TheAussieBrit Level 1 of the Dungeon (10, 36, D:1) a +0 club (11, 24, D:1) a +0 trident (19, 9, D:1) a +0 hand axe (22, 5, D:1) a +0 ring mail (46, 31, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (10, -29, D:2) a +0 robe (10, 17, D:2) a bat skeleton (25, 3, D:2) a +0 chain mail (34, -22, D:2) a +0 sling a +0 leather armour (36, -33, D:2) a +0 club (53, -14, D:2) a +0 leather armour (56, -26, D:2) a +0 trident Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Rizxes" {rC+ rCorr Dex+9} (6190 gold) [ring of dexterity] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+9: It affects your dexterity (+9). the +3 short sword "Adghu" {drain, rC+ rCorr Int-3 Dex+8} (5050 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). the ring of Urchofam {Fly rPois rC- AC+4} (4230 gold) [ring of protection] Fly: It grants you flight. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. AC+4: It affects your AC (+4). the ring of Zodwuuno {+Blink Fly rC+ MP+10 Int+2} (6630 gold) [ring of protection from cold] +Blink: It lets you blink. Fly: It grants you flight. rC+: It protects you from cold. MP+10: It affects your magic capacity (+10). Int+2: It affects your intelligence (+2). the +11 short sword of Kismet {elec, *Rage rCorr Int+4} (8140 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). the amulet of Jidyeq {Dissipate rCorr Dex+4} (5100 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). the quill talisman of Elenecul {+Inv} (3000 gold) [quill talisman] +Inv: It lets you turn invisible. the +0 ring mail of the Eight Orbs {rF+ Int+2} (2220 gold) rF+: It protects you from fire. Int+2: It affects your intelligence (+2). the scarab talisman of Quantum Leap {rElec Str+2 Int+2} (5090 gold) [scarab talisman] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). the conjuration staff "Cusui" {+Blink rF+++ rC- Will- Dex+3 Conj} (6910 gold) [staff of conjuration] +Blink: It lets you blink. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. the ring "Keuc Mil" {Will+ rCorr EV+5} (5420 gold) [ring of evasion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). the ring of the Suburbs {rElec rF- rN+ MP+9 Str+3} (3750 gold) [ring of magical power] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). the +5 mace "Dighidgh" {freeze, Str+4} (4580 gold) Str+4: It affects your strength (+4). the fire staff of Drought {rF+ Str+6 Fire} (4460 gold) [staff of fire] rF+: It protects you from fire. Str+6: It affects your strength (+6). Fire: It increases the power of your Fire spells. the amulet of Hinufiot {Wildshape +Blink MP+8 Slay+3} (7340 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). +Blink: It lets you blink. MP+8: It affects your magic capacity (+8). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +6 mace of Fod Lamp {flame, +Blink rC+ Str+3} (6270 gold) +Blink: It lets you blink. rC+: It protects you from cold. Str+3: It affects your strength (+3). the +0 leather armour of Qibin {+Blink rPois Str-2 Int+3} (2230 gold) +Blink: It lets you blink. rPois: It protects you from poison. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). the fire staff "Yhe Vamumogh" {^Contam rF+ rN+++ Str-5 Summ Fire Alch} (4810 gold) [staff of fire] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Str-5: It affects your strength (-5). Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. the +0 leather armour of the Grinning Gods {^Drain Fly Int+6} (1810 gold) ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. Int+6: It affects your intelligence (+6). a +0 morningstar of draining (1280 gold) (0, 0, D:3) a +0 leather armour (6, -2, D:3) a +0 hand axe a +0 leather armour (28, 16, D:3) 3 stones a +0 whip (28, 19, D:3) a +0 chain mail (38, 3, D:3) a +0 club (45, 3, D:3) a +0 short sword (52, -4, D:3) a +0 dagger (53, 18, D:3) a +0 leather armour a +0 club Level 4 of the Dungeon (3, 9, D:4) a parchment of Brom's Barrelling Boulder (6, 3, D:4) a +0 dagger (6, 4, D:4) a +0 short sword (15, 