Dungeon Crawl Stone Soup version 0.34-a0-925-g2c4840ae45 (webtiles) character file. Game seed: 3310191265818758438 231 TheAussieBrit the Shooter (level 5, -4/45 HPs) Began as a Demigod Hexslinger on Oct 10, 2025. Slain by Edmund ... wielding a +5 heavy flail (8 damage) ... on level 4 of the Dungeon. The game lasted 00:05:45 (2297 turns). TheAussieBrit the Shooter (Demigod Hexslinger) Turns: 2297, Time: 00:05:46 Health: -4/45 AC: 11 Str: 9 XL: 5 Next: 44% Magic: 11/11 EV: 3 Int: 15 God: Gold: 152 SH: 5 Dex: 26 Spells: 6/8 levels left rFire . . . (100%) i - +4 dagger rCold . . . (100%) h - +0 buckler rNeg . . . (100%) k - +0 chain mail rPois . (100%) (no helmet) rElec . (100%) j - +0 cloak rCorr . (100%) l - +0 pair of gloves SInv . d - +0 pair of boots Will ..... (no amulet) Stlth e - +6 ring of dexterity HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons a - a +1 sling i - a +4 dagger (weapon) m - a +1 short sword of venom n - a +2 hand axe of holy wrath Armour b - a +0 robe d - a +0 pair of boots (worn) h - a +0 buckler (worn) j - a +0 cloak (worn) k - a +0 chain mail (worn) l - a +0 pair of gloves (worn) Magical Staves c - a staff of necromancy g - a staff of fire Jewellery e - a +6 ring of dexterity (worn) Talismans f - a medusa talisman Scrolls p - a scroll of poison c - a scroll of enchant weapon {unknown} e - 4 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} k - a scroll of vulnerability {unknown} m - a scroll of noise {unknown} n - a scroll of fear {unknown} o - 2 scrolls of amnesia {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of curing {unknown} j - a potion of haste {unknown} l - a potion of brilliance {unknown} Skills: - Level 3.3 Fighting * Level 3.7 Ranged Weapons - Level 1.7 Dodging + Level 2.1 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 100% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 2% 2d4 100% 2 Hailstorm Conj/Ice 1% 3d5 100% 3 Inner Flame Hex/Fire 6% N/A 100% 3 Passwall Erth 1% N/A 100% 3 Sigil of Binding Hex 9% N/A 100% 3 Cause Fear Hex 4% N/A 100% 4 Dimensional Bullseye Hex/Tloc 2% N/A 100% 4 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You unwield your +1 sling. i - a +4 dagger (weapon) Edmund hits you but does no damage. You hit Edmund but do no damage. Edmund hits you with a +5 heavy flail! * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. You hit Edmund but do no damage. Edmund hits you with a +5 heavy flail! You die... Edmund says, "I'd like to see a scythe do that!" ... #.# #.# #.# #.# ..(# #.# ##..# ###.# ....# #.@.# #...# #@# #...# #.###...# #.......# ####....# #.#<.# #.#### #). ### You could see Edmund. Vanquished Creatures An ogre (D:3) A hound (D:3) Terence (D:3) An orc wizard (D:3) An adder (D:2) 5 dart slugs 6 endoplasms 3 hobgoblins 5 orcs (D:3) 5 quokkas 8 ball pythons 3 bats 4 frilled lizards (D:1) 5 goblins 3 kobolds 7 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Demigod Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 34 | D:1 | Reached skill level 1 in Fighting 249 | D:1 | Reached XP level 2. HP: 23/23 MP: 6/6 259 | D:1 | Learned a level 2 spell: Jinxbite 1009 | D:2 | Reached XP level 3. HP: 29/29 MP: 7/7 1340 | D:3 | Noticed an ogre 1350 | D:3 | Killed an ogre 1351 | D:3 | Reached XP level 4. HP: 10/37 MP: 7/9 1484 | D:3 | Noticed Terence 1489 | D:3 | Killed Terence 1490 | D:3 | Reached XP level 5. HP: 45/45 MP: 10/10 2288 | D:4 | Noticed Edmund 2297 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, hangedman_decor_clover_reticule, minivault_24, kennysheep_decorative_pillar, corner_web_ring D:2: layout_rooms, basic_altar D:3: layout_basic, nicolae_overflow_hallway_of_the_gods, st_stairs_9, minmay_misc_feat_doors, uniq_terence D:4: layout_basic, serial_shops, shop, uniq_sigmund, uniq_edmund, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.3 Ranged Weapons | 2 3 | 3.7 Spellcasting | 2 | 2.1 Dodging | | 1.7 Hexes | | 2.6 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Dagger | | 3 || 3 Fire: Sling | 118 | 50 || 168 Armour: Robe | 17 | 10 || 27 Chain mail | | 7 || 7 Dodge: Dodged | 30 | 12 || 42 Block: Buckler | 1 | 6 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2348 | 2119 | 229 | 0 | 1739 | 4 | 587.0 | Dungeon | 2348 | 2119 | 229 | 0 | 1739 | 4 | 587.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1024 daAuts D:1: 859 daAuts D:2: 442 daAuts D:4: 21 daAuts