Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 10253491808678068885 0 TheAussieBrit the Apothecary (level 1, 10/10 HPs) Began as a Gargoyle Wanderer on Sept 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (7 turns). TheAussieBrit the Apothecary (Gargoyle Wanderer) Turns: 7, Time: 00:00:24 Health: 10/10 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 13 God: Gold: 10 SH: 0 Dex: 10 Spells: 6/6 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg + . . c - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles d - 8 poisoned darts (quivered) Armour c - a +0 robe (worn) Scrolls b - a scroll of fear Skills: + Level 1.0 Throwing + Level 1.1 Armour + Level 1.0 Dodging + Level 3.0 Spellcasting + Level 3.2 Alchemy You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 24% 1d1 12% 1 Mercury Arrow Conj/Alch 12% 2d6 19% 2 Soul Splinter Necr 4% N/A 22% 1 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Vampiric Draining Necr 1% 2d6 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Welcome, TheAussieBrit the Gargoyle Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found 10 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of fear, a +0 robe, 8 poisoned darts; and the following spells available to memorise: Poisonous Vapours, Mercury Arrow, Soul Splinter, Mephitic Cloud, Vampiric Draining. You now have 10 gold pieces. Found a ring mail. Found three escape hatches in the floor. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############### #.............> #..ß..ß..ß..ß.. #.............. #.............. #<............> #......@......[ #.............. #..ß..ß..ß..ß.. #............$> ############### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Gargoyle Wanderer began the quest for the | Orb. 0 | D:1 | TheAussieBrit set off with the following items: a +0 club, | a scroll of fear, a +0 robe, 8 poisoned darts; and the | following spells available to memorise: Poisonous Vapours, | Mercury Arrow, Soul Splinter, Mephitic Cloud, Vampiric | Draining. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 7 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_rooms, serial_forest, infiniplex_forest_corner_2, infiniplex_forest_clump_curved, infiniplex_forest_lined_room_2, infiniplex_forest_corner_1, infiniplex_forest_clump_medium, infiniplex_forest_lined_corner, infiniplex_forest_lined_corner, infiniplex_forest_lined_corner