8, D:4) a +0 ring mail (17, -4, D:4) a +0 spear (17, -1, D:4) a +0 whip (19, -2, D:4) a +0 spear (19, 15, D:4) a +0 robe (21, 13, D:4) a +0 flail (22, 10, D:4) a +0 flail a +0 halberd (24, 10, D:4) a +0 flail (24, 11, D:4) a +0 robe a +0 club (25, -8, D:4) a +0 cloak (29, 27, D:4) a +0 sling (38, -4, D:4) a +0 leather armour (42, -9, D:4) a +0 robe (50, 0, D:4) a +0 whip (53, 23, D:4) a +0 ring mail Level 5 of the Dungeon (2, 12, D:5) a +0 club (18, 17, D:5) a +0 giant club (18, 20, D:5) a +0 dagger (19, 19, D:5) a +0 robe (33, 13, D:5) a +0 club (48, 6, D:5) a +0 robe (50, 17, D:5) a +0 leather armour Level 6 of the Dungeon (4, 8, D:6) a +0 giant club (17, 17, D:6) a +0 robe (17, 31, D:6) a +0 shortbow (18, 25, D:6) a +0 mace (19, 27, D:6) a +0 short sword (21, 35, D:6) a +0 trident (37, 23, D:6) a +0 hand axe (38, -4, D:6) a parchment of Petrify (38, 20, D:6) a +0 scimitar a +0 plate armour (42, -10, D:6) a +0 whip (42, 24, D:6) a +0 whip (43, 12, D:6) a +0 dagger a +0 robe (61, 35, D:6) a +0 hammer Level 7 of the Dungeon (5, -29, D:7) a +0 mace (6, -29, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (6, -28, D:7) a +0 dagger (8, -31, D:7) a +0 dagger (14, -6, D:7) a +0 mace (15, -43, D:7) a +0 partisan (17, -28, D:7) a +0 mace (18, -26, D:7) a +0 club a +0 ring mail (20, -26, D:7) a +0 leather armour (33, -30, D:7) a +0 long sword (43, -15, D:7) a +0 war axe (44, -14, D:7) a +0 dagger a +0 robe (45, -15, D:7) a +0 dagger a +0 robe (46, -15, D:7) a +0 dagger (46, -13, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Tumeg's Distillery a potion of might (48 gold) a potion of moonshine (12 gold) a potion of enlightenment (60 gold) a potion of enlightenment (60 gold) a potion of berserk rage (unknown) (60 gold) a potion of moonshine (12 gold) a potion of lignification (36 gold) (1, 18, D:8) a +0 mace (27, 38, D:8) 6 atropa-tipped darts (34, 19, D:8) a +0 whip (36, 20, D:8) a +0 spear (37, 22, D:8) a +0 scale mail a +0 kite shield (39, 20, D:8) a +0 spear (39, 30, D:8) a +0 orcbow (41, -8, D:8) a +0 ring mail (47, 38, D:8) a +0 arbalest a +0 glaive a +2 plate armour of command a +0 dagger a +0 robe a +0 dagger a +0 dagger (48, 38, D:8) a +0 whip (52, 30, D:8) a +0 ring mail (53, 39, D:8) a +0 spear Level 9 of the Dungeon [Shop] Vawnuode's General Store a Gell's gravitambourine (2/2) (1000 gold) a wand of mindburst (6) (unknown) (280 gold) a box of beasts (1000 gold) a scroll of teleportation (100 gold) a +0 glaive of flaming (500 gold) a scroll of brand weapon (unknown) (316 gold) a +2 robe of willpower (447 gold) (6, -7, D:9) a +0 whip (8, -8, D:9) a +0 club a +0 short sword (18, -38, D:9) a +0 falchion (23, -21, D:9) a +0 spear (26, -43, D:9) a +0 ring mail a +0 whip (26, -42, D:9) a +0 trident (26, -41, D:9) a +0 dagger (27, -41, D:9) a +0 robe (37, -47, D:9) a +0 shortbow (38, -6, D:9) a +0 robe (41, -37, D:9) a +0 flail (41, -12, D:9) a +0 hand axe a +0 robe (41, -11, D:9) a +0 robe (41, -10, D:9) a +0 robe (43, -44, D:9) a +0 chain mail (45, -16, D:9) a +0 robe (54, -8, D:9) a +0 robe (55, -9, D:9) a +0 flail (55, -8, D:9) a +0 robe (59, -6, D:9) a +0 robe Level 10 of the Dungeon (3, 33, D:10) a +0 hand axe (4, 34, D:10) a +0 war axe a +0 club a +0 falchion (12, 25, D:10) a +0 scimitar a +0 chain mail (13, 27, D:10) a +0 dagger a +0 robe a +0 mace (14, 27, D:10) a +0 whip a +0 scale mail (19, 1, D:10) a +0 robe (20, 35, D:10) a +0 dagger a +0 robe (23, 38, D:10) a +0 short sword a +0 leather armour (24, 37, D:10) a +0 dagger of venom a +0 robe (30, 37, D:10) a +0 flail a +0 chain mail (43, 24, D:10) a +0 scale mail (61, 27, D:10) a +0 ring mail (62, 20, D:10) a +0 scale mail (63, 28, D:10) 4 atropa-tipped darts (64, 13, D:10) a +0 robe Level 11 of the Dungeon [Shop] Viedy's Jewellery Boutique the ring of Devotion {rC+ Will+++ MP-9 Int+3} (568 gold) [ring of protection from cold] rC+: It protects you from cold. Will+++: It greatly increases your willpower. MP-9: It