Dungeon Crawl Stone Soup version 0.34-a0-916-ga168a4e2c1 (webtiles) character file. Game seed: 8027280294704559762 21 TheAussieBrit the Magician (level 2, 7/24 HPs) Began as an Oni Alchemist on Oct 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:09 (529 turns). TheAussieBrit the Magician (Oni Alchemist) Turns: 529, Time: 00:01:09 Health: 7/24 AC: 3 Str: 11 XL: 2 Next: 87% Magic: 0/6 EV: 8 Int: 16 God: Gold: 1 SH: 0 Dex: 9 Spells: 7/8 levels left rFire . . . (100%) b - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1 gold pieces. Inventory: Hand Weapons b - a +0 sling (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of ambrosia {unknown} f - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 3.8 Spellcasting - Level 0.8 Conjurations - Level 2.6 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Summon Small Mammal Summ 12% N/A 17% 1 Call Imp Summ 6% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Call Canine Familiar Summ 3% N/A 45% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Eringya's Surprising Cr Summ 3% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Aim: a jackal (moderately wounded) Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a jackal (heavily wounded, poisoned) Poisonous fumes billow around the jackal! The jackal looks even sicker. The jackal barely misses you. The jackal bites you but does no damage. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a jackal (almost dead, very poisoned) Poisonous fumes billow around the jackal! You kill the jackal! The jackal bites you but does no damage. The jackal barely misses you. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal closely misses you. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a jackal (lightly wounded, poisoned) Poisonous fumes billow around the jackal! The jackal looks even sicker. The jackal bites you but does no damage. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: b) +0 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, very poisoned, 37% to hit) You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############## #.†........@.# ## #.##########.# .. #.# .# [# ####.###### .# #.........# .. ### #.##.####.# .. ... #.##.# ... #.. #.##.# ... #..### #.##.# #..#.. There were no monsters in sight! Vanquished Creatures 3 hobgoblins (D:1) 5 jackals (D:1) 2 ball pythons (D:1) 3 bats (D:1) 3 endoplasms (D:1) A goblin (D:1) 3 kobolds (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Oni Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 116 | D:1 | Reached skill level 3 in Spellcasting 185 | D:1 | Reached XP level 2. HP: 13/24 MP: 6/6 529 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.8 Dodging | | 1.7 Stealth | | 1.4 Conjurations | | 0.8 Alchemy | | 2.6 Action || total ---------------------------++------- Attack: Normal || 38 Melee: Unarmed || 38 Headbutt || 4 Fire: Sling || 63 Cast: Poisonous Vapours || 9 Armour: Robe || 101 Dodge: Dodged || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 553 | 536 | 17 | 38 | 320 | 1 | 553.0 | Dungeon | 553 | 536 | 17 | 38 | 320 | 1 | 553.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 553 daAuts