Dungeon Crawl Stone Soup version 0.34-a0-976-g34f68e377c (webtiles) character file. Game seed: 10850044165995406821 2 TheAussieBrit the Cudgeller (level 1, 0/19 HPs) Began as a Mountain Dwarf Monk on Oct 20, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (90 turns). TheAussieBrit the Cudgeller (Mountain Dwarf Monk) Turns: 90, Time: 00:00:15 Health: 0/19 AC: 2 Str: 13 XL: 1 Next: 25% Magic: 1/1 EV: 11 Int: 10 God: Gold: 12 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . (100%) a - +0 mace rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia d - a potion of cancellation {unknown} Skills: - Level 3.2 Fighting - Level 3.6 Maces & Flails - Level 2.1 Dodging + Level 0.4 Spellcasting You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 0% N/A 73% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: a) +0 mace Press: ? - help, Dir - move target Aim: a quokka (haloed, 68% to hit) You hit the quokka. The quokka is almost dead. The jackal bites you. The jackal barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal closely misses you. Hit: a) +0 mace Press: ? - help, Dir - move target Aim: a quokka (almost dead, haloed, 68% to hit) You barely miss the quokka. The quokka is almost dead. The quokka bites you. You die... ## .. .# .# .# .#####. #########h...... ........@r# #####...#hS..... #...#h...... #...+....... #...######## #.#####...# #.........# #######.#.# #. #.#.# #.## You could see a quokka, 3 jackals and a ball python. Vanquished Creatures A jackal (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Mountain Dwarf Monk began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 90 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic, chequers_big_river Action || total ---------------------------++------- Attack: Normal || 7 Melee: Mace || 7 Armour: Robe || 12 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 88 | 3 | 0 | 72 | 1 | 91.0 | Dungeon | 91 | 88 | 3 | 0 | 72 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts