Dungeon Crawl Stone Soup version 0.34-a0-948-gf66e048957 (webtiles) character file. Game seed: 13570415354720559708 21 TheAussieBrit the Apothecary (level 2, 19/19 HPs) Began as a Merfolk Alchemist on Oct 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:23 (555 turns). TheAussieBrit the Apothecary (Merfolk Alchemist) Turns: 555, Time: 00:01:24 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 87% Magic: 5/5 EV: 11 Int: 14 God: Gold: 20 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) b - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons b - a +0 sling (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic d - 2 potions of moonshine {unknown} f - 2 potions of curing {unknown} j - a potion of might {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting + Level 1.2 Conjurations * Level 4.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d2 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 11% 2 Searing Ray Conj 10% 2d4 22% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 14% N/A 32% 4 Inner Flame Hex/Fire 1% N/A 56% 3 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: b) +0 sling Press: ? - help, Shift-Dir - straight line Aim: a dart slug (almost dead, 94% to hit) You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! You see here a dart slug corpse. You open the door. There is an open door here. You open the door. A dart slug comes into view. Okay, then. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is severely wounded. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is almost dead. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #.#.# ###.....### ## # #.###.......†......... .# #.##........#####^.... .# #.##....... #....... .## #.##..... ....#.#.#. ..## ..##.... ..##.#.#.#. #..######### ... . # #.#... ...........# #'######.#..#.#.## ##.#######.#####@.......#........ ..)# #.........############.#.#. .#.# #.........'....... ...#.## .#.# #.........######## ### #... .#.# #.........# #### .#.####.........# . .#..............# # .#####..####.######## # .######......#......# ###### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 200 | D:1 | Reached skill level 1 in Conjurations 223 | D:1 | Reached XP level 2. HP: 11/19 MP: 5/5 555 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.2 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.3 Alchemy | | 4.7 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Fire: Sling || 41 Cast: Poisonous Vapours || 11 Armour: Robe || 16 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 570 | 566 | 4 | 57 | 405 | 1 | 570.0 | Dungeon | 570 | 566 | 4 | 57 | 405 | 1 | 570.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 570 daAuts