Dungeon Crawl Stone Soup version 0.34-a0-940-g473fb080b9 (webtiles) character file. Game seed: 1054402134222147995 624 TheAussieBrit the Magician (level 7, -5/49 HPs) Began as an Octopode Ice Elementalist on Oct 13, 2025. Was an Initiate of Ashenzari. Slain by an ice beast (8 damage) ... on level 5 of the Dungeon. The game lasted 00:07:27 (4283 turns). TheAussieBrit the Magician (OpIE) Turns: 4283, Time: 00:07:28 Health: -5/49 AC: 1 Str: 13 XL: 7 Next: 47% Magic: 14/14 EV: 12 Int: 21 God: Ashenzari [......] Gold: 135 SH: 0 Dex: 16 Spells: 11/15 levels left rFire . . . (100%) d - +3 whip of the Rescuing Gods {venom, ^Contam Int+2 Dex+3 Stlth+} rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - ring "Sublime Irritation" {Str+6, Self, Fort} (curse) rCorr + (50%) a - ring of resist corrosion SInv . (no ring) Will +.... (no ring) Stlth ++++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: enlightened, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Shatter the Chains You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons c - a +0 battleaxe d - the +3 whip of the Rescuing Gods (weapon) {venom, ^Contam Int+2 Dex+3 Stlth+} (You found it on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. f - a +0 great sword Magical Staves e - a staff of conjuration g - a staff of necromancy Jewellery a - a ring of resist corrosion (worn) b - the cursed ring "Sublime Irritation" (worn) {Str+6, Self, Fort} (You found it on level 4 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Fortitude: Shields. Wands p - a wand of polymorph (4) Scrolls c - 4 scrolls of teleportation {unknown} d - a scroll of amnesia {unknown} e - a scroll of immolation {unknown} h - 4 scrolls of identify {unknown} k - a scroll of torment {unknown} m - 3 scrolls of vulnerability {unknown} q - a scroll of enchant armour {unknown} u - a scroll of enchant weapon {unknown} v - a scroll of brand weapon {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} j - a potion of brilliance {unknown} l - a potion of curing {unknown} n - a potion of attraction {unknown} o - a potion of ambrosia {unknown} p - a potion of berserk rage {unknown} s - a potion of lignification {unknown} e - a potion of enlightenment Baubles g - 3 flux baubles Skills: + Level 4.3(4.7) Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.8 Unarmed Combat + Level 4.3(4.7) Spellcasting + Level 3.1 Summonings - Level 4.0 Ice Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d9 2% 1 b - Frozen Ramparts Ice 42% 1d7 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 21% N/A 6% 3 Ensorcelled Hibernation Hex/Ice 26% N/A 8% 2 Summon Ice Beast Ice/Summ 20% N/A 8% 3 Blink Tloc 10% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 32% 3 Sigil of Binding Hex 5% N/A 32% 3 Tukima's Dance Hex 5% N/A 32% 3 Anguish Hex/Necr 2% N/A 73% 4 Summon Cactus Giant Summ 9% N/A 99% 6 Summon Hydra Summ 9% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ice beast misses you. The ufetubus barely misses you. The ufetubus closely misses you. You hit the ice beast but do no damage. The ufetubus barely misses you. The ufetubus hits you but does no damage. The ice beast hits you. The ice beast freezes you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ufetubus but do no damage. The ufetubus is poisoned. Your grab misses the ufetubus. The ufetubus hits you. The ufetubus barely misses you. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The ufetubus barely misses you. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. t -> e - a potion of enlightenment The ufetubus misses you. The ufetubus closely misses you. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #.# #......# #.# #......# #.# ###......## #.# .'......' #.# ####......# #.# ...'......# #.# #...Y..# #.# #@# #.# #5# #.# #.# #.# #.# #.### #.# #.......#.#.. #.# #.......#.#.# #.# #)....<.#.#.. #.# #.......#.#.# #.# #.......#.#.# You could see an ice beast and an ufetubus (very poisoned). Vanquished Creatures A kobold geomancer (D:5) 2 scorpions 2 bombardier beetles 3 jellies A drude (D:5) A sleepcap (D:5) An iguana (D:4) A clockroach (D:5) Terence (D:2) 6 adders 3 ufetubi (D:5) 3 dart slugs 8 endoplasms 10 hobgoblins 3 jackals (D:3) 2 orcs 3 quokkas 8 ball pythons 7 bats 5 frilled lizards 3 goblins 5 kobolds 3 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Octopode Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 123 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 136 | D:1 | Reached skill level 1 in Fighting 986 | D:4 | Reached skill level 1 in Unarmed Combat 993 | D:4 | Found a statue of an orb of entropy. 995 | D:4 | Found a staircase to the Ecumenical Temple. 996 | D:4 | Found a statue of an orb of entropy. 1003 | Temple | Found a transporter. 1003 | Temple | Found a transporter. 1003 | Temple | Found a transporter. 1003 | Temple | Found a transporter. 1003 | Temple | Entered the Ecumenical Temple 1024 | Temple | Became a worshipper of Ashenzari the Shackled 1056 | D:4 | Reached XP level 3. HP: 12/23 MP: 4/6 1467 | D:4 | Noticed a scorpion 1479 | D:4 | Killed a scorpion 1480 | D:4 | Reached XP level 4. HP: 18/29 MP: 6/8 1562 | D:4 | Reached XP level 5. HP: 14/35 MP: 6/9 1647 | D:4 | Learned a level 3 spell: Frozen Ramparts 1767 | D:4 | Reached skill level 1 in Summonings 1781 | D:4 | Reached XP level 6. HP: 42/42 MP: 2/11 2400 | D:2 | Identified the +3 whip of the Rescuing Gods {venom, ^Contam | Int+2 Dex+3 Stlth+} 2573 | D:2 | Noticed Terence 2594 | D:2 | Killed Terence 2915 | D:3 | Found Atuy's Armour Emporium. 3214 | D:5 | Entered Level 5 of the Dungeon 3847 | D:5 | Noticed a kobold geomancer 3857 | D:5 | Killed a kobold geomancer 3858 | D:5 | Reached XP level 7. HP: 47/49 MP: 13/13 4283 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_ring D:2: layout_basic, uniq_terence D:3: layout_rooms, serial_shops, shop D:4: minmay_chambers_of_threes, layout_rooms, minmay_temple_entry_slanted, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a D:5: layout_basic Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.3 Unarmed Combat | 1 2 | 2.8 Spellcasting | 3 4 | 4.3 Summonings | 1 2 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Ice Magic | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 63 | 79 | 14 || 156 Melee: Unarmed | 63 | 44 | || 107 Constrict | 22 | 19 | 4 || 45 Tentacles | 16 | 22 | 2 || 40 Punch | | 2 | || 2 Whip | | 35 | 14 || 49 Cast: Freeze | 4 | 12 | || 16 Frozen Ramparts | | 4 | || 4 Invoke: Curse Item | | 1 | || 1 Drink: Enlightenment | | | 1 || 1 Stab: Sleeping | 12 | 16 | 4 || 32 Armour: None | 32 | 37 | 15 || 84 Dodge: Dodged | 32 | 45 | 18 || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4286 | 4069 | 217 | 483 | 3008 | 6 | 714.3 | Dungeon | 4251 | 4064 | 187 | 483 | 3008 | 5 | 850.2 | Temple | 34 | 4 | 30 | 0 | 0 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1121 daAuts D:5: 1069 daAuts D:1: 808 daAuts D:2: 743 daAuts D:3: 508 daAuts Temple: 34 daAuts