TheAussieBrit Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (5, -6, D:1) a frilled lizard skeleton (17, 29, D:1) a +0 short sword (17, 36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 17, D:1) a rat skeleton (19, -6, D:1) a +0 club (20, 20, D:1) a jackal skeleton (20, 21, D:1) a jackal skeleton (20, 22, D:1) a +0 club a goblin skeleton (21, 22, D:1) a jackal skeleton (26, 23, D:1) a jackal skeleton (31, 29, D:1) a +0 dagger a goblin skeleton (42, 13, D:1) a hobgoblin skeleton (43, 12, D:1) a +0 club (45, -5, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (52, -6, D:1) a +0 whip Level 2 of the Dungeon [Shop] Kiczidgh's Jewellery Emporium a ring of willpower (unknown) (350 gold) a ring of magical power (unknown) (280 gold) an amulet of dissipation (unknown) (420 gold) a ring of resist corrosion (unknown) (280 gold) an amulet of alchemy (unknown) (420 gold) a spider talisman (175 gold) a +6 ring of strength (unknown) (504 gold) a ring of protection from fire (350 gold) a +6 ring of dexterity (unknown) (504 gold) [Shop] Vumuly's Armour Shop a +0 robe (9 gold) a +0 robe (9 gold) a +2 chain mail of poison resistance (220 gold) a +0 ring mail (44 gold) a +0 pair of gloves (49 gold) a +0 leather armour (22 gold) a +0 cloak (49 gold) a +0 scale mail (44 gold) a +0 ring mail (44 gold) [Shop] Tuizupn's General Store a staff of fire (unknown) (300 gold) 6 poisoned darts (43 gold) a parchment of Apportation (64 gold) a parchment of Passage of Golubria (162 gold) a potion of resistance (unknown) (120 gold) a parchment of Grave Claw (97 gold) a scroll of vulnerability (unknown) (48 gold) the ring of Qeq Ohic {rElec rC- rN+ rCorr Str-2} (340 gold) [ring of positive energy] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). a +1 pair of gloves (138 gold) [Shop] Fibesa's Antique Weapon Boutique a +0 club (9 gold) a +0 sling (28 gold) a +0 trident (66 gold) a +0 war axe (66 gold) a +0 heavy halberd (174 gold) a +2 spectral giant club (326 gold) the +1 spear "Beetlebane" {heavy, rCorr Int+5 Dex+2} (716 gold) rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). the +3 arbalest "Death Rattle" {freeze, rCorr} (780 gold) rCorr: It protects you from acid and corrosion. a +0 hand axe (57 gold) [Shop] Osiresul's Jewellery Shoppe a +6 ring of dexterity (unknown) (468 gold) a ring of wizardry (unknown) (390 gold) an amulet of dissipation (unknown) (390 gold) a ring of positive energy (unknown) (260 gold) a ring of see invisible (unknown) (195 gold) a ring of poison resistance (unknown) (260 gold) the ring of Ukum Yto {rF- rC+ MP+9 Str+6} (734 gold) [ring of protection from cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Str+6: It affects your strength (+6). a ring of positive energy (unknown) (260 gold) a ring of poison resistance (unknown) (260 gold) the sanguine talisman "Dacsilol" {rF+ Str+4 Dex+3} (1740 gold) [sanguine talisman] rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). the granite talisman of Hepliaklqana {rF++ Int+2} (1740 gold) [granite talisman] rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). (0, 2, D:2) an adder corpse (skeletalised by now) (13, 11, D:2) a bat skeleton (14, 14, D:2) a +0 sling (16, -3, D:2) an adder skeleton (21, -2, D:2) a +0 short sword a kobold skeleton (24, -14, D:2) a +0 club (33, -7, D:2) a +0 club (34, 29, D:2) a +0 scale mail (37, 36, D:2) a +0 trident (38, 35, D:2) a ball python corpse (skeletalised by now) (42, -13, D:2) a bat corpse (skeletalised by now) (50, 9, D:2) a +0 short sword 2 stones a kobold skeleton (55, 4, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Kism's Armour Shop a +0 leather armour (20 gold) a +0 scale mail (40 gold) a +3 scale mail of cold resistance (260 gold) a +0 plate armour (180 gold) a +0 robe (9 gold) a +0 ring mail (40 gold) the crystal ball of Wucad Mu {Energy, Mindtap} (1000 gold) Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. the +3 ring mail of Gait {rN+} (302 gold) rN+: It protects you from negative energy. a +0 scale mail (40 gold) (0, 0, D:3) a +0 leather armour (2, 8, D:3) a +0 club a goblin corpse (skeletalised by now) (6, -5, D:3) a +0 dagger a kobold skeleton (14, -27, D:3) a +0 mace (28, -4, D:3) a +0 dagger an orc corpse (skeletalised by now) (40, 3, D:3) a +0 club (41, -24, D:3) a kobold skeleton (41, 3, D:3) a +0 short sword (42, 3, D:3) a hobgoblin corpse (skeletalised by now) (43, 8, D:3) a +0 sling (47, -4, D:3) a +0 robe (52, -29, D:3) a rat corpse (skeletalised by now) (58, -7, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (2, 5, D:4) an adder corpse (skeletalised by now) (10, 26, D:4) a +0 dagger a goblin corpse (skeletalised by now) (15, 38, D:4) a hobgoblin corpse (skeletalised by now) (16, 8, D:4) a +0 whip (18, 8, D:4) a +0 rapier (23, 6, D:4) a +0 ring mail (25, 16, D:4) an iguana corpse (skeletalised by now) (26, -18, D:4) a +0 dagger a +0 leather armour a ball python corpse (skeletalised by now) (26, -16, D:4) a +0 robe (33, 9, D:4) a +0 trident (35, 9, D:4) a +0 leather armour (41, 7, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (0, 14, D:5) a +0 chain mail (1, 4, D:5) a quill talisman (4, 13, D:5) a +0 short sword (10, 4, D:5) a +0 giant club (38, 29, D:5) a +0 ring mail (44, 17, D:5) a +0 spear (45, 16, D:5) a +0 dagger a +0 chain mail (45, 17, D:5) a +0 whip a +0 leather armour (45, 18, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 whip of flaming (1, 18, D:6) 4 gold pieces (5, 21, D:6) 8 gold pieces a +0 short sword the Ecumenical Temple