Terra Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (38, 1, D:1) 25 bolts (38, 30, D:1) a +0 club (42, 11, D:1) 30 arrows (44, 28, D:1) a +0 robe (49, 2, D:1) a +0 dagger (52, 19, D:1) a +0 club (60, -7, D:1) a +2 cloak Level 2 of the Dungeon (0, 0, D:2) a staff of earth (2, -9, D:2) 21 sling bullets (4, 14, D:2) a +0 hand axe (9, 14, D:2) a +0 club (13, 7, D:2) 14 stones (28, -9, D:2) a +0 dagger (28, 0, D:2) a +0 dagger (34, -10, D:2) 15 stones (38, -10, D:2) 19 stones (40, 1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 18 arrows (24, -13, D:3) 22 stones a +0 club a +0 hunting sling (25, -20, D:3) a +0 club (32, 0, D:3) a +0 leather armour (34, 14, D:3) 16 stones (34, 15, D:3) a +0 mace (36, -2, D:3) a +0 ring mail (39, 2, D:3) a +0 dagger (41, -14, D:3) a +0 flail a +0 ring mail (48, 10, D:3) a +0 mace Level 4 of the Dungeon [Shop] Alemugell's Neck Hole a +0 cloak (45 gold) a +0 cloak (45 gold) a scarf of invisibility (120 gold) a scarf of resistance (320 gold) an amulet of faith (400 gold) an amulet of reflection (300 gold) an amulet of magic regeneration (300 gold) (0, 0, D:4) a +0 club (1, 11, D:4) a +0 hand axe a +0 leather armour (2, 29, D:4) a +0 dagger (5, 26, D:4) a +0 club (7, 19, D:4) a +0 hand axe (8, 22, D:4) 2 boomerangs (12, 4, D:4) a +0 leather armour a +0 club (13, 5, D:4) a +0 trident (15, 4, D:4) a +0 whip (16, 4, D:4) a +0 leather armour a +0 dagger (26, 23, D:4) 4 large rocks (29, 35, D:4) a +0 whip a +0 ring mail (30, 35, D:4) a +0 dagger a +0 robe (31, 5, D:4) 22 stones (37, 21, D:4) a +0 leather armour a +0 club (44, 38, D:4) a +0 club (44, 39, D:4) a +0 leather armour a +0 trident (47, 21, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Gumm's Firing Range a +0 longbow (49 gold) a +2 arbalest of freezing (221 gold) a +0 hand crossbow (38 gold) a +0 shortbow (33 gold) 32 bolts (70 gold) 26 bolts (57 gold) 21 bolts (46 gold) a +0 vorpal hunting sling (46 gold) (0, 0, D:5) a +0 chain mail a +0 whip (1, -5, D:5) a +0 robe a +0 dagger (7, -18, D:5) a +0 dagger (8, -18, D:5) 2 boomerangs a +0 club (10, -18, D:5) a +0 ring mail a +0 flail (12, 0, D:5) 18 arrows a +0 shortbow (13, -4, D:5) 21 stones a +0 morningstar (16, -19, D:5) a +0 trident (25, -1, D:5) a +0 morningstar (27, -10, D:5) a +0 long sword of flaming (27, -4, D:5) a +0 hunting sling a +0 dagger 18 stones (27, 0, D:5) a +0 vampiric whip (28, 3, D:5) a +0 club a +0 club (29, -9, D:5) a +0 short sword 5 stones (29, 0, D:5) a +0 dagger (30, -9, D:5) a +0 club (30, -7, D:5) a +0 dagger (30, 0, D:5) a +0 ring mail a +0 hand axe (32, -9, D:5) a +0 club 15 bolts (32, -1, D:5) a +0 morningstar (33, -4, D:5) 27 sling bullets (33, 6, D:5) a +0 dagger (33, 7, D:5) a +0 dagger (35, 6, D:5) a +0 club (35, 7, D:5) a +0 dagger (36, -9, D:5) a +0 flail (36, -4, D:5) a +0 whip 2 stones (37, -4, D:5) a +0 pair of gloves (38, -10, D:5) a +0 battleaxe (39, -11, D:5) a +0 dagger (40, -3, D:5) a +0 hand axe (41, -2, D:5) a +0 club a +0 