ThatDude the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 leather armour a +0 helmet a +0 long sword (7, 6, D) a scroll of holy word (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ Will+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your willpower, your defense against some magical effects. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (35, 0, D) Roxanne's Tome of Changing Spells Type Level Known a - Beastly Appendage Transmutation 1 no b - Passwall Transmutation/Earth 2 no c - Irradiate Conjuration/Transmutation 5 no d - Alistair's Intoxication Transmutation/Poison 5 no e - Statue Form Transmutation/Earth 6 no (36, 1, D) a +1 rapier of protection (37, 0, D) a +4 scale mail of fire resistance (37, 1, D) a +4 scimitar of flaming (still there?) a cursed +0 robe (still there?) the human corpse of Erica (still there?) (38, 0, D) a cursed amulet of inaccuracy (38, 7, D) a +1 vampiric dagger a +1 robe (39, 0, D) an uncursed staff of cold (39, 1, D) a +0 leather armour (still there?) an uncursed staff of fire (still there?) (39, 7, D) a +0 dagger a +1 robe of resistance a scroll of acquirement (39, 8, D) a +3 troll leather armour {Snorg} 3 arrows the troll corpse of Snorg (39, 9, D) 5 arrows (40, 0, D) a +2 morningstar of protection (40, 2, D) a +0 dagger (still there?) a +3 quarterstaff of chaos (still there?) a +2 cloak of preservation (still there?) a potion of lignification (still there?) the gnoll corpse of Crazy Yiuf (still there?) (40, 8, D) a +0 dagger (still there?) a cursed +0 robe (still there?) (40, 9, D) an uncursed staff of air (still there?) a +2 longbow of flaming (still there?) 13 arrows (still there?) a +2 barding of fire resistance (still there?) (41, 0, D) a +6 ring of strength (41, 1, D) a condenser vane (41, 2, D) a phial of floods (41, 11, D) an arrow (42, 0, D) an uncursed staff of death (42, 1, D) a +2 scale mail of fire resistance (44, 11, D) an arrow (49, 0, D) a +0 war axe of flaming (still there?) an uncursed staff of conjuration (still there?) (49, 13, D) a +0 halberd (49, 15, D) a +0 giant club (49, 24, D) a book of Frost (49, 36, D) the +7 morningstar of the Endless Expanse {vorpal, rElec rC- Int+2} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It makes you vulnerable to cold. It insulates you from electricity. a +5 short sword of venom (still there?) (50, 11, D) the cursed ring "Dahusai" {Will+ Str-4 Dex+2 Stlth-} [ring of strength] It affects your strength (-4). It affects your dexterity (+2). It affects your willpower, your defense against some magical effects. It makes you less stealthy. It has a curse placed upon it. (50, 12, D) a +1 spectral quarterstaff (50, 13, D) a +4 hand crossbow of flaming (50, 16, D) a warg corpse (skeletalised by now) (50, 25, D) an uncursed staff of cold (50, 37, D) an uncursed ring of ice (51, 13, D) a +0 chain mail a book of Spatial Translocations (51, 14, D) a +0 chain mail (51, 15, D) a +1 glaive of flaming (still there?) an ogre corpse (skeletalised by now) (still there?) (51, 24, D) a +2 crystal plate armour (51, 25, D) an uncursed staff of fire (51, 27, D) +0 shadow dragon scales (unseen) (51, 36, D) an uncursed staff of poison (51, 37, D) an uncursed ring of protection from fire (52, -1, D) a +2 short sword of draining a +1 hand axe of freezing (52, 0, D) a +1 broad axe of holy wrath a +0 mace of holy wrath a book of Hexes (52, 1, D) a phial of floods a wand of iceblast (7) a wand of acid (7) a manual of Polearms a wand of disintegration (7) a tin of tremorstones (2/2) a condenser vane a phantom mirror a lightning rod (4/4) (52, 11, D) the cursed +0 chain mail "Vuotekal" {rN+} It protects you from negative energy. It has a curse placed upon it. (52, 12, D) an uncursed staff of cold (52, 13, D) a +0 long sword (52, 15, D) a +0 battleaxe a +0 giant club (52, 18, D) a cursed -1 great mace a cursed +0 plate armour (52, 24, D) a +1 pair of gloves of dexterity (52, 36, D) a lightning rod (4/4) (52, 37, D) a +3 falchion of electrocution (53, 0, D) a +1 vorpal hand crossbow (53, 1, D) a +2 falchion of flaming (still there?) a +0 longbow (still there?) 17 arrows (still there?) a +0 robe (still there?) 