ThatDude the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 robe a +0 mace (7, 2, D) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ Will+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your willpower, your defense against some magical effects. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (19, 0, D) a box of beasts (19, 1, D) a +4 long sword of holy wrath (19, 2, D) a glowing shapeshifter corpse (19, 16, D) an uncursed staff of cold (19, 17, D) a +3 scale mail of fire resistance (19, 18, D) a black mamba corpse (20, 0, D) the ring "Ymef" {Ice *Slow +Inv Str-2 Stlth+} [ring of ice] It enhances your ice magic. It affects your strength (-2). It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. It may slow you when you take damage. It makes you more stealthy. (20, 1, D) a book of the Sky (20, 16, D) the +6 scale mail of the Past {rC+} It protects you from cold. (20, 17, D) a +6 morningstar of distortion (20, 35, D) a +2 whip of freezing (still there?) a +0 robe (still there?) a wand of iceblast (6) (still there?) the big kobold corpse of Pikel (still there?) (21, 0, D) a tin of tremorstones (2/2) (21, 1, D) an uncursed staff of fire (21, 16, D) Sif Muna's Grimoire of Earth Spells Type Level Known a - Sandblast Earth 1 no b - Petrify Transmutation/Earth 4 no c - Iron Shot Conjuration/Earth 6 no d - Shatter Earth 9 no (21, 17, D) a +3 short sword of draining (21, 34, D) an uncursed ring of wizardry (21, 35, D) a +2 lajatang of venom (still there?) the +4 faerie dragon scales {Harm rCorr Int-2 Dex+2 Slay+2} (still there?) It affects your intelligence (-2). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It provides partial protection from all sources of acid and corrosion. It increases damage dealt and taken. the corpse of the Enchantress (still there?) (22, 0, D) Dotason's Volume of Supportive Poison (still there?) Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Sting Transmutation/Poison 1 no c - Summon Demon Summoning 5 no d - Eringya's Noxious Bog Transmutation/Poison 6 no e - Summon Hydra Summoning 7 no a +4 falchion of holy wrath (still there?) a +2 shortbow of freezing (still there?) (22, 4, D) an ugly thing corpse (22, 5, D) a glowing shapeshifter corpse (22, 16, D) an uncursed ring of fire (22, 17, D) a +3 scale mail of cold resistance (22, 34, D) a phial of floods (still there?) the corpse of the Lernaean hydra (still there?) (22, 35, D) an uncursed staff of cold (still there?) a +1 vampiric demon whip (still there?) a +0 robe of willpower (still there?) a +0 dagger (still there?) a +0 chain mail (still there?) a wand of polymorph (9) (still there?) (23, 1, D) a book of Air a +1 spear of freezing (23, 2, D) a glowing shapeshifter corpse (23, 4, D) a glowing shapeshifter corpse (still there?) a glowing shapeshifter corpse (still there?) (23, 7, D) a glowing shapeshifter corpse (23, 16, D) a +1 plate armour of cold resistance (23, 17, D) a +0 spear (23, 18, D) a +3 quick blade a +0 robe a +0 pair of boots of running (23, 24, D) a black mamba corpse (23, 25, D) a +0 halberd (still there?) a naga corpse (still there?) (23, 37, D) 12 large rocks (still there?) the cyclops corpse of Polyphemus (still there?) (24, 0, D) a box of beasts (24, 7, D) a shapeshifter corpse (24, 17, D) an uncursed ring of ice (still there?) the ring "Pual" {Will- Int+4 Dex+5 SInv} (still there?) [ring of see invisible] It affects your intelligence (+4). It affects your dexterity (+5). It affects your willpower, your defense against some magical effects. It lets you see invisible. (24, 20, D) an adder corpse (24, 21, D) a +4 spear of freezing (24, 23, D) a black mamba corpse (24, 24, D) a cursed -2 short sword the +8 hand crossbow of Blood-Lust {venom, Will++ Str+5} It poisons the ammo it fires. It affects your strength (+5). It affects your willpower, your defense against