ring mail a +0 club 6 poisoned darts a +0 short sword (41, 1, D:5) a +0 short sword a +0 club (41, 5, D:5) 6 atropa-tipped darts (42, -8, D:5) a +0 short sword a stone a +0 club (42, -7, D:5) 28 stones (42, -1, D:5) a +0 leather armour a +0 flail (42, 0, D:5) a +0 club (42, 7, D:5) a +0 dagger (44, -7, D:5) 2 stones (46, 15, D:5) a +0 dagger (48, 18, D:5) a +0 robe a +0 trident (49, 23, D:5) 22 stones a +0 leather armour a +0 club (51, -1, D:5) a throwing net (52, 0, D:5) a bolt (53, -1, D:5) an arrow (55, 1, D:5) a sling bullet (56, 0, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, 19, D:6) 2 boomerangs (2, 26, D:6) a +0 robe (7, 5, D:6) 21 arrows (25, -15, D:6) 6 poisoned darts (26, 9, D:6) a +0 leather armour a +0 mace (27, 10, D:6) a +0 dagger (28, -25, D:6) a +0 club (35, 9, D:6) a +0 chain mail a +0 whip (37, 10, D:6) 14 stones (37, 12, D:6) a +0 rapier (38, 8, D:6) a +0 leather armour a +0 short sword (49, -10, D:6) a +0 dagger (51, -18, D:6) a +0 giant club a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail a +0 hand axe (1, 1, D:7) a +0 scale mail a +0 hand axe a +0 ring mail a +0 whip (2, -17, D:7) a +0 robe (2, 2, D:7) a +0 robe a +0 dagger (8, 0, D:7) 25 arrows (13, 21, D:7) a +0 shortbow 15 arrows (14, -12, D:7) a +0 short sword (17, 5, D:7) a +0 flail (18, -11, D:7) a +0 dagger a +0 robe (19, -11, D:7) a +0 whip a +0 club a +0 club a +0 whip a boomerang (19, 3, D:7) a +0 trident a +0 scale mail a +0 spear (20, 3, D:7) a +0 club a +0 leather armour (22, 4, D:7) a +0 flail (25, 8, D:7) 16 arrows (25, 21, D:7) 20 sling bullets (30, -1, D:7) 8 stones (34, 19, D:7) a +0 chain mail (37, 5, D:7) a +0 falchion a +0 robe (44, 0, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar (4, -26, D:8) a staff of earth (4, -1, D:8) a +0 hand axe (6, -11, D:8) a +0 spear a +0 robe (7, -10, D:8) a +0 leather armour a +0 short sword a +0 dagger (8, -9, D:8) 3 boomerangs of dispersal a +0 flail a +0 robe a +0 dagger (9, -9, D:8) a +0 robe a +0 dagger (10, -18, D:8) a +0 whip a +0 mace a +0 mace (11, -18, D:8) a +0 dagger a +0 plate armour a +0 long sword a +0 flail a +0 flail (11, 14, D:8) a +0 short sword (12, 15, D:8) a +0 dagger (13, -22, D:8) a +0 leather armour a +0 mace (14, 13, D:8) a +0 whip a stone (15, -25, D:8) a +0 leather armour (15, -24, D:8) a +0 dagger (24, -2, D:8) a +0 hand axe (38, -20, D:8) 9 poisoned darts (38, -8, D:8) 6 stones (47, -4, D:8) a +0 flail (47, -2, D:8) a +0 robe a +4 mace (48, -2, D:8) a +0 robe a +3 halberd of freezing (49, -4, D:8) a +0 robe a +0 short sword Level 9 of the Dungeon [Shop] Pamuif's Jewellery Emporium a ring of flight (210 gold) the amulet of Rearch {Acrobat rC+ MP+9 Int+2} (805 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+2). rC: It protects you from cold. MP: It affects your magic capacity (+9). a +6 ring of dexterity (702 gold) an amulet of magic regeneration (360 gold) an amulet of faith (480 gold) a ring of poison resistance (240 gold) a ring