Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 5882445672273138336 28 TheAussieBrit the Magician (level 3, 0/28 HPs) Began as a Djinni Hexslinger on Sept 30, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (996 turns). TheAussieBrit the Magician (Djinni Hexslinger) Turns: 996, Time: 00:02:52 Health: 0/28 AC: 0 Str: 7 XL: 3 Next: 30% Gold: 63 EV: 11 Int: 16 God: SH: 0 Dex: 15 rFire + + . a - +1 sling rCold x . . (no offhand) rNeg + . . (no body armour) rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... g - ring of positive energy Stlth + (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: weak-willed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe d - a +0 plate armour Magical Staves i - a staff of death Jewellery g - a ring of positive energy (worn) h - a ring of see invisible Scrolls b - a scroll of poison j - a scroll of blinking {unknown} k - a scroll of identify {unknown} m - a scroll of amnesia {unknown} Potions e - a potion of brilliance {unknown} f - a potion of attraction {unknown} Talismans l - a storm talisman Skills: * Level 1.9 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging + Level 3.0 Spellcasting - Level 3.0 Conjurations + Level 3.0 Hexes - Level 3.0 Summonings - Level 3.0 Necromancy - Level 3.0 Translocations - Level 3.0 Forgecraft + Level 3.0 Fire Magic - Level 3.0 Ice Magic - Level 3.0 Air Magic - Level 3.0 Earth Magic - Level 3.0 Alchemy * Level 0.2 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% N/A 9% 2 b - Sigil of Binding Hex 12% N/A 16% 3 c - Inner Flame Hex/Fire 12% N/A 16% 3 d - Cause Fear Hex 6% N/A 47% 4 e - Dimensional Bullseye Hex/Tloc 6% N/A 47% 4 f - Kinetic Grapnel Frge 48% 1d5 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jinxing sprites lose interest in you. The adder bites you. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder completely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! The adder barely misses you. Your Spellcasting skill increases to level 3! Your Conjurations skill increases to level 3! Your Hexes skill increases to level 3! Your Summonings skill increases to level 3! Your Necromancy skill increases to level 3! Your Translocations skill increases to level 3! Your Forgecraft skill increases to level 3! Your Fire Magic skill increases to level 3! Your Ice Magic skill increases to level 3! Your Air Magic skill increases to level 3! Your Earth Magic skill increases to level 3! Your Alchemy skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Kinetic Grapnel wells up from within. Spell assigned to 'f'. You shoot a sling bullet. The sling bullet hits the adder. The adder is lightly wounded. The adder closely misses you. x2 You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. You die... ...........##.? ..............# ..._..........# ..............# #............ #..........## #......S....# #.@..# .......†...# #######....# #.....# ...##... ##.. .... ## .$. .. You could see an adder. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 5 goblins (D:1) 4 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Djinni Hexslinger began the quest for the | Orb. 0 | D:1 | TheAussieBrit set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 217 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 985 | D:2 | Found an iron altar of Okawaru. 993 | D:2 | HP: 1/23 [adder (2)] 995 | D:2 | Reached XP level 3. HP: 1/28 MP: 0/0 995 | D:2 | Learned a level 1 spell: Kinetic Grapnel 996 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic, minmay_small_reverse_x D:2: layout_rooms, angelslayer_ecumenical_altar_simple_liquid, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Conjurations | 3 | 3.0 Hexes | 3 | 3.0 Summonings | 3 | 3.0 Necromancy | 3 | 3.0 Translocations | 3 | 3.0 Forgecraft | 3 | 3.0 Fire Magic | 3 | 3.0 Ice Magic | 3 | 3.0 Air Magic | 3 | 3.0 Earth Magic | 3 | 3.0 Alchemy | 3 | 3.0 Fighting | | 1.9 Ranged Weapons | | 1.5 Dodging | | 2.1 Shapeshifting | | 0.2 Action || total ---------------------------++------- Fire: Sling || 56 Cast: Jinxbite || 5 Armour: Skin || 25 Plate armour || 2 Dodge: Dodged || 33