ThatDude the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 kite shield a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 8, D) a +0 scale mail a +0 kite shield a +0 flail (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ Will+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your willpower, your defense against some magical effects. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 24, D) an uncursed amulet of magic regeneration (49, 36, D) a +6 war axe of freezing (49, 37, D) a book of Annihilations (50, 24, D) the +7 long sword of Inquiry {venom, +Fly rElec} It poisons the flesh of those it strikes. It insulates you from electricity. It lets you fly. (50, 25, D) the +4 hunting sling "Nayniam" {vorpal, SInv Stlth+} Any stone fired from it inflicts extra damage. It lets you see invisible. It makes you more stealthy. (50, 29, D) +0 acid dragon scales (still there?) an acid dragon corpse (still there?) (50, 37, D) an uncursed staff of fire (50, 41, D) 6 large rocks (50, 42, D) a +0 giant club (still there?) a +0 giant club (still there?) a two-headed ogre corpse (still there?) (51, 24, D) a book of Maledictions (51, 25, D) a scroll of brand weapon (51, 31, D) +0 ice dragon scales an ice dragon corpse (51, 39, D) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (51, 41, D) a +0 giant spiked club (51, 42, D) 4 large rocks a cyclops corpse (51, 43, D) a +2 great sword of flaming a +0 giant club a cursed -3 giant spiked club a fire giant corpse a two-headed ogre corpse (52, 24, D) an uncursed ring of willpower (52, 25, D) a +1 scale mail of cold resistance (52, 28, D) a wyvern corpse (52, 29, D) a death drake corpse (52, 37, D) the +5 halberd "Durriv" {speed, Int+4 Dex+3} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It affects your dexterity (+3). Cheibriados disapproves of the use of such an item. (52, 42, D) a +0 troll leather armour (still there?) a troll corpse (still there?) (52, 43, D) 5 large rocks (53, 24, D) a book of Unlife (53, 25, D) a +2 trident of venom (53, 37, D) a +2 short sword of distortion (54, 24, D) a book of Transfigurations (54, 25, D) 4 potions of haste (54, 27, D) +0 steam dragon scales (still there?) a steam dragon corpse (still there?) (54, 36, D) an uncursed staff of air (55, 24, D) a +1 vampiric dagger (55, 27, D) a rime drake corpse (59, 12, D) a +0 scimitar a +0 buckler (59, 22, D) a +0 dire flail (still there?) a +0 robe (still there?) (59, 36, D) a +2 morningstar of holy wrath (59, 37, D) a cursed staff of cold (60, 13, D) a +0 longbow (still there?) a +0 dagger (still there?) 21 arrows (still there?) a +0 leather armour (still there?) (60, 33, D) a +0 short sword (still there?) a +0 robe (still there?) (60, 36, D) a +3 giant spiked club (60, 37, D) a +1 vorpal mace (61, 0, D) a +5 flail of venom (61, 9, D) a +2 war axe of venom (61, 26, D) the +3 robe of Clouds {+Thunder rCloud rElec} It insulates you from electricity. (61, 32, D) a +0 dagger a +0 robe a scroll of brand weapon a +5 dagger a +0 robe (61, 36, D) an uncursed staff of cold (62, 0, D) an uncursed ring of poison resistance (62, 1, D) a Fen Folio (62, 8, D) an arrow (62, 16, D) an uncursed staff of earth (62, 17, D) the +1 leather armour of the Dozen Things {rPois} It protects you from poison. (62, 26, D) the +6 scythe "Koulu Ewn" {drain, Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). (62, 33, D) a +0 dagger (still there?) a +0 robe (still there?) (62, 36, D) a book of Callings (62, 37, D) Boyhaow's Handbook of Heat Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Conjure Flame Conjuration/Fire 3 yes c - Ignite Poison Fire/Transmutation/Poison 3 no d - Inner Flame Hexes/Fire 3 yes e - Bolt of Magma Conjuration/Fire/Earth 5 no f - Fireball Conjuration/Fire 5 yes (63, 8, D) an arrow (still there?) a book of Callings (still there?) (63, 16, D) the cursed +1 hand axe of Wyrd {distort, *Rage *Slow rN+++ SInv} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It renders you almost immune to negative energy. It lets you see invisible. It may make you go berserk in combat. It may slow you when you take damage. It has a curse placed upon it. (63, 17, D) an uncursed staff of poison (63, 26, D) a +1 scythe of venom (63, 27, D) Sif Muna's Guide on Transformation and Cold Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 yes b - Simulacrum Ice/Necromancy 6 no c - Statue Form Transmutation/Earth 6 no d - Eringya's Noxious Bog Transmutation/Poison 6 no (63, 37, D) the cursed +0 bardiche of Chaos {vorpal, +Inv +Fly} It inflicts extra damage upon your enemies. It lets you turn invisible. It lets you fly. It has a curse placed upon it. (64, 17, D) a +0 spectral quarterstaff (65, 26, D) a +1 spear of flaming (67, 0, D) the cursed +0 ring mail "Ankaets" {+Inv SInv} It lets you see invisible. It lets you turn invisible. It has a curse placed upon it. (68, 10, D) a +0 dagger a +2 robe of willpower (69, 0, D) a +2 arbalest of flaming (69, 22, D) a +0 short sword a +0 flail a +0 ring mail (69, 38, D) a wolf corpse (skeletalised by now) (69, 41, D) a +3 spear a +2 buckler (69, 42, D) a black bear corpse (skeletalised by now) (69, 43, D) a black bear corpse (skeletalised by now) (70, 8, D) an uncursed staff of poison (70, 9, D) an uncursed staff of poison (70, 11, D) a +0 scythe a +1 robe of fire resistance (70, 12, D) a +3 broad axe of flaming a +0 robe a +0 dagger a +0 robe (70, 13, D) a +3 quarterstaff of chaos (70, 21, D) a +0 trident (still there?) a +0 plate armour (still there?) (70, 23, D) an uncursed staff of cold (still there?) a +0 robe (still there?) a +0 halberd of protection (still there?) a +0 plate armour (still there?) a +0 mace (still there?) a +0 ring mail (still there?) (70, 37, D) a +1 rapier of venom (70, 41, D) a +0 spear (still there?) a +0 buckler (still there?) a spriggan corpse (skeletalised by now) (still there?) (70, 43, D) a +0 vorpal spear (still there?) 6 curare-tipped darts (still there?) (71, 16, D) a +0 great sword of electrocution (71, 17, D) a lightning rod (4/4) (71, 26, D) a +4 rapier of freezing (71, 27, D) a cursed ring of attention (72, 8, D) a +0 dire flail (72, 17, D) the +6 short sword of Res Nullius {antimagic, Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). (72, 26, D) the +8 steam dragon scales of Hysteria {rN+ Str+2 Stlth+} It affects your strength (+2). It protects you from negative energy. It makes you more stealthy. (72, 36, D) a +0 short sword a +0 robe a +0 buckler the Collected Works on Sinister Bewitchment Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Ensorcelled Hibernation Hexes/Ice 2 yes c - Fulminant Prism Conjuration/Hexes 4 yes d - Cause Fear Hexes 4 no e - Dispel Undead Necromancy 4 no f - Excruciating Wounds Necromancy 5 no (73, 1, D) a Young Poisoner's Handbook (73, 3, D) a +5 falchion a +0 robe (73, 16, D) a +0 dagger (73, 26, D) a cursed ring of attention (73, 37, D) a +7 quick blade a +0 robe a +0 buckler a +0 rapier (75, 1, D) a +2 short sword of holy wrath