4 scrolls of enchant armour (still there?) an uncursed amulet of regeneration (still there?) (53, 4, D) a pearl dragon corpse (53, 13, D) a book of Hexes (still there?) an orc corpse (skeletalised by now) (still there?) (53, 16, D) an orc corpse (skeletalised by now) (53, 17, D) a +0 dire flail (still there?) the +4 arbalest "Hydraslayer" {venom, rC+ Str+3 Dex-3} (still there?) It poisons the ammo it fires. It affects your strength (+3). It affects your dexterity (-3). It protects you from cold. a +0 chain mail (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (53, 18, D) a +2 vorpal spear (still there?) a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (53, 24, D) a +2 long sword of holy wrath (53, 25, D) a +6 ring of dexterity (53, 36, D) a lightning rod (4/4) (53, 37, D) an uncursed ring of fire (54, 0, D) a +3 vorpal battleaxe (54, 12, D) a +0 glaive (still there?) the Papyrus of the Freezing Rocks (still there?) Spells Type Level Known a - Summon Ice Beast Ice/Summoning 4 no b - Lee's Rapid Deconstruction Earth 5 no c - Metabolic Englaciation Hexes/Ice 5 no d - Iron Shot Conjuration/Earth 6 no (54, 14, D) an ogre corpse (skeletalised by now) (54, 24, D) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. (54, 25, D) a +0 plate armour of cold resistance (54, 36, D) a cursed ring of wizardry (55, 0, D) a phantom mirror (55, 1, D) an uncursed staff of earth (55, 14, D) a +0 dagger (still there?) the +3 short sword of Dithmenos's Hatred {elec, +Inv} (still there?) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It lets you turn invisible. a +0 battleaxe (still there?) (55, 16, D) a +3 flail of venom (still there?) a +0 leather armour (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (55, 24, D) a +2 halberd of venom (59, 36, D) a condenser vane (59, 37, D) the +1 rapier "Buysoz" {flame, Str+3 Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+6). (60, 12, D) a +0 long sword (60, 13, D) an arrow (60, 36, D) a +0 long sword (60, 37, D) a +2 leather armour of cold resistance (60, 39, D) a +2 spear of venom (still there?) a +0 plate armour (still there?) (61, 0, D) a +0 trident (61, 3, D) a +0 trident (still there?) 4 boomerangs (still there?) (61, 8, D) a book of Flames (61, 10, D) an arrow (61, 12, D) an arrow (61, 16, D) a +1 vorpal hand crossbow (61, 26, D) an uncursed amulet of the acrobat (61, 36, D) a +0 arbalest 19 bolts a book of Changes (61, 37, D) a +0 great mace (61, 39, D) 5 large rocks (unseen) (61, 41, D) a +0 long sword (still there?) a +0 plate armour (still there?) (61, 44, D) a large rock (62, 0, D) a book of Callings (62, 1, D) a Necronomicon (62, 2, D) a +1 trident of flaming 4 boomerangs a +4 trident of protection (62, 3, D) a +2 trident of freezing (62, 9, D) 25 arrows a +0 shortbow a +1 long sword of holy wrath a +2 dagger of freezing (62, 10, D) a +0 leather armour (62, 11, D) an arrow (62, 12, D) an arrow (62, 13, D) an arrow (62, 17, D) an uncursed staff of conjuration (62, 27, D) the cursed +0 falchion of Eternal Harmony {freeze, +Fly} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you fly. It has a curse placed upon it. (62, 36, D) the +10 Black Knight's barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (62, 37, D) a +0 great sword an uncursed staff of death (62, 38, D) a +3 war axe of draining a +0 dire flail a +0 plate armour (62, 40, D) a +0 chain mail a +0 great sword a +0 chain mail (63, 0, D) an uncursed ring of magical power (63, 8, D) a +1 vorpal eveningstar (63, 16, D) a +0 mace of draining (63, 17, D) a +1 vampiric hand axe (63, 27, D) an uncursed staff of conjuration an uncursed staff of earth (63, 39, D) a +6 war axe of flaming (still there?) a +0 plate armour (still there?) (64, 9, D) an arrow (64, 16, D) a +2 robe of fire resistance (64, 17, D) a Necronomicon (64, 20, D) a cursed -1 great sword (still there?) a +2 robe of cold resistance (still there?) (64, 27, D) an uncursed staff of conjuration (still there?) a book of Conjurations (still there?) (65, 26, D) an uncursed ring of magical power (66, 8, D) a +1 dagger of speed (still there?) a +0 shortbow (still there?) 14 arrows (still there?) a +0 leather armour (still there?) (67, 0, D) the +12 long sword of the Maze {holy, rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. (68, 0, D) a +5 spear of venom (69, 0, D) a cursed ring of attention (69, 36, D) an uncursed ring of magical power (70, 31, D) a +0 trident (unseen) (70, 36, D) a Young Poisoner's Handbook (unseen) (70, 37, D) a +0 trident (still there?) a +0 club (still there?) a book of the Tempests (still there?) (71, 8, D) an uncursed staff of fire (71, 16, D) an uncursed ring of protection from cold (71, 17, D) a +1 flail of protection (71, 26, D) a book of Fire (71, 27, D) an uncursed staff of death (71, 31, D) a +0 trident (71, 32, D) a +0 trident (71, 35, D) a +2 robe of fire resistance (71, 37, D) a lightning rod (4/4) (72, 9, D) an uncursed staff of conjuration (72, 16, D) a +9 plate armour of ponderousness (72, 26, D) a +6 ring of strength a condenser vane (72, 29, D) 5 boomerangs (72, 30, D) 6 boomerangs a +0 trident (72, 33, D) a throwing net (72, 36, D) an uncursed ring of protection from cold (unseen) (72, 37, D) a lightning rod (4/4) (72, 38, D) a +0 trident (73, 1, D) an uncursed staff of poison (73, 16, D) a +0 short sword of venom (73, 17, D) a +5 vorpal glaive (73, 36, D) a tin of tremorstones (2/2) (73, 37, D) a manual of Short Blades a phantom mirror (74, 2, D) a +0 flail (74, 28, D) an uncursed ring of willpower (74, 31, D) a +0 trident (75, 1, D) an uncursed ring of willpower (75, 2, D) a +0 club