Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 14399759289206770430 14 TheAussieBrit the Magician (level 2, 0/19 HPs) Began as a Formicid Hedge Wizard on Sept 22, 2025. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:08:27 (467 turns). TheAussieBrit the Magician (Formicid Hedge Wizard) Turns: 467, Time: 00:08:28 Health: 0/19 AC: 2 Str: 14 XL: 2 Next: 60% Magic: 0/6 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) f - a +0 hand axe h - a +0 short sword i - a +0 trident k - a +0 whip Armour b - a +0 robe (worn) l - a +0 scale mail Jewellery e - a ring of see invisible (worn) Potions c - a potion of magic d - a potion of heal wounds {unknown} j - 2 potions of enlightenment {unknown} Baubles g - 2 flux baubles Skills: + Level 0.1 Short Blades + Level 0.2 Throwing + Level 2.0 Dodging + Level 2.9 Stealth + Level 3.5 Spellcasting + Level 1.8 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.2 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 11% 1 b - Call Imp Summ 8% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 22% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Hoarfrost Cannonade Ice/Frge 1% 3d6/3d12 99% 5 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Blink Tloc Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The kobold is moderately wounded. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The kobold completely misses you. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! The bat barely misses you. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! The bat hits you but does no damage. You hit the kobold. The kobold is heavily wounded. The kobold barely misses you. You hit the kobold. The kobold is severely wounded. You miss the kobold. The kobold is severely wounded. The kobold barely misses you. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is severely wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the kobold. You kill the kobold! The bat hits you. You die... #... #...##, .... . ...# .b #.K, # ... #.####.##.#.... #.()....#...# ##########....# #.......@b..#..... ########.########### #### #.........#.. ##.########.## { { #.#.. ... #.#.# ###.##### #.#.# #.#.#...# ##.#.##.#.......# #.......#.#.#.### You could see a bat. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Formicid Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 285 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/6 290 | D:1 | Learned a level 2 spell: Call Imp 467 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, minmay_tromino_v4_a Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Short Blades | | 0.1 Throwing | | 0.2 Stealth | | 2.9 Spellcasting | | 3.5 Conjurations | | 1.8 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.2 Action || total ---------------------------++------- Melee: Dagger || 44 Hand axe || 1 Throw: Stone || 3 Cast: Magic Dart || 24 Stab: Sleeping || 1 Armour: Robe || 26 Dodge: Dodged || 34