some magical effects. an anaconda corpse (24, 26, D) a black mamba corpse (24, 34, D) 6 curare-tipped darts (still there?) a +0 war axe of flaming (still there?) (25, 0, D) a book of Power (still there?) an uncursed ring of ice (still there?) (25, 4, D) a glowing shapeshifter corpse (25, 5, D) a very ugly thing corpse (25, 16, D) a +2 dagger of venom (still there?) a ball python corpse (still there?) (25, 17, D) the cursed +1 scale mail "Buutih" {rF+ Will+} (still there?) It protects you from fire. It affects your willpower, your defense against some magical effects. It has a curse placed upon it. the Grimoire of the Compass (still there?) Spells Type Level Known a - Lesser Beckoning Translocation 3 no b - Teleport Other Translocation 3 no c - Passage of Golubria Translocation 4 no (25, 23, D) a +0 halberd (still there?) a cursed +0 robe (still there?) (25, 24, D) a +0 halberd (still there?) a scroll of brand weapon (still there?) a +0 spear (still there?) (25, 25, D) a +0 war axe (still there?) a +0 trident (still there?) (25, 34, D) the +1 pair of gloves of Dithmenos's Envy {*Drain rElec Str+4 Int+4} (still there?) It affects your strength (+4). It affects your intelligence (+4). It insulates you from electricity. It causes draining when unequipped. 4 potions of haste (still there?) (25, 35, D) a +1 trident of venom (still there?) a +1 scale mail of willpower (still there?) (26, 1, D) a phial of floods (26, 16, D) an uncursed staff of cold (26, 17, D) a condenser vane (26, 18, D) a black mamba corpse (26, 34, D) a book of Unlife (still there?) a cursed amulet of inaccuracy (still there?) a +3 hand axe of electrocution (still there?) (27, 0, D) a +3 chain mail of cold resistance (27, 1, D) a +1 plate armour of willpower (still there?) an uncursed staff of conjuration (still there?) (27, 16, D) a +0 flail (27, 34, D) an uncursed staff of earth (28, 0, D) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. (28, 1, D) a book of Changes (28, 16, D) a box of beasts (28, 17, D) an uncursed staff of death (29, 0, D) a box of beasts (29, 1, D) a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It affects your magic capacity (+9). (29, 16, D) a +2 ring mail of fire resistance (29, 17, D) a book of Clouds (34, 27, D) a box of beasts (35, 0, D) a +2 scale mail of willpower (still there?) a book of Flames (still there?) (35, 15, D) a +0 leather armour of cold resistance (35, 17, D) a +0 scimitar (35, 28, D) a +1 short sword of speed (35, 29, D) an uncursed staff of earth (35, 30, D) the cursed +0 falchion of Greed {venom, +Rage rElec} It poisons the flesh of those it strikes. It insulates you from electricity. It lets you go berserk. It has a curse placed upon it. (36, 0, D) a condenser vane (36, 14, D) an uncursed staff of air (36, 17, D) a cursed -1 dire flail (still there?) an uncursed amulet of magic regeneration (still there?) a cursed -3 long sword (still there?) an uncursed amulet of guardian spirit (still there?) a +0 halberd (still there?) (36, 18, D) a +0 short sword (still there?) an uncursed ring of magical power (still there?) (36, 28, D) a +3 fustibalus of flaming (37, 0, D) a book of Frost (37, 1, D) an uncursed staff of air (37, 14, D) a +1 vorpal hunting sling (37, 15, D) a book of Misfortune (37, 28, D) a book of Unlife (37, 29, D) a +2 hand axe of draining (38, 0, D) the +6 hunting sling "Mainux" {venom, rC+ Str+3} It poisons the ammo it fires. It affects your strength (+3). It protects you from cold. (38, 1, D) a +0 rapier of holy wrath (38, 14, D) a +1 robe of positive energy (38, 15, D) the amulet of Ovejouce {Acrobat Int-2 Dex+5} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (-2). It affects your dexterity (+5). the ring of Cenon {rElec rC++ EV+4 Stlth+} [ring of evasion] It affects your evasion (+4). It greatly protects you from cold. It insulates you