ThatDude the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 kite shield a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 robe a +0 mace (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} (still there?) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (still there?) Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} (still there?) It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (still there?) It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ Will+ EV-5} (still there?) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your willpower, your defense against some magical effects. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} (still there?) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (48, 2, D) a cursed -2 dagger (still there?) a +0 robe (still there?) a human corpse (still there?) (49, 1, D) a lightning rod (3/4) (49, 12, D) a +1 leather armour of poison resistance (49, 24, D) a +3 ring mail of fire resistance (49, 38, D) a +6 ring of intelligence (50, 1, D) a +6 hand axe of venom (50, 3, D) a cursed -1 dagger (still there?) a +0 robe (still there?) (50, 12, D) a +2 robe of willpower (50, 25, D) a +2 mace of draining (50, 33, D) a hydra corpse (50, 36, D) the cursed +0 scale mail "Fovow" {Will+} It affects your willpower, your defense against some magical effects. It has a curse placed upon it. (50, 37, D) a book of Death (51, 1, D) a +2 chain mail of fire resistance (51, 12, D) the +11 hunting sling "Detsugaa" {vorpal, Int+3} Any stone fired from it inflicts extra damage. It affects your intelligence (+3). (51, 13, D) a book of Conjurations (51, 16, D) a black mamba corpse a bullfrog corpse (51, 24, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. Cheibriados disapproves of the use of such an item. (51, 36, D) an uncursed staff of fire (51, 37, D) a +1 short sword of venom (51, 44, D) a tin of tremorstones (1/2) (52, 1, D) a +0 spear (52, 12, D) a +4 hunting sling of flaming (52, 13, D) the +0 scale mail of Fashionability {rN+ Int+2 Stlth+} It affects your intelligence (+2). It protects you from negative energy. It makes you more stealthy. (52, 14, D) a basilisk corpse (52, 16, D) a hydra corpse (52, 17, D) a cane toad corpse (still there?) a wolf corpse (still there?) (52, 25, D) a box of beasts (inert) (52, 36, D) an uncursed staff of air (52, 37, D) the cursed +2 short sword of the Turnip {drain, +Inv +Fly Stlth+} A truly terrible weapon, it drains the life of those it strikes. It lets you turn invisible. It lets you fly. It makes you more stealthy. It has a curse placed upon it. (53, 1, D) a +0 short sword of holy wrath (53, 4, D) a +1 vorpal mace (still there?) a +0 robe (still there?) (53, 5, D) a +2 spear of freezing (still there?) a +0 robe (still there?) (53, 15, D) a komodo dragon corpse (53, 16, D) a cane toad corpse (53, 24, D) an uncursed ring of stealth (53, 25, D) the cursed +1 mace of Durah {flame, rElec Str+4 Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your dexterity (+5). It insulates you from electricity. It has a curse placed upon it. (53, 36, D) a book of the Warp (53, 37, D) a +0 trident of venom (54, 1, D) the ring of Wonder {+Fly rElec Str+4 Int-2} [ring of flight] It affects your strength (+4). It affects your intelligence (-2). It insulates you from electricity. It lets you fly. (54, 4, D) a +0 war axe (still there?) a +0 robe (still there?) (54, 12, D) an uncursed staff of fire (54, 14, D) a blink frog corpse (54, 24, D) the +9 scythe of the Lettuce {venom, *Rage rPois rF+} It poisons the flesh of those it strikes. It protects you from fire. It protects you from poison. It may make you go berserk in combat. (54, 25, D) a +2 vorpal hand crossbow (54, 36, D) an uncursed ring of stealth (55, 1, D) a manual of Invocations (55, 13, D) a book of Changes (55, 24, D) a +4 morningstar of flaming (59, 36, D) an uncursed ring of magical power (59, 37, D) the cursed +0 leather armour of Zaxasee {rElec rF- Dex-5 SInv} It affects your dexterity (-5). It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. (60, 33, D) a +0 quarterstaff (still there?) a +0 robe (still there?) (60, 36, D) a +0 robe (60, 37, D) the +1 leather armour "Geyderchounk" {Str+5} It affects your strength (+5). (61, 3, D) a +0 scythe (still there?) a +0 robe (still there?) (61, 16, D) an uncursed staff of air (61, 26, D) Qutun's Papyrus of Unstable Poison Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Lesser Beckoning Translocation 3 no d - Malign Gateway Summoning/Translocation 7 no (61, 31, D) a +0 short sword (still there?) a +0 robe (still there?) (61, 35, D) the +1 scale mail "Nuiragea" {+Blink Str+6} It affects your strength (+6). It lets you blink. (61, 36, D) an uncursed staff of death (61, 43, D) a +0 great mace of protection a +0 chain mail (62, 0, D) a +1 robe of cold resistance (62, 1, D) an uncursed staff of air (62, 4, D) a +3 quarterstaff of chaos a +2 cloak a potion of curing {@q1} (62, 8, D) an uncursed ring of stealth (62, 9, D) a +2 rapier of venom (62, 16, D) Icop's Almanac of the Excruciating Birds Spells Type Level Known a - Swiftness Air 2 no b - Poisonous Vapours Poison/Air 2 no c - Dazzling Flash Conjuration/Hexes 3 no d - Iron Shot Conjuration/Earth 6 no e - Orb of Destruction Conjuration 7 no (62, 17, D) a +2 plate armour of poison resistance (62, 20, D) a +2 flail of venom (62, 22, D) a +1 war axe of flaming (unseen) (62, 26, D) an uncursed staff of cold (62, 27, D) a +4 spear of pain (62, 36, D) a +0 robe (62, 37, D) a +0 dagger (62, 42, D) an uncursed staff of death (still there?) a +0 robe (still there?) (62, 43, D) a +0 dagger a +0 robe a scroll of brand weapon (62, 44, D) a cursed +4 dagger the +2 leather armour of the Hanged Man {+Blink rC+ MP-9 Int+2} It affects your intelligence (+2). It protects you from cold. It affects your magic capacity (-9). It lets you blink. (63, 0, D) an uncursed staff of earth (63, 1, D) a +0 robe (unseen) (63, 4, D) a cursed +0 short sword (still there?) a +0 robe (still there?) (63, 8, D) a +6 ring of intelligence (63, 16, D) an uncursed ring of positive energy a +6 ring of strength the +6 long sword of Toilal {venom, rF- Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It makes you vulnerable to fire. (63, 17, D) a +0 pair of boots of rampaging (63, 22, D) a +0 short sword (63, 23, D) a +0 mace (63, 26, D) an uncursed staff of death (63, 27, D) an uncursed staff of poison (63, 36, D) a +1 robe of fire resistance (63, 41, D) a cursed +0 great sword (still there?) +0 ice dragon scales (still there?) (64, 17, D) a +0 club (64, 22, D) a cursed -2 club a +0 short sword (64, 26, D) a book of the Dragon (64, 27, D) a Young Poisoner's Handbook (65, 26, D) an uncursed ring of wizardry (65, 38, D) a +0 mace (still there?) a +1 chain mail of poison resistance (still there?) (67, 0, D) a +1 buckler of protection (67, 42, D) the +8 short sword "Runonwecu" {drain, rElec Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It insulates you from electricity. a +0 shortbow 21 arrows a +0 leather armour (68, 43, D) a +2 vampiric dagger a +0 leather armour a +2 dire flail of protection an arrow (69, 0, D) an uncursed ring of flight (69, 36, D) a +0 dagger (69, 40, D) a +0 dagger (unseen) (69, 43, D) an arrow (70, 8, D) a +6 ring of strength a +1 morningstar of flaming (70, 9, D) an uncursed staff of fire (70, 36, D) a +2 vorpal hand crossbow (70, 37, D) a +2 robe of willpower (70, 42, D) a +0 short sword (unseen) (70, 43, D) an arrow (71, 8, D) a +2 robe of fire resistance (71, 26, D) a book of Dreams (71, 27, D) a +3 leather armour of cold resistance (71, 37, D) a +0 dagger (71, 39, D) a cursed -2 rapier a +0 ring mail (71, 40, D) a +2 war axe of flaming (still there?) a +1 vorpal hand axe (still there?) (72, 8, D) a +2 hand crossbow of flaming (72, 16, D) a +2 short sword of flaming (72, 17, D) the +1 scale mail "Dajihicu" {rC+ Int+4} It affects your intelligence (+4). It protects you from cold. (72, 27, D) a +1 vorpal falchion (72, 28, D) 3 large rocks (unseen) (72, 33, D) a large rock (72, 36, D) a +1 battleaxe of electrocution (72, 37, D) an uncursed staff of cold (73, 1, D) a cursed amulet of inaccuracy (73, 17, D) a +1 vorpal shortbow (73, 26, D) an uncursed staff of earth (73, 28, D) 2 large rocks (73, 37, D) a +3 leather armour of willpower (74, 31, D) a +0 trident of protection (75, 1, D) a +3 mace of protection