Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 17804650370768805908 63 TheAussieBrit the Magician (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Oct 5, 2025. Slain by an orc ... wielding a +0 trident (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:22 (1663 turns). TheAussieBrit the Magician (Deep Elf Conjurer) Turns: 1663, Time: 00:04:23 Health: 0/19 AC: 4 Str: 4 XL: 3 Next: 87% Magic: 2/11 EV: 11 Int: 24 God: Gold: 75 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) g - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +2 robe {Will+} rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom d - a +2 dagger of speed Missiles f - 2 poisoned darts Armour a - a +0 robe c - a +2 robe of willpower (worn) e - a +0 ring mail Magical Staves g - a staff of alchemy (weapon) Wands a - a wand of flame (16) Scrolls c - a scroll of torment {unknown} e - a scroll of vulnerability {unknown} h - a scroll of noise {unknown} l - 2 scrolls of revelation {unknown} m - a scroll of silence {unknown} n - a scroll of fear {unknown} q - a scroll of teleportation {unknown} u - a scroll of enchant armour {unknown} v - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of lignification {unknown} j - a potion of enlightenment {unknown} k - 3 potions of curing {unknown} o - 2 potions of attraction {unknown} p - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.7 Spellcasting - Level 4.3 Conjurations * Level 0.4 Summonings - Level 2.3 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 16% 3d10 22% 4 Swiftness Air 5% N/A 26% 3 Teleport Other Tloc 5% N/A 26% 3 Vampiric Draining Necr 5% 2d6 26% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dragon's Call Summ 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: an orc, wielding a +0 club and wearing a +0 leather armour (lightly wounded, 100% to hit) The magic dart hits the orc. The orc is severely wounded. An orc comes into view. It is wielding a +0 trident. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (severely wounded, 79% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! The searing ray misses the orc. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! The orc hits you but does no damage. The endoplasm freezes you. You are frozen. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm. The endoplasm is heavily wounded. (Press . to maintain the ray.) The orc hits you from afar with a +0 trident. The endoplasm freezes you. You are frozen. The searing ray hits the endoplasm. You kill the endoplasm! The orc barely misses you. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 trident and wearing a +0 chain mail (85% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc but does no damage. The orc is heavily wounded. The orc hits you from afar with a +0 trident. You die... #.<##### #....... #.[# ######.# ..# #..# #.... #.# #..# #.### #.# #..# #.# #.# ##..# #.# #.# #...########.# #.# #.###............# #.# #..##......@))...# #.# #..........#.o...# #.# #.####...#.#.#.#.# #.# ####.######>#.#.# # #.# #.......# #.#.#.# #.# #.#####.# #.#.#.# #.# # #.# #.#.#.. #.# #.# #.#.### #.### #.# #.#.. #...[ You could see an orc. Vanquished Creatures Jessica (D:2) An adder (D:2) A dart slug (D:2) 2 orcs (D:3) 5 hobgoblins A quokka (D:1) A bat (D:1) 3 endoplasms 3 goblins 2 kobolds (D:1) 7 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 193 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 210 | D:1 | Learned a level 2 spell: Searing Ray 651 | D:2 | Noticed Jessica 659 | D:2 | Killed Jessica 660 | D:2 | Reached XP level 3. HP: 11/19 MP: 5/10 1160 | D:2 | Found a faded altar of an unknown god. 1663 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms, serial_curves, eino_curves_02, eino_curves_01, minivault_14, minmay_misc_feat_cross D:2: layout_basic, serial_glass, glass_columns_c, glass_columns_a, basic_ecumenical_altar, minivault_23, uniq_jessica D:3: minmay_bubble_buster, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Alchemy | 2 | 2.3 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Summonings | | 0.4 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Cast: Magic Dart || 44 Searing Ray || 3 Armour: Robe || 13 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1661 | 1525 | 136 | 0 | 1357 | 3 | 553.7 | Dungeon | 1661 | 1525 | 136 | 0 | 1357 | 3 | 553.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 881 daAuts D:1: 569 daAuts D:3: 209 daAuts