from electricity. It makes you more stealthy. the ring "Tixzaf" {rC++ AC+4 Str-5 Dex+4 Stlth+} [ring of protection] It affects your AC (+4). It affects your strength (-5). It affects your dexterity (+4). It greatly protects you from cold. It makes you more stealthy. (38, 16, D) a +0 war axe a +0 halberd a +0 cloak (38, 18, D) a +0 long sword (still there?) a +0 cloak (still there?) (38, 19, D) a +0 rapier (still there?) a +0 cloak (still there?) (38, 29, D) a +1 pair of gloves of strength (39, 0, D) a +5 quarterstaff of draining (39, 1, D) a condenser vane (39, 15, D) an uncursed staff of cold (still there?) a book of Frost (still there?) (39, 19, D) a +0 glaive (39, 28, D) a +4 vampiric long sword (39, 29, D) a phantom mirror (39, 30, D) a +0 hand axe (40, 0, D) an uncursed staff of earth (40, 1, D) the amulet of Asigipre {Faith rPois rF+ Int+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+2). It protects you from fire. It protects you from poison. (40, 3, D) (unseen) (40, 15, D) an uncursed staff of air (40, 18, D) a +0 short sword (40, 28, D) a +1 hand crossbow of freezing (41, 0, D) a lightning rod (4/4) (41, 1, D) a +2 scale mail of poison resistance (41, 17, D) a +0 long sword a +0 trident a +0 flail (41, 19, D) a cursed -1 scimitar (unseen) (41, 28, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (41, 30, D) an uncursed staff of death (42, 0, D) a +4 falchion of holy wrath (42, 16, D) the cursed +0 scimitar of the Purse {elec, *Contam rPois Int+3 Dex+5} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your intelligence (+3). It affects your dexterity (+5). It protects you from poison. It causes magical contamination when unequipped. It has a curse placed upon it. a tin of tremorstones (2/2) (42, 19, D) a +0 hand axe (42, 28, D) a +4 scale mail of cold resistance (42, 29, D) an uncursed staff of death (42, 30, D) a +0 flail (still there?) a +1 shortbow of flaming (still there?) (43, 14, D) a +1 hand axe of flaming (43, 15, D) a book of Debilitation (43, 28, D) a book of Ice (43, 31, D) the +3 quarterstaff "Konad" {flame, +Blink Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you blink. It makes you more stealthy. (44, 28, D) an uncursed ring of resist corrosion (48, 39, D) a +2 vorpal spear (still there?) 5 silver javelins (still there?) a +0 leather armour (still there?) (49, 1, D) a book of Death (still there?) the +4 skin of Zhor {Englaciate rC+++ SInv} (still there?) It renders you almost immune to cold. It lets you see invisible. a lightning rod (4/4) (still there?) (49, 12, D) a +2 vorpal quarterstaff (49, 24, D) a +2 longbow of flaming (49, 36, D) a +0 trident (49, 37, D) a +1 vorpal hand axe (50, 1, D) an uncursed amulet of magic regeneration (50, 12, D) a +1 hunting sling of freezing (50, 23, D) a +0 ring mail of fire resistance (50, 25, D) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (50, 36, D) an uncursed staff of fire (50, 37, D) a book of Spatial Translocations (50, 41, D) the +8 short sword of Extremism {pain, rF+ Will+ Str+2} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It protects you from fire. It affects your willpower, your defense against some magical effects. a +0 robe (still there?) (51, 12, D) a phantom mirror (51, 13, D) the +9 halberd of Indignation {venom, +Blink MP-9 Dex+6 SInv} (still there?) It poisons the flesh of those it strikes. It affects your dexterity (+6). It affects your magic capacity (-9). It lets you see invisible. It lets you blink. the amulet "Haezxir" {Acrobat rN+} (still there?) [amulet of the acrobat] It helps you evade while moving and waiting. It protects you from negative energy. (51, 24, D) the ring of Xom's Fair Game {rElec SInv Stlth-} [ring of attention] It insulates you from electricity. It lets you see invisible. It makes you less stealthy. +0 gold dragon scales (51, 36, D) a +0 leather