Miwkumyc" {flame, rElec Int-5 Dex+2 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (20, -13, D:9) a staff of cold (21, -3, D:9) a +0 short sword a +0 chain mail (22, 8, D:9) the +6 rapier of Qazlal's Pride {holy, Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. Stlth: It makes you more stealthy. (36, 14, D:9) a potion of degeneration a potion of mutation a scroll of noise 415 stones 74 sling bullets (53, -6, D:9) a +0 vorpal quarterstaff (54, -29, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (9, -22, D:10) a +0 giant club a +0 giant club (12, 9, D:10) a +3 dagger of chaos a +4 dagger of speed a +1 robe of cold resistance (15, -26, D:10) a +0 shortbow (18, -2, D:10) a +0 dagger a +0 robe (21, -2, D:10) a +0 club a +0 battleaxe a +0 plate armour (21, -1, D:10) a +0 whip a +0 scale mail (26, -1, D:10) a +0 dagger a +0 ring mail (28, 7, D:10) a +0 short sword a kobold corpse (skeletalised by now) (29, -9, D:10) a +0 dire flail a +0 plate armour (31, -17, D:10) a +0 hand axe a +0 ring mail (32, -16, D:10) a +0 dagger a +0 robe (32, -15, D:10) a +0 dagger (34, -16, D:10) a +0 dagger a +0 robe (37, -5, D:10) a +0 dagger (47, 3, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 robe (0, 8, D:11) a +1 vorpal falchion (0, 13, D:11) 22 stones