Dungeon Crawl Stone Soup version 0.34-a0-916-ga168a4e2c1 (webtiles) character file. Game seed: 17523409876712084279 54 TheAussieBrit the Poker (level 3, -3/29 HPs) Began as a Merfolk Cinder Acolyte on Oct 8, 2025. Was a High Priest of Ignis. Slain by an orc ... wielding a +0 flail (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:43 (1386 turns). TheAussieBrit the Poker (Merfolk Cinder Acolyte) Turns: 1386, Time: 00:02:43 Health: -3/29 AC: 5 Str: 14 XL: 3 Next: 91% Magic: 6/6 EV: 10 Int: 15 God: Ignis [*****.] Gold: 108 SH: 0 Dex: 15 Spells: 6/6 levels left rFire + + . (33%) a - -1 spear (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +2 leather armour {rF+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail, antennae 1, passive freeze a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 3 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a -1 spear of flaming (weapon) Armour b - a +0 robe c - a +0 ring mail d - a +2 leather armour of fire resistance (worn) Jewellery e - a +6 ring of dexterity (worn) Wands a - a wand of flame (16) Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of poison {unknown} h - 2 scrolls of revelation {unknown} j - a scroll of vulnerability {unknown} k - a scroll of fog {unknown} l - a scroll of enchant armour {unknown} m - a scroll of noise {unknown} Potions d - a potion of curing {unknown} M - 2 potions of mutation n - a potion of haste {unknown} o - a potion of brilliance {unknown} p - a potion of lignification {unknown} Skills: - Level 3.2 Fighting + Level 5.8 Polearms + Level 2.3 Spellcasting - Level 2.1 Fire Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 17% 2 Dimensional Bullseye Hex/Tloc 0% N/A 95% 4 Silence Hex/Air 0% N/A 100% 5 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You have a pair of small antennae on your head. A frigid envelope surrounds you and freezes all who hurt you. Message History Something hits you but does no damage. The orc hits you with a +0 flail! The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of mutation. You feel extremely strange. A pair of antennae grows on your head! Your skin feels very cold. f -> M - 2 potions of mutation The orc priest closely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Reactivating autopickup. You feel a bit more experienced. The orc hits you with a +0 flail! You die... Ignis goes out, and joins you in death. .########## #.......# .# #.####### .# #.######### .# #.#........ .# #.#........ .# #.#........ ## ######.#........ .........)....... ........o@)...... ........oo..!.... ............(.... ................. ................. .o........###..## .......... .... ......... ... You could see an orc priest and 2 orcs. Vanquished Creatures An orc wizard (D:3) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 3 endoplasms 5 hobgoblins 4 jackals (D:2) 4 quokkas 5 ball pythons 3 bats (D:2) 2 frilled lizards 6 goblins 7 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Merfolk Cinder Acolyte began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 188 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 247 | D:1 | Reached skill level 5 in Polearms 661 | D:2 | Reached XP level 3. HP: 29/29 MP: 4/6 1128 | D:2 | Found a burning altar of Makhleb. 1386 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 1386 | D:3 | Gained mutation: A frigid envelope surrounds you and | freezes all who hurt you. [potion of mutation] 1386 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic D:2: layout_loops_cross, basic_altar, kennysheep_generic_room_15 D:3: minmay_goblin_kobold_castle, layout_basic, ebering_ecumenical_altar_box Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.8 Spellcasting | 2 | 2.3 Fighting | | 3.2 Fire Magic | | 2.1 Action || total ---------------------------++------- Attack: Normal || 174 Melee: Spear || 174 Drink: Mutation || 1 Stab: Sleeping || 1 Armour: Robe || 8 Ring mail || 13 Leather armour || 61 Dodge: Dodged || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1355 | 1323 | 32 | 0 | 1036 | 3 | 451.7 | Dungeon | 1355 | 1323 | 32 | 0 | 1036 | 3 | 451.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 655 daAuts D:1: 645 daAuts D:3: 54 daAuts