of willpower (300 gold) the ring "Wiukauta" {rN+ MP+9} (374 gold) [ring of magical power] rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (0, 0, D:9) a +0 short sword 4 stones (1, -1, D:9) a +0 dagger (1, 0, D:9) a +0 club a +0 club (1, 1, D:9) a +0 short sword 7 poisoned darts (2, -52, D:9) a +0 shortbow 3 arrows (2, -31, D:9) 3 large rocks (12, -10, D:9) a +0 long sword (13, -43, D:9) a +0 chain mail (14, -45, D:9) 17 arrows a +0 shortbow (18, -22, D:9) 15 gold pieces (20, -19, D:9) 11 gold pieces (21, -26, D:9) 22 gold pieces (23, -19, D:9) a staff of cold (24, -17, D:9) 20 gold pieces (25, -27, D:9) a +0 hunting sling (30, -12, D:9) 23 arrows (31, -35, D:9) 17 arrows a +0 shortbow (33, -51, D:9) a +0 short sword a +0 chain mail a +0 short sword a +0 chain mail a +0 mace (34, -46, D:9) 15 arrows (38, -34, D:9) a +0 robe a +0 battleaxe (38, -7, D:9) a +0 chain mail (39, -26, D:9) a +0 cloak (40, -21, D:9) a +0 robe a +0 dire flail (40, -20, D:9) a +0 robe a +3 dire flail of freezing (41, -21, D:9) a +0 robe a +5 long sword (50, -48, D:9) 27 stones (50, -37, D:9) a +0 mace (51, -37, D:9) a +0 robe a +0 dagger (55, 2, D:9) a +0 helmet Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (4, 22, D:10) a +2 dagger a +0 robe (7, -5, D:10) 30 bolts (13, 6, D:10) a +0 halberd a +0 robe (24, -27, D:10) a +0 flail (25, -21, D:10) 14 stones (25, -3, D:10) a +0 leather armour (28, 7, D:10) a +0 falchion a +0 robe (31, -22, D:10) a +0 ring mail (32, -27, D:10) a +0 club (35, 15, D:10) a +4 halberd a +0 robe (36, -27, D:10) a +0 whip a +0 club a +0 trident a +0 scale mail a +0 buckler (36, -25, D:10) a +0 spear (36, -6, D:10) a +0 long sword a +0 plate armour a +0 dagger a +0 robe (36, -5, D:10) a +0 dagger a silver boomerang a +0 ring mail a +0 club (38, -6, D:10) a +0 falchion (39, -8, D:10) a +0 dagger (39, 8, D:10) 18 arrows (50, -15, D:10) 8 stones (59, -7, D:10) a +2 vampiric war axe (59, 14, D:10) a +0 shortbow 15 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (7, 1, Lair:1) a +0 hunting sling a Gauntlet (0, 0, Gauntlet) a potion of invisibility (0, 15, Gauntlet) the +1 helmet of the Three of Pentacles {Contam Harm rN+ SInv} rN: It protects you from negative energy. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. (1, 0, Gauntlet) a +2 hat of intelligence (1, 14, Gauntlet) a +0 plate armour (1, 15, Gauntlet) a +6 ring of intelligence (4, 0, Gauntlet) a +1 leather armour of willpower (14, 1, Gauntlet) 16 stones (15, -19, Gauntlet) a +0 scimitar (still there?) a wand of polymorph (4) (still there?) a scroll of fog (still there?) a wand of digging (4) (still there?) a staff of air (still there?) a staff of earth (still there?) (16, -14, Gauntlet) a curare-tipped dart (26, 14, Gauntlet) a ring of see invisible (27, 0, Gauntlet) a tin of tremorstones (2/2) (27, 14, Gauntlet) 31 gold pieces (29, 0, Gauntlet) a potion of mutation (29, 14, Gauntlet) a scroll of magic mapping (30, 0, Gauntlet) a scarf of shadows