affects your magic capacity (-9). Int+3: It affects your intelligence (+3). a hive talisman (360 gold) a +6 ring of dexterity (unknown) (432 gold) an amulet of magic regeneration (unknown) (360 gold) a ring of poison resistance (240 gold) a +6 ring of dexterity (unknown) (432 gold) an amulet of dissipation (unknown) (360 gold) a +4 ring of slaying (unknown) (432 gold) a +4 ring of slaying (unknown) (432 gold) a ring of willpower (300 gold) a +5 ring of evasion (unknown) (432 gold) (13, 7, D:11) a +0 dagger (13, 11, D:11) a +0 dagger a +0 robe (18, 2, D:11) a +0 short sword a +1 leather armour of cold resistance (25, 8, D:11) a +0 orcbow a +0 glaive (29, 1, D:11) a +0 chain mail (29, 8, D:11) a +0 club (31, -27, D:11) a +0 quarterstaff (31, -11, D:11) a +0 short sword a +0 ring mail (31, 2, D:11) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (32, 3, D:11) a +0 dagger a +0 robe a +0 club a +0 hand axe a +0 dagger a curare-tipped dart (33, 6, D:11) a +0 flail a +0 whip a +0 leather armour a +0 short sword a +0 mace (34, 3, D:11) a +0 falchion a +0 ring mail (34, 6, D:11) a +0 short sword a +0 club (35, 3, D:11) a +0 whip (47, 4, D:11) 7 gold pieces a +0 trident Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 battleaxe (0, 1, Orc:1) a +0 mace a +0 leather armour (1, 1, Orc:1) a +0 short sword a +0 chain mail (11, 1, Orc:1) a +0 short sword a +0 leather armour a +0 chain mail (12, 0, Orc:1) a +0 dagger (12, 1, Orc:1) a +0 short sword a +0 whip a +0 mace (12, 2, Orc:1) a +0 dagger a +0 robe (13, 0, Orc:1) a +0 war axe a +0 ring mail (13, 1, Orc:1) a +0 ring mail (13, 2, Orc:1) a +0 club a +0 ring mail (15, 1, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Qylut's Book Shop a parchment of Scorch (129 gold) a parchment of Apportation (86 gold) a parchment of Forge Lightning Spire (216 gold) a parchment of Iskenderun's Mystic Blast (216 gold) a parchment of Sticky Flame (216 gold) a parchment of Shock (86 gold) a parchment of Gloom (172 gold) a parchment of Momentum Strike (129 gold) a parchment of Dimensional Bullseye (216 gold) a parchment of Brom's Barrelling Boulder (216 gold) a parchment of Sculpt Simulacrum (302 gold) a parchment of Teleport Other (172 gold) (0, 0, Orc:2) an electric eel corpse (skeletalised by now) (0, 1, Orc:2) an electric eel corpse (skeletalised by now) (0, 2, Orc:2) an adder corpse (skeletalised by now) (0, 3, Orc:2) an adder corpse (skeletalised by now) (2, -20, Orc:2) 11 gold pieces a +0 giant club (2, -13, Orc:2) a +0 giant club (3, -23, Orc:2) a +0 giant spiked club (3, -13, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club (3, -12, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 spear a +0 robe a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 dire flail (3, 2, Orc:2) a +0 mace (4, -23, Orc:2) 12 gold pieces (4, -8, Orc:2) a +0 whip a +0 robe (4, 2, Orc:2) a +0 hand axe a +0 leather armour a +0 plate armour (5, -24, Orc:2) a +0 giant spiked club (5, 2, Orc:2) a +0 dire flail a +0 club a +0 leather armour a +0 falchion a +0 leather armour (6, -25, Orc:2) 12 gold pieces (6, -6, Orc:2) a +0 giant club (6, 2, Orc:2) a +0 dagger (7, -5, Orc:2) a +0 giant club (7, -3, Orc:2) a stone (10, -7, Orc:2) 5 large rocks (10, -6, Orc:2) a +0 giant spiked club (21, -3, Orc:2) a +0 giant club a +0 giant club (29, -5, Orc:2) a +0 giant spiked club (33, 0, Orc:2) a +0 dagger (34, 1, Orc:2) a +0 dagger (34, 2, Orc:2) 3 large rocks (35, 1, Orc:2) a +0 dagger (35, 2, Orc:2) a +0 robe (36, 2, Orc:2) a +0 leather armour (37, 3, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (25, 3, Lair:1) a +0 leather armour (31, -29, Lair:1) a parchment of Sandblast (38, -31, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (12, -19, Lair:2) a potion of might (39, 28, Lair:2) a wand of charming (3) (45, -9, Lair:2) a scroll of noise (54, -18, Lair:2) a +0 flail (66, 6, Lair:2) a +0 quarterstaff (68, -23, Lair:2) 13 gold pieces (68, 28, Lair:2) a +0 sling