Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 11977483454018423868 25 TheAussieBrit the Conjurer (level 3, -1/28 HPs) Began as a Formicid Conjurer on Sept 27, 2025. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:03:17 (1613 turns). TheAussieBrit the Conjurer (Formicid Conjurer) Turns: 1613, Time: 00:03:17 Health: -1/28 AC: 5 Str: 11 XL: 3 Next: 20% Magic: 7/7 EV: 9 Int: 19 God: Gold: 39 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . d - +0 ring mail rPois . (cloak unavailable) rElec . (gloves unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty, lethally poisoned (-1 -> -21), quill-form, very slightly contaminated A: quills, permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe d - a +0 ring mail (worn) Scrolls e - 2 scrolls of noise {unknown} g - 3 scrolls of teleportation {unknown} h - a scroll of fog {unknown} k - a scroll of vulnerability {unknown} Potions b - a potion of magic j - a potion of heal wounds {unknown} Talismans f - a quill talisman (active) Skills: * Level 2.3 Fighting - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.6 Spellcasting - Level 3.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 9% 1 b - Searing Ray Conj 32% 2d5 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 88% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History A scorpion comes into view. The magic dart hits the scorpion. The scorpion is lightly wounded. The magic dart hits the scorpion. The scorpion is lightly wounded. The magic dart hits the scorpion. The scorpion is moderately wounded. The magic dart hits the scorpion. The scorpion is heavily wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion stings you. x2 The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion stings you but does no damage. You are out of magic! You don't have enough magic to cast this spell. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is severely wounded. You feel very sick. The scorpion stings you! You are lethally poisoned! The scorpion poisons you! You are too injured to fight recklessly! Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. You die... ######### #.......# ........# #.......# ........# #.......####### ......s@>.....# ##.......#####.# ...#.#.######.# #. #.#.#......# ##..#.#.#.###..# ....#.#.#.# #..# #....#<# #..# ##..††.# #..####### #..†.### #......... You could see a scorpion. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 jackals (D:1) 2 quokkas (D:1) 2 ball pythons 2 bats (D:2) 4 frilled lizards 4 goblins (D:1) 2 kobolds (D:1) 5 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 189 | D:1 | Reached skill level 1 in Fighting 204 | D:1 | Reached XP level 2. HP: 4/21 MP: 0/5 455 | D:1 | Learned a level 2 spell: Searing Ray 580 | D:1 | Found a faded altar of an unknown god. 662 | D:1 | Found Jotolim's Book Shop. 1031 | D:1 | Reached XP level 3. HP: 21/27 MP: 1/6 1602 | D:2 | Noticed a scorpion 1613 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring, serial_shops, nicolae_shop_relaxation, shapermc_ecumenical_altar_flowoftime D:2: layout_loops_ring, serial_shops, nicolae_shop_dealshenge, basic_altar, chequers_hall_statues_corner_a, nicolae_shop_vocational Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.3 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.6 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 51 Unarmed || 2 Cast: Magic Dart || 50 Use: Potion || 2 Armour: Ring mail || 57 Robe || 2 Dodge: Dodged || 31 Form: Quill || 1