Dungeon Crawl Stone Soup version 0.34-a0-949-g07a09a4f98 (webtiles) character file. Game seed: 3854250652611483621 180 TheAussieBrit the Magician (level 5, -5/31 HPs) Began as an Octopode Conjurer on Oct 14, 2025. Killed from afar by an orc wizard (16 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:05:01 (2304 turns). TheAussieBrit the Magician (Octopode Conjurer) Turns: 2304, Time: 00:05:02 Health: -5/31 AC: 0 Str: 6 XL: 5 Next: 60% Magic: 4/16 EV: 17 Int: 22 God: Gold: 79 SH: 0 Dex: 11 Spells: 11/14 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois ∞ (0%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) b - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons d - a +0 dagger of venom Jewellery a - a ring of protection from cold c - a +5 ring of evasion Talismans b - an inkwell talisman (worn) Scrolls c - a scroll of brand weapon {unknown} d - 2 scrolls of identify {unknown} e - a scroll of poison {unknown} h - a scroll of vulnerability {unknown} j - 2 scrolls of blinking {unknown} k - 3 scrolls of teleportation {unknown} l - a scroll of summoning {unknown} m - a scroll of torment {unknown} Potions g - a potion of magic f - a potion of haste {unknown} n - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 5.2 Spellcasting - Level 4.0(4.5) Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 14% N/A 9% 1 Summon Ice Beast Ice/Summ 7% N/A 24% 3 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Martyr's Knell Necr/Summ 7% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History Okay, then. You stop channelling your searing ray. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A hobgoblin is nearby! You start resting. You hear some strange, mumbled words. You are confused. You're too confused to cast spells. You bump into the rock wall. Something hits you. You bump into the rock wall. Something hits you. You feel less confused. Something hits you. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) Something barely misses you. The searing ray hits something! Something hits you. Something hits you. The searing ray hits something. You finish channelling your searing ray. Something hits you. Reactivating autopickup. An orc wizard appears from thin air! The orc wizard hits you with a +0 dagger. The orc wizard gestures at you while chanting. You resist with some effort. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 74% to hit) You can't see any item there. You focus your ray upon the orc wizard. The searing ray hits the orc wizard. The orc wizard is almost dead. (Press . to maintain the ray.) The orc wizard gestures at you while chanting. The puff of flame hits you! The fire burns you terribly! Ouch! That really hurt! You die... ......##..<....# .....).........# ......##.......# .....).........# ....)..........# .B.....####.#### ..g.... #.# ....).. #.## ....... #;o# ....... ##.# ....... #.# ....... ..# ..## #.. .... .#### .# You could see an orc wizard. Vanquished Creatures An orc priest (D:3) A gnoll bouda (D:3) 3 gnolls (D:3) 4 adders A dart slug (D:3) A ribbon worm (D:2) 6 orcs 3 hobgoblins 8 jackals 3 quokkas 4 ball pythons 2 bats 6 endoplasms 3 frilled lizards 5 goblins 5 kobolds 3 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 415 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/5 452 | D:1 | Learned a level 2 spell: Searing Ray 845 | D:1 | Reached skill level 3 in Spellcasting 1260 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/11 1715 | D:3 | Reached XP level 4. HP: 27/27 MP: 11/13 1718 | D:3 | Reached skill level 4 in Spellcasting 1939 | D:3 | Reached XP level 5. HP: 25/31 MP: 6/15 2060 | D:3 | Reached skill level 5 in Spellcasting 2304 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic D:2: layout_basic, basic_altar D:3: layout_rooms, corexii_corridor_pit, chequers_avenue D:4: layout_rooms, minmay_temple_entry_statues_pillars, serial_shops, shop, serial_glass, glass_columns_c, glass_columns_a Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 5 | 5.2 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 17 | || 17 Melee: Unarmed | 17 | || 17 Constrict | 5 | || 5 Tentacles | 2 | || 2 Cast: Magic Dart | 75 | 8 || 83 Searing Ray | | 23 || 23 Stab: Sleeping | 1 | || 1 Armour: None | 13 | 14 || 27 Dodge: Dodged | 18 | 16 || 34 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2305 | 2212 | 93 | 220 | 1682 | 4 | 576.2 | Dungeon | 2305 | 2212 | 93 | 220 | 1682 | 4 | 576.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1143 daAuts D:3: 547 daAuts D:2: 533 daAuts D:4: 81 daAuts