armour (51, 37, D) a Fen Folio (51, 38, D) a +1 spear of distortion 20 silver javelins the +6 pearl dragon scales "Nuen" {rC- rN+ Slay+4 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to cold. It protects you from negative energy. It makes you more stealthy. (51, 39, D) a +1 vampiric demon trident a +0 robe (51, 40, D) a +0 trident (51, 43, D) an arrow (51, 44, D) a silver javelin (52, 0, D) a +2 scale mail of cold resistance a book of Party Tricks (52, 1, D) a +2 dagger of speed (52, 2, D) a book of Necromancy (52, 5, D) a +0 halberd a +0 robe (52, 12, D) an uncursed staff of air (52, 13, D) the cursed +0 ring mail of the Meadowlark {rElec rPois Str-2 Dex+9} It affects your strength (-2). It affects your dexterity (+9). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (52, 25, D) the +3 leather armour "Dytwinuq" {MP+9 Str+3 Int+6} It affects your strength (+3). It affects your intelligence (+6). It affects your magic capacity (+9). (52, 26, D) +0 shadow dragon scales (52, 36, D) a +1 rapier of distortion (52, 37, D) a +2 trident of protection a +0 robe a +0 vorpal hand crossbow (52, 39, D) a +1 glaive of freezing (still there?) a +0 robe (still there?) (52, 44, D) 2 silver javelins (53, 0, D) a cursed ring of attention (53, 1, D) a +0 vorpal longbow (53, 12, D) a +6 ring of intelligence (53, 13, D) a +0 demon trident (still there?) the ring of Laweatuo {+Fly rElec Int+6 Stlth-} (still there?) [ring of intelligence] It affects your intelligence (+6). It insulates you from electricity. It lets you fly. It makes you less stealthy. (53, 14, D) a +1 plate armour of poison resistance (53, 24, D) a phial of floods (53, 25, D) a cursed ring of attention (53, 36, D) a phantom mirror (53, 37, D) a +6 ring of strength (54, 0, D) the ring of Huegh {rElec rPois rF- rN++ Stlth+} [ring of poison resistance] It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It makes you more stealthy. (54, 1, D) a +2 falchion of freezing (54, 24, D) the +6 hunting sling of a treasure trove {freeze, rC+ Int+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from cold. (54, 25, D) a +2 long sword of protection (still there?) a condenser vane (still there?) (54, 36, D) a condenser vane (54, 38, D) a +0 shortbow (still there?) 25 arrows (still there?) (55, 0, D) an uncursed staff of air (55, 12, D) an uncursed ring of positive energy (still there?) a +6 quarterstaff (still there?) (55, 14, D) the cursed +1 ring mail "Acreduts" {*Contam rCorr Int+3} It affects your intelligence (+3). It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (58, 36, D) a +0 robe (58, 37, D) an uncursed staff of conjuration (59, 36, D) a +0 battleaxe (60, 25, D) a +2 vorpal double sword (still there?) the Almanac of Quantum Execration (still there?) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Gell's Gravitas Translocation 3 no c - Passage of Golubria Translocation 4 no d - Summon Forest Summoning/Translocation 5 no e - Dispersal Translocation 6 no (61, 0, D) an uncursed staff of death (61, 8, D) a +2 whip of freezing (61, 16, D) a +2 vampiric war axe (61, 35, D) the Handbook of the Mutagenic Escort Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Summon Lightning Spire Summoning/Air 4 no c - Irradiate Conjuration/Transmutation 5 no d - Summon Forest Summoning/Translocation 5 no e - Alistair's Intoxication Transmutation/Poison 5 no (61, 36, D) a cursed ring of attention (61, 37, D) an uncursed amulet of the acrobat (61, 39, D) a tin of tremorstones (2/2) (61, 40, D) a +0 mace (62, 0, D) a Fen Folio (62, 1, D) the +7 quarterstaff "Woschoirch" {venom, Will+ Str+7 Dex+2} It poisons the flesh of those it strikes. It affects your strength (+7). It affects your dexterity (+2). It affects your willpower, your defense against some magical effects. (62, 8, D) a lightning rod (4/4) (62, 9, D) a +0 executioner's axe of freezing (62, 16, D) a +2 robe of cold resistance (62, 17, D) an uncursed staff of conjuration (62, 27, D) Sif Muna's Collected Works on Glacial Black Magic Spells Type Level Known a - Freeze Ice 1 no b - Pain Necromancy 1 no c - Freezing Cloud Conjuration/Ice/Air 6 no d - Simulacrum Ice/Necromancy 6 no e - Death Channel Necromancy 6 no (62, 36, D) the cursed +1 morningstar of Awkwardness {speed, Str+4} Attacks with this weapon are significantly faster. It affects your strength (+4). It has a curse placed upon it. (62, 37, D) a +6 ring of strength (62, 40, D) a +1 halberd of venom (still there?) +2 ice dragon scales (still there?) (63, 8, D) a phial of floods (63, 16, D) a +6 ring of strength a +6 ring of strength an uncursed ring of resist corrosion (63, 17, D) an uncursed staff of earth (63, 25, D) a lightning rod (4/4) (63, 27, D) an uncursed ring of magical power (63, 36, D) an uncursed staff of fire (63, 37, D) the +10 war axe of the Glimmering Salmon {drain, Will+} A truly terrible weapon, it drains the life of those it strikes. It affects your willpower, your defense against some magical effects. (64, 17, D) a phial of floods (64, 20, D) a cursed +2 vorpal flail (still there?) a +0 robe (still there?) (64, 21, D) a +0 mace (still there?) a +0 robe (still there?) (64, 27, D) a condenser vane (65, 26, D) a +3 spear of distortion (67, 0, D) a +2 robe (69, 0, D) a +3 vorpal spear (70, 8, D) the cursed +1 chain mail of Shadows and Fog {*Drain Str+2 SInv} It affects your strength (+2). It lets you see invisible. It causes draining when unequipped. It has a curse placed upon it. (70, 9, D) a phantom mirror (70, 13, D) a cursed -1 dire flail a +0 giant club (70, 28, D) a +0 scimitar of flaming (70, 36, D) the Incunabulum of Icy Moulding Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Ozocubu's Armour Ice 3 no c - Summon Ice Beast Ice/Summoning 4 no d - Ice Form Ice/Transmutation 4 no e - Simulacrum Ice/Necromancy 6 no (70, 37, D) a +0 dagger (71, 8, D) the +4 glaive of Virtue {vamp, rPois} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. (71, 9, D) a +4 flail of protection (71, 10, D) a +0 troll leather armour (71, 16, D) a +2 falchion of venom (71, 26, D) an uncursed staff of air (71, 27, D) a +1 robe of the Archmagi (71, 36, D) a +0 dagger a +0 robe an uncursed staff of conjuration (71, 37, D) a cursed -2 dagger a cursed +0 robe the Papyrus of Supportive Evil Arts Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Corpse Rot Necromancy/Air 2 no c - Summon Ice Beast Ice/Summoning 4 no d - Summon Forest Summoning/Translocation 5 no (71, 38, D) a +4 spectral quarterstaff a +0 robe (72, 12, D) a +0 giant club (still there?) a +0 giant spiked club (still there?) (72, 13, D) a +0 giant spiked club a cursed +0 giant club (72, 16, D) a +1 pair of gloves of archery a +0 ring mail of fire resistance (72, 17, D) a +2 broad axe of electrocution (72, 26, D) a tin of tremorstones (2/2) (72, 27, D) a book of Flames (72, 36, D) a lightning rod (4/4) (72, 37, D) a +0 dagger (still there?) a manual of Spellcasting (still there?) (72, 39, D) a +0 scimitar (still there?) a +0 plate armour (still there?) (72, 40, D) a +0 vorpal mace (still there?) a +0 club (still there?) a +0 arbalest of flaming (still there?) a +1 dagger of distortion (still there?) a +0 leather armour (still there?) (73, 1, D) a condenser vane (73, 16, D) a +6 spectral quarterstaff (73, 17, D) an uncursed staff of conjuration (73, 26, D) a +0 ring mail of fire resistance (73, 27, D) the +3 chain mail "Anusaohe" {rElec Int+6 Stlth+} It affects your intelligence (+6). It insulates you from electricity. It makes you more stealthy. (73, 36, D) the Handbook of Glacial Execration Spells Type Level Known a - Freezing Cloud Conjuration/Ice/Air 6 no b - Invisibility Hexes 6 no c - Discord Hexes 8 no (75, 1, D) a book of Flames