Dungeon Sprint DCSS version 0.26.1-2-gb8aa6d0 (webtiles) character file. Game seed: 13991167275786092207 10 ThatDude the Conjurer (level 2, -20/28 HPs) Began as a Demigod Conjurer on Feb 25, 2021. Demolished by a merfolk ... wielding a +0 trident (22 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:45 (110 turns). ThatDude the Conjurer (Demigod Conjurer) Turns: 110, Time: 00:00:46 Health: -20/28 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 13/13 EV: 12 Int: 40 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/4 levels left rFire . . . SeeInvis . o - +6 Majin-Bo {vamp, MP+6 Int+6} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn q - +6 ring of intelligence MPRegen 0.13/turn r - +6 ring of intelligence @: no status effects A: high mp 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons o - the +6 Majin-Bo (weapon) {vamp, MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery q - a +6 ring of intelligence (left hand) (You found it in the Dungeon) r - a +6 ring of intelligence (right hand) (You found it in the Dungeon) Wands y - a wand of disintegration (7) (You found it in the Dungeon) A - a wand of acid (7) (You found it in the Dungeon) I - a wand of iceblast (7) (You found it in the Dungeon) Scrolls j - 4 scrolls of amnesia k - 7 scrolls of fog m - 2 scrolls of fear n - a scroll of holy word B - 4 scrolls of blinking N - 5 scrolls of remove curse {@r2} R - 5 scrolls of identify {@r1} Potions b - 2 potions of brilliance c - 2 potions of invisibility d - 9 potions of heal wounds e - 4 potions of resistance f - 7 potions of magic g - 3 potions of berserk rage i - 5 potions of might H - 6 potions of haste Q - 10 potions of curing {@q1} Miscellaneous l - a lightning rod (4/4) (You found it in the Dungeon) Skills: + Level 4.6 Fighting + Level 1.7 Dodging - Level 1.7 Stealth + Level 1.7 Spellcasting * Level 6.0 Conjurations + Level 0.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 100% 1% 1 b - Searing Ray Conj 100% 1% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 54% 3% 3 Fulminant Prism Conj/Hex 13% 12% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History Options error: Cannot find file "HDamage.rc". (~/.crawlrc:65) Options error: Cannot find file "HDAMessageColors.rc". (~/.crawlrc:66) Welcome, ThatDude the Demigod Conjurer. Press ? for a list of commands and other information. Found fourteen items. Found twelve altars. Found a staircase leading out of the dungeon. Found five altars. Found two items. Found a sparkling altar of Nemelex Xobeh and a blossoming altar of Fedhas. b - 2 potions of brilliance; c - 2 potions of invisibility H - 6 potions of haste (gained 5); e - 4 potions of resistance h - a potion of experience; f - 7 potions of magic (gained 5) i - 5 potions of might g - 3 potions of berserk rage (gained 2) d - 10 potions of heal wounds (gained 9) Q - 10 potions of curing {@q1} (gained 9) Found six altars. Found a transporter. j - 4 scrolls of amnesia; k - 7 scrolls of fog; l - a scroll of holy word R - 5 scrolls of identify {@r1}; N - 5 scrolls of remove curse {@r2} m - 2 scrolls of fear; B - 4 scrolls of blinking (gained 3) l - an uncursed ring of flight; n - a scroll of holy word o - a +6 ring of dexterity; p - a +6 ring of dexterity q - a +6 ring of intelligence; r - a +6 ring of intelligence s - a +6 ring of strength; t - a +6 ring of strength y - a wand of disintegration (7); I - a wand of iceblast (7) A - a wand of acid (7) You feel clever. q - a +6 ring of intelligence (left hand) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel clever. r - a +6 ring of intelligence (right hand) Drop what? 28/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of flight. You drop a +6 ring of dexterity. x2 You drop a +6 ring of strength. x2 You see here a lightning rod (4/4). l - a lightning rod (4/4) Items here: )))) [[. o - the +6 Majin-Bo {vamp, MP+6 Int+6} Okay, then. You feel a darkness envelop your magic. A voice whispers, "We're going to have a lot of fun together." o - the +6 Majin-Bo (weapon) {vamp, MP+6 Int+6} You start resting. You start resting. Magic restored. Okay, then. You feel more experienced! Your Fighting skill gained 4 levels and is now at level 4! Your Conjurations skill gained 3 levels and is now at level 6! You have reached level 2! Memorise Searing Ray, consuming 2 spell levels and leaving 1? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. There is a transporter here. Okay, then. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. A merfolk is wielding a +0 trident and quivering 7 silver boomerangs. The merfolk shouts! x2 The merfolk throws a silver boomerang. The silver boomerang hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * x2 The weapon returns to the merfolk! Found two items. Found a transporter. You feel much better. The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.[.}.▓ ▓.mm..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ThatDude the Demigod Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 2 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 2 | D | Found the +10 dark maul {vorpal} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 2 | D | Found the cursed +14 obsidian axe {vorpal, +Fly SInv | *Curse} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {*Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 2 | D | Found the +5 sword of Power {vorpal} 2 | D | Found the +7 mace of Variability {chain chaos} 2 | D | Found the +7 Singing Sword {vorpal, sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 97 | D | Reached skill level 4 in Fighting 97 | D | Reached skill level 6 in Conjurations 97 | D | Reached XP level 2. HP: 28/28 MP: 7/7 108 | D | Learned a level 2 spell: Searing Ray 109 | D | Entered arena 2. 109 | D | Noticed a merfolk 109 | D | Noticed a merfolk 109 | D | Found a transporter. 109 | D | HP: 7/28 [merfolk/silver boomerang (3)] 110 | D | HP: 2/28 [merfolk/+0 trident (26)] 110 | D | Demolished by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.6 Conjurations | 6 | 6.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Action || total -------------------------++------- Use: Potion || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 48 | 0 | 1 | 108.0 | Dungeon | 108 | 108 | 0 | 48 | 0 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 108 daAuts