Dungeon Sprint DCSS version 0.33-b1 (webtiles) character file. Game seed: 7418049308892749884 71 TheAussieBrit the Trooper (level 4, 11/37 HPs) Began as a Coglin Hexslinger on Sept 30, 2025. Was an Initiate of Jiyva. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:54 (297 turns). TheAussieBrit the Trooper (Coglin Hexslinger) Turns: 297, Time: 00:06:55 Health: 11/37 AC: 14 Str: 8 XL: 4 Next: 24% Magic: 9/9 EV: 7 Int: 13 God: Jiyva [......] Gold: 0 SH: 0 Dex: 18 Spells: 9/9 levels left rFire x . . A - +5 hand cannon {Paloma} rCold + + . D - +5 sling {Yawen} rNeg . . . F - +5 ice dragon scales rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth HPRegen 0.26/turn MPRegen 0.11/turn %: no teleportation @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were in the Dungeon. You worshipped Jiyva. Jiyva was noncommittal. You visited 1 branch Inventory: Hand Weapons a - the +10 dark maul {heavy} (You found it in the Dungeon) y - a +5 triple crossbow {Malki} z - a +5 arbalest {Rubén} A - a +5 hand cannon (weapon) {Paloma} C - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) D - a +5 sling (offhand) {Yawen} E - a +5 quick blade H - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) I - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) J - the +8 storm bow {elec, penet} (You found it in the Dungeon) Armour c - a +0 robe d - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. B - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). F - +5 ice dragon scales (worn) G - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Wands t - a wand of mindburst (7) u - a wand of quicksilver (7) Scrolls b - a scroll of poison j - 4 scrolls of blinking p - 4 scrolls of amnesia q - 7 scrolls of fog r - 5 scrolls of identify s - 2 scrolls of fear Potions e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance n - a potion of experience o - 5 potions of might Talismans v - a fortress talisman w - a lupine talisman x - a quill talisman Skills: * Level 4.2 Fighting + Level 3.8 Ranged Weapons + Level 1.0 Armour + Level 3.3 Dodging + Level 0.4 Stealth * Level 3.3 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 87% 2 Sigil of Binding Hex 9% N/A 98% 3 Inner Flame Hex/Fire 6% N/A 99% 3 Summon Ice Beast Ice/Summ 2% N/A 100% 3 Cause Fear Hex 4% N/A 100% 4 Dimensional Bullseye Hex/Tloc 2% N/A 100% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 100% 4 Summon Mana Viper Hex/Summ 5% N/A 100% 5 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses the river rat. You shoot a slug. The slug hits the river rat but does no damage. The river rat bites you but does no damage. Fire: D) +5 sling {Yawen} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a river rat (magical condensation, 65% to hit) You shoot a sling bullet. The sling bullet hits the river rat. The river rat is lightly wounded. You shoot a slug. The slug hits the river rat! You kill the river rat! You start resting. You hear a series of splatters. Jiyva gurgles merrily. Magic restored. You start resting. You hear a distant slurping noise. x2 HP restored. You pick up a book of Beasts and begin reading... You add the spells Summon Ice Beast, Summon Seismosaurus Egg, Summon Mana Viper and Sphinx Sisters to your library. There is a transporter here. Welcome to arena 2. You enter the transporter and appear at another place. 3 merfolk come into view. The merfolk shouts! x2 Found three items. Found a transporter. You shoot a slug. The slug barely misses the merfolk. You shoot a sling bullet. The sling bullet hits the merfolk. The merfolk is lightly wounded. You shoot a slug. The slug barely misses the merfolk. You shoot a sling bullet. The sling bullet hits the merfolk. The merfolk is lightly wounded. The merfolk hits you from afar with a +0 trident. The merfolk hits you from afar with a +0 trident! The merfolk hits you from afar with a +0 trident. x2 * * * LOW HITPOINT WARNING * * * The merfolk barely misses you. You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.=|).▓.....▓ ▓.....▓.}...▓ ▓.....▓.....▓ ▓.mmm.▓.....▓ ▓.....▓..©..▓ ▓.○@○.▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 3 merfolk. Vanquished Creatures A bullfrog (D) A river rat (D) 2 creatures vanquished. Vanquished Creatures (others) An azure jelly (D) A spatial maelstrom (D) A tormentor (D) A golden eye (D) 11 jellies (D) A ball python zombie (D) A bat skeleton (D) A bat zombie (D) 18 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | TheAussieBrit the Coglin Hexslinger began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 10 | D | Banished a spatial maelstrom 110 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 117 | D | Became a worshipper of Jiyva Jaamiame the Shapeless 118 | D | Killed a tormentor 118 | D | Killed an azure jelly 134 | D | Got the +10 dark maul {heavy} 134 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 134 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 136 | D | Got the +11 Singing Sword {sonic wave} 136 | D | Got the +6 shillelagh "Devastator" {shatter} 136 | D | Got the +7 mace of Variability {chaos, chaos arc} 136 | D | Got the +8 storm bow {elec, penet} 167 | D | Killed a golden eye 207 | D | Entered arena 2. 207 | D | Noticed a bullfrog 207 | D | Found a transporter. 210 | D | Killed a bullfrog 211 | D | Reached skill level 4 in Fighting 211 | D | Reached skill level 1 in Armour 211 | D | Reached XP level 2. HP: 11/25 MP: 3/6 211 | D | Reached XP level 3. HP: 13/30 MP: 3/7 211 | D | Reached XP level 4. HP: 16/37 MP: 3/8 294 | D | Entered arena 3. 294 | D | Noticed a merfolk 294 | D | Noticed a merfolk 294 | D | Noticed a merfolk 294 | D | Found a transporter. 297 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.2 Ranged Weapons | 3 | 3.8 Armour | 1 | 1.0 Dodging | 3 | 3.3 Spellcasting | 3 | 3.3 Stealth | | 0.4 Hexes | | 2.6 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 3 | 4 || 7 Hand cannon | 3 | 4 || 7 Armour: Ice dragon scales | 7 | 5 || 12 Dodge: Dodged | 4 | 1 || 5